https://www.ifwiki.org/api.php?action=feedcontributions&user=Huwmanbeing&feedformat=atomIFWiki - User contributions [en]2024-03-29T08:13:40ZUser contributionsMediaWiki 1.39.5https://www.ifwiki.org/index.php?title=Donald_Brown&diff=87316Donald Brown2022-08-16T19:17:49Z<p>Huwmanbeing: lede</p>
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<div>'''Donald Brown''' is a software developer and interactive fiction author who created the non-commercial ''[[Eamon]]'' game system around 1980 and its commercial successor ''[[SwordThrust]]'' in 1981.<br />
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==Author Credits==<br />
* ''[[The Beginners Cave]]'' (1979; [[Eamon]])<br />
* ''[[The Lair of the Minotaur]]'' (1979; [[Eamon]])<br />
* ''[[Castle of Doom]]'' (1980; [[Eamon]])<br />
* ''[[The Death Star]]'' (1980; [[Eamon]])<br />
* ''[[Assault on the Clone Master]]'' (1980; [[Eamon]])<br />
* ''[[The Tomb of Molinar]]'' (1980; [[Eamon]])<br />
* ''[[The Lost Island of Apple]]'' (1980; [[Eamon]])<br />
* ''[[The Castle of Count Fuey]]'' (1980; [[Eamon]])<br />
* ''[[The Search for the Key]]'' (1980; [[Eamon]])<br />
* ''[[The Rescue Mission]]'' (1980; [[Eamon]])<br />
* ''[[The King's Testing Ground]]'' (1981; [[Eamon]])<br />
* ''[[The Vampyre Caves]]'' (1981; [[Eamon]])<br />
* ''[[Kidnapper's Cove]]'' (1981; [[Eamon]])<br />
* ''[[The Case of the Sultan's Pearl]]'' (1981; [[Eamon]])<br />
* ''[[The Green Plague]]'' (1981; [[Eamon]])<br />
* ''[[The Eternal Curse]]'' (1982; [[Eamon]])<br />
* ''[[Enhanced Beginners Cave]]'' (with [[John Nelson]]; 1990; [[Eamon]])<br />
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[[Category:Eamon|Brown, Donald]]<br />
[[Category:People|Brown, Donald]]<br />
[[Category:Eamon authors|Brown, Donald]]</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=Eamon&diff=84268Eamon2021-11-04T14:51:22Z<p>Huwmanbeing: update count</p>
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<div>[[File:Eamon splash screen.png|thumb|right|250px|The "Eamon" splash screen.]]<br />
Eamon is a gaming system developed for the Apple II family of computers by [[Donald Brown]]. It is considerably more combat-heavy than many contemporary text-adventure systems: the core functionality had hardly any support for puzzles, but incorporated several of the attributes of contemporary role-playing games, including three statistics (hardiness, agility, and charisma), weapon proficiencies in five categories (axe, bow, club, spear, and sword), and knowledge of four spells (blast, heal, speed, and power). While its parser was primitive even by the standards of the times, individual Eamon quests were free to extend the basic functionality of the Eamon system and often did.<br />
<br />
Eamon was notable in that the player-character developed from adventure to adventure, instead of, as was and is the norm, having a different and new player-character for each game. This aspect of Eamon is derived most likely from its [[RPG]] roots.<br />
<br />
The Eamon series features almost 280 separate adventures written by a variety of authors.<br />
<br />
==Links==<br />
* [http://www.eamonag.org/ Eamon Adventurer's Guild Online]<br />
* [https://eamon.wiki/ Eamon Wiki]<br />
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[[Category:Authoring system]]</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=Eamon&diff=79251Eamon2019-03-13T09:09:20Z<p>Huwmanbeing: number of available adventures</p>
<hr />
<div>[[File:Eamon splash screen.png|thumb|right|250px|The "Eamon" splash screen.]]<br />
Eamon is a gaming system developed for the Apple II family of computers by [[Donald Brown]]. It is considerably more combat-heavy than many contemporary text-adventure systems: the core functionality had hardly any support for puzzles, but incorporated several of the attributes of contemporary role-playing games, including three statistics (hardiness, agility, and charisma), weapon proficiencies in five categories (axe, bow, club, spear, and sword), and knowledge of four spells (blast, heal, speed, and power). While its parser was primitive even by the standards of the times, individual Eamon quests were free to extend the basic functionality of the Eamon system and often did.<br />
<br />
Eamon was notable in that the player-character developed from adventure to adventure, instead of, as was and is the norm, having a different and new player-character for each game. This aspect of Eamon is derived most likely from its [[RPG]] roots.<br />
<br />
The Eamon series features over 250 separate adventures written by a variety of authors.<br />
<br />
==Links==<br />
* [http://www.eamonag.org/ Eamon Adventurer's Guild Online]<br />
* [https://eamon.wiki/ Eamon Wiki]<br />
<br />
[[Category:Authoring system]]</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=Eamon&diff=79250Eamon2019-03-13T09:06:20Z<p>Huwmanbeing: adding image</p>
<hr />
<div>[[File:Eamon splash screen.png|thumb|right|250px|The "Eamon" splash screen.]]<br />
