https://www.ifwiki.org/api.php?action=feedcontributions&user=Inky&feedformat=atomIFWiki - User contributions [en]2024-03-28T21:30:06ZUser contributionsMediaWiki 1.39.5https://www.ifwiki.org/index.php?title=PAX_East_2011&diff=50578PAX East 20112011-02-01T06:29:47Z<p>Inky: /* People planning to attend */</p>
<hr />
<div>[http://www.paxsite.com/paxeast/ PAX East] is an annual convention, this year running from March 11 to 13, put on by the team at [http://www.penny-arcade.com/ Penny Arcade]. You should go. [[PAX East 2010 | Last year]] rocked.<br />
<br />
== Rooms ==<br />
<br />
Just like last year, we will have an IF Hospitality Suite (in the Westin, we think). This will be open noon-midnight on Friday, noon-midnight Saturday, and noon-3pm Sunday.<br />
<br />
In addition, we will have an IF function room (also in the Westin) on Saturday only. (See Dave's notes below.) We'll schedule our larger events there.<br />
<br />
Both rooms will be open to the public, and will ''not'' require a PAX badge.<br />
<br />
== Official PAX events ==<br />
<br />
PAX has confirmed the following two events on their schedule. (These events ''will'' require a PAX badge.) Neither is IF-specific, but these are the ones including IF people:<br />
<br />
* "How to fund your game development project with Kickstarter" (Friday - 12:30 pm - Cat Theatre) -- Cindy Au, Andrew Plotkin, Joshua Newman, Evan Balster<br />
* "Interactive Drama: Dialogue as Gameplay" (Friday - 2:00 pm - Cat Theatre) -- Jonathon Myers, Stephen Dinehart, Evan Skolnick, Emily Short, John Gonzalez<br />
<br />
== Events in our IF rooms ==<br />
<br />
Schedules are not yet finalized (they're not even initialized), so please add panel or event ideas here.<br />
<br />
* We all go out to eat before PAX (Thursday night). (Zarf will set this up)<br />
* I'd like to propose we do an open Speed-IF on Saturday. We'll do the madlib topic selections in the early afternoon and people have until 10pm to submit their works to me. - [[David Cornelson]]<br />
* An IF play event. (Basically a real-life ClubFloyd -- we throw a game up on a projector screen and give somebody the keyboard. Someone else reads the output out loud.) (What game?)<br />
* Grue Street IF writer's workshop. (Somewhat modified to be a public event. People bring in-progress IF work, we play them together and critique.)<br />
* Suggestion: IF-room discussion on puzzles as a way to tell story, not just a pacing device or way to control access<br />
* "Setting as character in narrative games" -- I proposed this as a PAX panel (Andrew Plotkin, Rob Wheeler, Stephen Granade, John Gonzalez (Obsidian), Dean Tate (Harmonix)). It wasn't accepted, but we should do it for our own program. I've emailed everybody on the original list.<br />
* "Meet the IF community" -- One of the Boston game people suggested that we should pick a time and say "If you're busy at PAX, but you want to stop by the IF suite and meet people at least once, *this* is a good time to do it." Just to avoid diffusion.<br />
* A lightning introduction to Inform 7? -- (Aimed at newcomers, not IF regulars, obviously. Jmac and Zarf did this at Boston Gameloop last year.)<br />
* Moving from inspiration to design? -- A lot of IF authors get lost in the steps from 'I want to write IF!' to how to go about doing so, so go through various starting points ("I want to evoke this kind of mood", "I want to explore this theme", "I want to emulate this kind of non-IF story", "I want to play with this kind of mechanic") and discuss how you'd go from there to fleshing out your ideas to picking a design process.<br />