Eamon is a gaming system developed for the Apple II family of computers by [[Donald Brown]]. It is considerably more combat-heavy than many contemporary text-adventure systems: the core functionality had hardly any support for puzzles, but incorporated several of the attributes of contemporary role-playing games, including three statistics (hardiness, agility, and charisma), weapon proficiencies in 5 categories (axe, bow, club, spear, and sword), and knowledge of 4 spells (blast, heal, speed, and power). While its parser was primitive even by the standards of the times, individual Eamon quests were free to extend the basic functionality of the Eamon system and often did. <br />
<br />
Eamon was notable in that the player-character developed from adventure to adventure, instead of, as was and is the norm, having a different and new player-character for each game. This aspect of Eamon is derived most likely from its [[RPG]] roots.<br />
<br />
==Links==<br />
* [http://www.eamonag.org/ Eamon Adventurer's Guild Online]<br />
* [https://eamon.wiki/ Eamon Wiki]<br />
<br />
[[Category:Authoring system]]</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=File:Eamon_splash_screen.png&diff=79249File:Eamon splash screen.png2019-03-13T09:05:07Z<p>Huwmanbeing: category</p>
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<div>The splash screen from the Apple II text adventure game [[Eamon]].<br />
[[Category:Screenshots]]</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=File:Eamon_splash_screen.png&diff=79248File:Eamon splash screen.png2019-03-13T09:04:26Z<p>Huwmanbeing: The splash screen from the Apple II text adventure game Eamon.</p>
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<div>The splash screen from the Apple II text adventure game [[Eamon]].</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=Eamon&diff=79231Eamon2019-03-12T18:46:19Z<p>Huwmanbeing: /* Links */ +wiki link</p>
<hr />
<div>Eamon is a gaming system developed for the Apple II family of computers by [[Donald Brown]]. It is considerably more combat-heavy than many contemporary text-adventure systems: the core functionality had hardly any support for puzzles, but incorporated several of the attributes of contemporary role-playing games, including three statistics (hardiness, agility, and charisma), weapon proficiencies in 5 categories (axe, bow, club, spear, and sword), and knowledge of 4 spells (blast, heal, speed, and power). While its parser was primitive even by the standards of the times, individual Eamon quests were free to extend the basic functionality of the Eamon system and often did. <br />
<br />
Eamon was notable in that the player-character developed from adventure to adventure, instead of, as was and is the norm, having a different and new player-character for each game. This aspect of Eamon is derived most likely from its [[RPG]] roots.<br />
<br />
==Links==<br />
* [http://www.eamonag.org/ Eamon Adventurer's Guild Online]<br />
* [https://eamon.wiki/ Eamon Wiki]<br />
<br />
[[Category:Authoring system]]</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=User:Huwmanbeing&diff=79230User:Huwmanbeing2019-03-12T18:43:55Z<p>Huwmanbeing: clarify</p>
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<div>Hi, I'm '''Huwmanbeing''' (Huw Williams)! I appreciate all forms of interactive fiction, and am particularly enthusiastic about preservation of early IF works. My hobby in recent years has been gathering information about ''[[Eamon]]'' and organizing it into the [https://eamon.wiki/ Eamon Wiki].</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=User:Huwmanbeing&diff=79229User:Huwmanbeing2019-03-12T18:43:11Z<p>Huwmanbeing: </p>
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<div>Hi, I'm '''Huwmanbeing''' (Huw Williams)! I appreciate all forms of interactive fiction, and am particularly enthusiastic about preservation of early IF works. My hobby in recent years has been gathering and wiki-fying information about ''[https://eamon.wiki/ The Wonderful World of Eamon]''.</div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=User_talk:Huwmanbeing&diff=79228User talk:Huwmanbeing2019-03-12T18:42:43Z<p>Huwmanbeing: Created blank page</p>
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<div></div>Huwmanbeinghttps://www.ifwiki.org/index.php?title=User:Huwmanbeing&diff=79227User:Huwmanbeing2019-03-12T18:42:25Z<p>Huwmanbeing: Created page with "Hi, I'm '''Huwmanbeing''' (Huw Williams) — I appreciates all forms of interactive fiction, and am particularly enthusiastic about preservation of old/early IF works. My hob..."</p>
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<div>Hi, I'm '''Huwmanbeing''' (Huw Williams) — I appreciates all forms of interactive fiction, and am particularly enthusiastic about preservation of old/early IF works. My hobby in recent years has been gathering and wiki-fying information about ''[https://eamon.wiki/ The Wonderful World of Eamon]''.</div>Huwmanbeing