* IF Demo Fair. Authors have the opportunity to work on tech demonstrations during February, focusing on one of several themes (new types of NPC interaction, new UI formats). During PAX, these will be on show on laptops. There will be a dedicated Demo Fair time when we get together and play through the demos on a projector; authors will be invited to talk about why they did what they did, if they're present. It's still permitted to submit a demonstration if you're not going to be there, and you're welcome to accompany your demo with some authorial notes to be shared with everyone. This is not a competition, in that there will be no official prizes, judges, or winners, and anyone is free both to enter and to offer feedback on other entries. There is now an [http://emshort.wordpress.com/2011/01/31/announce-if-demo-fair/ official announcement].<br />
<br />
== Alcott Conference Room for Saturday ==<br />
We have a meeting room reserved at the Westin for Saturday from 12 noon until 12 midnight, connected to the convention. It's 1,035sqft (41ft x 29ft) and seats up to 100 people. We'll have a theatre (rowed seats) layout.<br />
<br />
==== Internet Connectivity ====<br />
Individual Wi-Fi codes can be purchased for the day at $50 on Saturday, but they need to be requested early. As the day gets later, they won't provide new codes. There is a slight delay as codes are created. If anyone wants to pre-order Wi-Fi access, let me know.<br />
<br />
==== Food ====<br />
We cannot bring any of our own food or beverages into the meeting room. There's a union rule that bars outside food. There may be signs in the room saying "No Food or Beverages Allowed". The cost of hotel menu food is prohibitive.<br />
<br />
==== Demo Fair ====<br />
<br />
Time yet to be determined: playthrough on a projector of the works submitted to the IF demo fair.<br />
<br />
== Swag and other supply plans ==<br />
<br />
* Like last year: How-to-play-IF cards, nametag stickers, badge stickers. (Zarf)<br />
* Hadean Lands promo buttons. (Zarf)<br />
* A video projector. (Zarf)<br />
* Munchies for IF suite<br />
<br />
== People planning to attend ==<br />
<br />
* [[David Cornelson]]<br />
* [[Victor Gijsbers]] (maybe)<br />
* [[Stephen Granade]]<br />
* [[Christopher Huang]]<br />
* [[Kevin Jackson-Mead]]<br />
* Flourish Klink<br />
* [[Juhana Leinonen]]<br />
* [[Jesse McGrew]]<br />
* [[Jason McIntosh]]<br />
* [[Iain Merrick]]<br />
* [[Nick Montfort]]<br />
* [[Marius Müller]]<br />
* [[Mark Musante]]<br />
* [[Andrew Plotkin]]<br />
* [[Gunther Schmidl]]<br />
* [[Dan Schmidt]]<br />
* [[Dan Shiovitz]]<br />
* [[Emily Short]]<br />
* [[Carolyn VanEseltine]]<br />
* [[Jacqueline Lott]]<br />
* [[Sam Kabo Ashwell]]<br />
<br />
[[Category:Events]] [[Category:2011]]</div>Inkyhttps://www.ifwiki.org/index.php?title=PAX_East_2011&diff=50573PAX East 20112011-01-31T04:11:31Z<p>Inky: /* People planning to attend */</p>
<hr />
<div>[http://www.paxsite.com/paxeast/ PAX East] is an annual convention, this year running from March 11 to 13, put on by the team at [http://www.penny-arcade.com/ Penny Arcade]. You should go. [[PAX East 2010 | Last year]] rocked.<br />
<br />
== Rooms ==<br />
<br />
Just like last year, we will have an IF Hospitality Suite (in the Westin, we think). This will be open noon-midnight on Friday, noon-midnight Saturday, and noon-3pm Sunday.<br />
<br />
In addition, we will have an IF function room (also in the Westin) on Saturday only. (See Dave's notes below.) We'll schedule our larger events there.<br />
<br />
Both rooms will be open to the public, and will ''not'' require a PAX badge.<br />
<br />
== Official PAX events ==<br />
<br />
PAX has confirmed the following two events on their schedule. (These events ''will'' require a PAX badge.) Neither is IF-specific, but these are the ones including IF people:<br />
<br />
* "How to fund your game development project with Kickstarter" (Friday - 12:30 pm - Cat Theatre) -- Cindy Au, Andrew Plotkin, Joshua Newman, Evan Balster<br />
* "Interactive Drama: Dialogue as Gameplay" (Friday - 2:00 pm - Cat Theatre) -- Jonathon Myers, Stephen Dinehart, Evan Skolnick, Emily Short, John Gonzalez<br />
<br />
== Events in our IF rooms ==<br />
<br />
Schedules are not yet finalized (they're not even initialized), so please add panel or event ideas here.<br />
<br />
* We all go out to eat before PAX (Thursday night). (Zarf will set this up)<br />
* I'd like to propose we do an open Speed-IF on Saturday. We'll do the madlib topic selections in the early afternoon and people have until 10pm to submit their works to me. - [[David Cornelson]]<br />
* An IF play event. (Basically a real-life ClubFloyd -- we throw a game up on a projector screen and give somebody the keyboard. Someone else reads the output out loud.) (What game?)<br />
* Grue Street IF writer's workshop. (Somewhat modified to be a public event. People bring in-progress IF work, we play them together and critique.)<br />
* Suggestion: IF-room discussion on puzzles as a way to tell story, not just a pacing device or way to control access<br />
* "Setting as character in narrative games" -- I proposed this as a PAX panel (Andrew Plotkin, Rob Wheeler, Stephen Granade, John Gonzalez (Obsidian), Dean Tate (Harmonix)). It wasn't accepted, but we should do it for our own program. I've emailed everybody on the original list.<br />
* "Meet the IF community" -- One of the Boston game people suggested that we should pick a time and say "If you're busy at PAX, but you want to stop by the IF suite and meet people at least once, *this* is a good time to do it." Just to avoid diffusion.<br />
* A lightning introduction to Inform 7? -- (Aimed at newcomers, not IF regulars, obviously. Jmac and Zarf did this at Boston Gameloop last year.)<br />
* Moving from inspiration to design? -- A lot of IF authors get lost in the steps from 'I want to write IF!' to how to go about doing so, so go through various starting points ("I want to evoke this kind of mood", "I want to explore this theme", "I want to emulate this kind of non-IF story", "I want to play with this kind of mechanic") and discuss how you'd go from there to fleshing out your ideas to picking a design process.<br />
* IF Demo Fair. Authors have the opportunity to work on tech demonstrations during February, focusing on one of several themes (new types of NPC interaction, new UI formats). During PAX, these will be on show on laptops. There will be a dedicated Demo Fair time when we get together and play through the demos on a projector; authors will be invited to talk about why they did what they did, if they're present. It's still permitted to submit a demonstration if you're not going to be there, and you're welcome to accompany your demo with some authorial notes to be shared with everyone. This is not a competition, in that there will be no official prizes, judges, or winners, and anyone is free both to enter and to offer feedback on other entries.<br />
<br />
== Alcott Conference Room for Saturday ==<br />
We have a meeting room reserved at the Westin for Saturday from 12 noon until 12 midnight, connected to the convention. It's 1,035sqft (41ft x 29ft) and seats up to 100 people. We'll have a theatre (rowed seats) layout.<br />
<br />
==== Internet Connectivity ====<br />
Individual Wi-Fi codes can be purchased for the day at $50 on Saturday, but they need to be requested early. As the day gets later, they won't provide new codes. There is a slight delay as codes are created. If anyone wants to pre-order Wi-Fi access, let me know.<br />
<br />
==== Food ====<br />
We cannot bring any of our own food or beverages into the meeting room. There's a union rule that bars outside food. There may be signs in the room saying "No Food or Beverages Allowed". The cost of hotel menu food is prohibitive.<br />
<br />
== Swag and other supply plans ==<br />
<br />
* Like last year: How-to-play-IF cards, nametag stickers, badge stickers. (Zarf)<br />
* Hadean Lands promo buttons. (Zarf)<br />
* A video projector. (Zarf)<br />
* Munchies for IF suite<br />
<br />
== People planning to attend ==<br />
<br />
* [[David Cornelson]]<br />
* [[Victor Gijsbers]] (maybe)<br />
* [[Stephen Granade]]<br />
* [[Christopher Huang]]<br />
* [[Kevin Jackson-Mead]]<br />
* Flourish Klink<br />
* [[Juhana Leinonen]]<br />
* [[Jesse McGrew]]<br />
* [[Iain Merrick]]<br />
* [[Nick Montfort]]<br />
* [[Marius Müller]]<br />
* [[Mark Musante]]<br />
* [[Andrew Plotkin]]<br />
* [[Gunther Schmidl]]<br />
* [[Emily Short]]<br />
* [[Dan Schmidt]]<br />
* [[Carolyn VanEseltine]]<br />
* [[Dan Shiovitz]]<br />
<br />
[[Category:Events]] [[Category:2011]]</div>Inkyhttps://www.ifwiki.org/index.php?title=PAX_East_2010&diff=45383PAX East 20102010-02-23T20:15:18Z<p>Inky: /* Plans */</p>
<hr />
<div>[[http://www.paxsite.com/paxeast/ Penny Arcade Expo East]]<br />
<br />
== IF-Related Events ==<br />
<br />
; Storytelling in the world of interactive fiction<br />
: (Friday, March 26th, 5:30pm-6:30pm, Wyvern Theatre)<br />
<br />
Text adventures have been quietly experimenting with narrative gaming for thirty years. Five authors from the amateur interactive fiction community discuss the design ideas in their games -- reordered storylines, unreliable narrators, deeply responsive NPCs -- and how they apply to other kinds of games. (Rob Wheeler (mod.), Robb Sherwin, Aaron Reed, Emily Short, Andrew Plotkin)<br />
<br />
; GET LAMP Panel/Screening<br />
: (Friday, March 26th, 9:30pm, Naga Theatre)<br />
<br />
Premiere of [[Get Lamp]]!<br />
<br />
The current plan: the main GET LAMP episode at 9:30, followed by a panel on stage of people interviewed for the film, and then some showings of a few more features of the DVD, including the Infocom and Bedquilt episodes. (Hosted by Jason Scott.)<br />
<br />
; Purple Blurb<br />
: (Monday, March 29th, 5:30pm-7:00pm, MIT 14-310 -- [http://whereis.mit.edu/?q=14-310&zoom=16&lat=42.35917815419112&lng=-71.08928918838501&open=-1&maptype=mit map])<br />
<br />
Emily Short and Jeremy Freese present IF at MIT. ([http://nickm.com/post/2010/02/purple-blurb-spring-2010/ Purple Blurb] hosted by Nick Montfort.)<br />
<br />
== IF Fans Attending ==<br />
<br />
(People who have said they're attending at least some of the con)<br />
<br />
NOTE: Is there a way we can turn this into a table and find out exactly when people are arriving and departing? It would also be good to create a mailing list to communicate with people as most people will have smart phones. People could offer phone numbers for texting as well, but not on the wiki page of course. That would have to be a private document. Not sure how that could work as some people are very private.<br />
<br />
* [[Andrew Plotkin]]<br />
* [[Emily Short]]<br />
* [[Aaron Reed]]<br />
* [[J. Robinson Wheeler]]<br />
* [[Robb Sherwin]]<br />
* [[David A. Cornelson]] Arriving Friday early afternoon, leaving Sunday night.<br />
* [[Jason Scott]]<br />
* [[Jacqueline A. Lott]] <br />
* [[Sam Kabo Ashwell]]<br />
* [[Christopher Armstrong]] -- "hopefully"<br />
* [[Jeremy Freese]]<br />
* [[John Cater]] <br />
* [[Jesse McGrew]]<br />
* [[Iain Merrick]]<br />
* [[Jon Blask]]<br />
* [[Nick Montfort]]<br />
* [[Dan Schmidt]] <br />
* [[Liza Daly]]<br />
* [[Carl Muckenhoupt]]<br />
* [[Juhana Leinonen]]<br />
* [[Jason McIntosh]]<br />
* [[Kevin Jackson-Mead]]<br />
* [[Ben Collins-Sussman]]<br />
* [[Jack Welch]]<br />
* [[Duncan Bowsman]]<br />
* [[Harry Kaplan]]<br />
* [[Mary Kaplan]]<br />
* [[Mark Musante]]<br />
* [[Paul O'Brian]]<br />
* [[Kazuki Mishima]] -- on the 29th, I hope<br />
* [[Mike Sousa]]<br />
* [[Jim Munroe]]<br />
* [[Chris Klimas]]<br />
* [[Jenni Polodna]]<br />
* [[Sean Huxter]]<br />
* [[Doug Orleans]]<br />
* [[Dan Shiovitz]]<br />
* [[Stephen Granade]]<br />
* [[Sarah Morayati]]<br />
<br />
== The IF Suite ==<br />
<br />
I (zarf) have reserved a large suite on the top floor of the Back Bay Hilton. (Room number TBA.) We have the room from Thursday afternoon until Monday morning, although I currently plan to clear out on Sunday evening.<br />
<br />
This shall be called the "[[People's Republic of Interactive Fiction]] Hospitality Suite".<br />
<br />
The plan is to have the door open through Friday, Saturday, and some of Sunday. It will be both a rendezvous/hangout point for mudders and IF community folks, and a publicity center for newcomers interested in IF.<br />
<br />
=== Plans ===<br />
<br />
(Final scheduling details will have to wait until we have a PAX event schedule. Hopefully that won't be ''too'' late in February...)<br />
<br />
The room will be open noon to midnight Friday, noon to midnight Saturday, noon to (4 pm?) Sunday.<br />
<br />
* Chips, soda, M&Ms in mass quantities ''(Kevin Jackson-Mead)''<br />
* Computers to demo games and IF development ''(Jason Scott)''<br />
* A [[Speed-IF]] at some point in the weekend ''(Dave Cornelson)''<br />
* In-room panel discussions<br />
** No Hints Please: Adaptive Difficulty Strategies ''(Jim Munroe, others)''<br />
** Dispelling Invisibility: IF Outreach ''(Harry Kaplan, Andrew Plotkin, Chris Dahlen, John Bardinelli)''<br />
* Badge ribbons for all IF authors and community members: >FROTZ BADGE ''(Zarf)''<br />
* Badge stickers for any visitors and guests who want 'em: prompt-and-cursor logo '''>∎''' ''(Rob Wheeler)''<br />
* Fliers advertising the IF Suite, to be left on freebie tables in the convention center ''(Lea Albaugh, after Zarf writes copy)''<br />
* "How to play IF" cheatsheets (one-page summary of IF commands) ''(On Lea's plate)''<br />
* CYOA game booklet? ''(Mark Musante looking for help on this)''<br />
<br />
People willing to help be room-watchers: (add your name)<br />
<br />
* Andrew Plotkin<br />
* Robb Sherwin<br />
* Harry Kaplan, Mary Kaplan (schedule together)<br />
* Kevin Jackson-Mead<br />
* Mark Musante<br />
* David Cornelson<br />
* J. Robinson Wheeler<br />
* Emily Short<br />
* Jake Eakle<br />
* Jacqueline A. Lott, Sam Kabo Ashwell (schedule together)<br />
* Dan Shiovitz<br />
* Stephen Granade<br />
<br />
=== Ideas Still In Progress ===<br />
<br />
(I have shifted all of this to the Talk page; click the "discussion" tab at the top of this page. --Z)<br />
<br />
<br />
[[Category:Events]] [[Category:2010]]</div>Inkyhttps://www.ifwiki.org/index.php?title=PAX_East_2010&diff=45382PAX East 20102010-02-23T19:37:06Z<p>Inky: /* Plans */</p>
<hr />
<div>[[http://www.paxsite.com/paxeast/ Penny Arcade Expo East]]<br />
<br />
== IF-Related Events ==<br />
<br />
; Storytelling in the world of interactive fiction<br />
: (Friday, March 26th, 5:30pm-6:30pm, Wyvern Theatre)<br />
<br />
Text adventures have been quietly experimenting with narrative gaming for thirty years. Five authors from the amateur interactive fiction community discuss the design ideas in their games -- reordered storylines, unreliable narrators, deeply responsive NPCs -- and how they apply to other kinds of games. (Rob Wheeler (mod.), Robb Sherwin, Aaron Reed, Emily Short, Andrew Plotkin)<br />
<br />
; GET LAMP Panel/Screening<br />
: (Friday, March 26th, 9:30pm, Naga Theatre)<br />
<br />
Premiere of [[Get Lamp]]!<br />
<br />
The current plan: the main GET LAMP episode at 9:30, followed by a panel on stage of people interviewed for the film, and then some showings of a few more features of the DVD, including the Infocom and Bedquilt episodes. (Hosted by Jason Scott.)<br />
<br />
; Purple Blurb<br />
: (Monday, March 29th, 5:30pm-7:00pm, MIT 14-310 -- [http://whereis.mit.edu/?q=14-310&zoom=16&lat=42.35917815419112&lng=-71.08928918838501&open=-1&maptype=mit map])<br />
<br />
Emily Short and Jeremy Freese present IF at MIT. ([http://nickm.com/post/2010/02/purple-blurb-spring-2010/ Purple Blurb] hosted by Nick Montfort.)<br />
<br />
== IF Fans Attending ==<br />
<br />
(People who have said they're attending at least some of the con)<br />
<br />
NOTE: Is there a way we can turn this into a table and find out exactly when people are arriving and departing? It would also be good to create a mailing list to communicate with people as most people will have smart phones. People could offer phone numbers for texting as well, but not on the wiki page of course. That would have to be a private document. Not sure how that could work as some people are very private.<br />
<br />
* [[Andrew Plotkin]]<br />
* [[Emily Short]]<br />
* [[Aaron Reed]]<br />
* [[J. Robinson Wheeler]]<br />
* [[Robb Sherwin]]<br />
* [[David A. Cornelson]] Arriving Friday early afternoon, leaving Sunday night.<br />
* [[Jason Scott]]<br />
* [[Jacqueline A. Lott]] <br />
* [[Sam Kabo Ashwell]]<br />
* [[Christopher Armstrong]] -- "hopefully"<br />
* [[Jeremy Freese]]<br />
* [[John Cater]] <br />
* [[Jesse McGrew]]<br />
* [[Iain Merrick]]<br />
* [[Jon Blask]]<br />
* [[Nick Montfort]]<br />
* [[Dan Schmidt]] <br />
* [[Liza Daly]]<br />
* [[Carl Muckenhoupt]]<br />
* [[Juhana Leinonen]]<br />
* [[Jason McIntosh]]<br />
* [[Kevin Jackson-Mead]]<br />
* [[Ben Collins-Sussman]]<br />
* [[Jack Welch]]<br />
* [[Duncan Bowsman]]<br />
* [[Harry Kaplan]]<br />
* [[Mary Kaplan]]<br />
* [[Mark Musante]]<br />
* [[Paul O'Brian]]<br />
* [[Kazuki Mishima]] -- on the 29th, I hope<br />
* [[Mike Sousa]]<br />
* [[Jim Munroe]]<br />
* [[Chris Klimas]]<br />
* [[Jenni Polodna]]<br />
* [[Sean Huxter]]<br />
* [[Doug Orleans]]<br />
* [[Dan Shiovitz]]<br />
* [[Stephen Granade]]<br />
* [[Sarah Morayati]]<br />
<br />
== The IF Suite ==<br />
<br />
I (zarf) have reserved a large suite on the top floor of the Back Bay Hilton. (Room number TBA.) We have the room from Thursday afternoon until Monday morning, although I currently plan to clear out on Sunday evening.<br />
<br />
This shall be called the "[[People's Republic of Interactive Fiction]] Hospitality Suite".<br />
<br />
The plan is to have the door open through Friday, Saturday, and some of Sunday. It will be both a rendezvous/hangout point for mudders and IF community folks, and a publicity center for newcomers interested in IF.<br />
<br />
=== Plans ===<br />
<br />
(Final scheduling details will have to wait until we have a PAX event schedule. Hopefully that won't be ''too'' late in February...)<br />
<br />
The room will be open noon to midnight Friday, noon to midnight Saturday, noon to (4 pm?) Sunday.<br />
<br />
* Chips, soda, M&Ms in mass quantities ''(Kevin Jackson-Mead)''<br />
* Computers to demo games and IF development ''(Jason Scott)''<br />
* A [[Speed-IF]] at some point in the weekend ''(Dave Cornelson)''<br />
* In-room panel discussions<br />
** No Hints Please: Adaptive Difficulty Strategies ''(Jim Munroe, others)''<br />
** Dispelling Invisibility: IF Outreach ''(Harry Kaplan, Andrew Plotkin, Chris Dahlen, John Bardinelli)''<br />
* Badge ribbons for all IF authors and community members: >FROTZ BADGE ''(Zarf)''<br />
* Badge stickers for any visitors and guests who want 'em: prompt-and-cursor logo '''>∎''' ''(Rob Wheeler)''<br />
* Fliers advertising the IF Suite, to be left on freebie tables in the convention center ''(Lea Albaugh, after Zarf writes copy)''<br />
* "How to play IF" cheatsheets (one-page summary of IF commands) ''(On Lea's plate)''<br />
* CYOA game booklet? ''(Mark Musante looking for help on this)''<br />
<br />
People willing to help be room-watchers: (add your name)<br />
<br />
* Andrew Plotkin<br />
* Robb Sherwin<br />
* Harry Kaplan, Mary Kaplan (schedule together)<br />
* Kevin Jackson-Mead<br />
* Mark Musante<br />
* David Cornelson<br />
* J. Robinson Wheeler<br />
* Emily Short<br />
* Jake Eakle<br />
* Jacqueline A. Lott, Sam Kabo Ashwell (schedule together)<br />
* Dan Shiovitz<br />
* Sarah Morayati<br />
<br />
=== Ideas Still In Progress ===<br />
<br />
(I have shifted all of this to the Talk page; click the "discussion" tab at the top of this page. --Z)<br />
<br />
<br />
[[Category:Events]] [[Category:2010]]</div>Inkyhttps://www.ifwiki.org/index.php?title=PAX_East_2010&diff=45381PAX East 20102010-02-23T19:36:42Z<p>Inky: /* IF Fans Attending */</p>
<hr />
<div>[[http://www.paxsite.com/paxeast/ Penny Arcade Expo East]]<br />
<br />
== IF-Related Events ==<br />
<br />
; Storytelling in the world of interactive fiction<br />
: (Friday, March 26th, 5:30pm-6:30pm, Wyvern Theatre)<br />
<br />
Text adventures have been quietly experimenting with narrative gaming for thirty years. Five authors from the amateur interactive fiction community discuss the design ideas in their games -- reordered storylines, unreliable narrators, deeply responsive NPCs -- and how they apply to other kinds of games. (Rob Wheeler (mod.), Robb Sherwin, Aaron Reed, Emily Short, Andrew Plotkin)<br />
<br />
; GET LAMP Panel/Screening<br />
: (Friday, March 26th, 9:30pm, Naga Theatre)<br />
<br />
Premiere of [[Get Lamp]]!<br />
<br />
The current plan: the main GET LAMP episode at 9:30, followed by a panel on stage of people interviewed for the film, and then some showings of a few more features of the DVD, including the Infocom and Bedquilt episodes. (Hosted by Jason Scott.)<br />
<br />
; Purple Blurb<br />
: (Monday, March 29th, 5:30pm-7:00pm, MIT 14-310 -- [http://whereis.mit.edu/?q=14-310&zoom=16&lat=42.35917815419112&lng=-71.08928918838501&open=-1&maptype=mit map])<br />
<br />
Emily Short and Jeremy Freese present IF at MIT. ([http://nickm.com/post/2010/02/purple-blurb-spring-2010/ Purple Blurb] hosted by Nick Montfort.)<br />
<br />
== IF Fans Attending ==<br />
<br />
(People who have said they're attending at least some of the con)<br />
<br />
NOTE: Is there a way we can turn this into a table and find out exactly when people are arriving and departing? It would also be good to create a mailing list to communicate with people as most people will have smart phones. People could offer phone numbers for texting as well, but not on the wiki page of course. That would have to be a private document. Not sure how that could work as some people are very private.<br />
<br />
* [[Andrew Plotkin]]<br />
* [[Emily Short]]<br />
* [[Aaron Reed]]<br />
* [[J. Robinson Wheeler]]<br />
* [[Robb Sherwin]]<br />
* [[David A. Cornelson]] Arriving Friday early afternoon, leaving Sunday night.<br />
* [[Jason Scott]]<br />
* [[Jacqueline A. Lott]] <br />
* [[Sam Kabo Ashwell]]<br />
* [[Christopher Armstrong]] -- "hopefully"<br />
* [[Jeremy Freese]]<br />
* [[John Cater]] <br />
* [[Jesse McGrew]]<br />
* [[Iain Merrick]]<br />
* [[Jon Blask]]<br />
* [[Nick Montfort]]<br />
* [[Dan Schmidt]] <br />
* [[Liza Daly]]<br />
* [[Carl Muckenhoupt]]<br />
* [[Juhana Leinonen]]<br />
* [[Jason McIntosh]]<br />
* [[Kevin Jackson-Mead]]<br />
* [[Ben Collins-Sussman]]<br />
* [[Jack Welch]]<br />
* [[Duncan Bowsman]]<br />
* [[Harry Kaplan]]<br />
* [[Mary Kaplan]]<br />
* [[Mark Musante]]<br />
* [[Paul O'Brian]]<br />
* [[Kazuki Mishima]] -- on the 29th, I hope<br />
* [[Mike Sousa]]<br />
* [[Jim Munroe]]<br />
* [[Chris Klimas]]<br />
* [[Jenni Polodna]]<br />
* [[Sean Huxter]]<br />
* [[Doug Orleans]]<br />
* [[Dan Shiovitz]]<br />
* [[Stephen Granade]]<br />
* [[Sarah Morayati]]<br />
<br />
== The IF Suite ==<br />
<br />
I (zarf) have reserved a large suite on the top floor of the Back Bay Hilton. (Room number TBA.) We have the room from Thursday afternoon until Monday morning, although I currently plan to clear out on Sunday evening.<br />
<br />
This shall be called the "[[People's Republic of Interactive Fiction]] Hospitality Suite".<br />
<br />
The plan is to have the door open through Friday, Saturday, and some of Sunday. It will be both a rendezvous/hangout point for mudders and IF community folks, and a publicity center for newcomers interested in IF.<br />
<br />
=== Plans ===<br />
<br />
(Final scheduling details will have to wait until we have a PAX event schedule. Hopefully that won't be ''too'' late in February...)<br />
<br />
The room will be open noon to midnight Friday, noon to midnight Saturday, noon to (4 pm?) Sunday.<br />
<br />
* Chips, soda, M&Ms in mass quantities ''(Kevin Jackson-Mead)''<br />
* Computers to demo games and IF development ''(Jason Scott)''<br />
* A [[Speed-IF]] at some point in the weekend ''(Dave Cornelson)''<br />
* In-room panel discussions<br />
** No Hints Please: Adaptive Difficulty Strategies ''(Jim Munroe, others)''<br />
** Dispelling Invisibility: IF Outreach ''(Harry Kaplan, Andrew Plotkin, Chris Dahlen, John Bardinelli)''<br />
* Badge ribbons for all IF authors and community members: >FROTZ BADGE ''(Zarf)''<br />
* Badge stickers for any visitors and guests who want 'em: prompt-and-cursor logo '''>∎''' ''(Rob Wheeler)''<br />
* Fliers advertising the IF Suite, to be left on freebie tables in the convention center ''(Lea Albaugh, after Zarf writes copy)''<br />
* "How to play IF" cheatsheets (one-page summary of IF commands) ''(On Lea's plate)''<br />
* CYOA game booklet? ''(Mark Musante looking for help on this)''<br />
<br />
People willing to help be room-watchers: (add your name)<br />
<br />
* Andrew Plotkin<br />
* Robb Sherwin<br />
* Harry Kaplan, Mary Kaplan (schedule together)<br />
* Kevin Jackson-Mead<br />
* Mark Musante<br />
* David Cornelson<br />
* J. Robinson Wheeler<br />
* Emily Short<br />
* Jake Eakle<br />
* Jacqueline A. Lott, Sam Kabo Ashwell (schedule together)<br />
<br />
=== Ideas Still In Progress ===<br />
<br />
(I have shifted all of this to the Talk page; click the "discussion" tab at the top of this page. --Z)<br />
<br />
<br />
[[Category:Events]] [[Category:2010]]</div>Inkyhttps://www.ifwiki.org/index.php?title=IFComp_2009&diff=42527IFComp 20092009-11-15T23:15:36Z<p>Inky: </p>
<hr />
<div>{{IFCompNavBox}}<br />
<br />
==Competition Schedule==<br />
* June 5: The [http://ifcomp.org/comp09/ IF Comp 2009] site is open for business.<br />
* September 1: Deadline for submission of intents.<br />
* September 30: Deadline for entries.<br />
* October 1: Entries released to the public.<br />
* November 15: Voting deadline.<br />
<br />
==The Entries==<br />
Note: This competition is currently in progress. Results to be determined.<br />
<br />
* ''[[The Ascot]]'' ([[Duncan Bowsman]]; ADRIFT 4).<br />
* ''[[The Believable Adventures of an Invisible Man]]'' ([[Hannes Schueller]]; Z-code).<br />
* ''[[Beta Tester]]'' ([[Darren Ingram]]; Z-code).<br />
* ''[[Broken Legs]]'' ([[Sarah Morayati]]; Glulx).<br />
* ''[[Byzantine Perspective]]'' ([[Lea]]; Z-code).<br />
* ''[[Condemned]]'' ([[a Delusioned Teenager]]; Z-code).<br />
* ''[[The Duel in the Snow]]'' ([[Utkonos]]; Z-code).<br />
* ''[[The Duel That Spanned the Ages]]'' ([[Oliver Ullmann]]; Z-code).<br />
* ''[[Earl Grey]]'' ([[Rob Dubbin]] and [[Adam Parrish]]; Glulx).<br />
* ''[[Eruption]]'' ([[Richard Bos]]; Z-code).<br />
* ''[[GATOR-ON, Friend to Wetlands!]]'' ([[Dave Horlick]]; Z-code).<br />
* ''[[Gleaming the Verb]]'' ([[Kevin Jackson-Mead]]; Z-code).<br />
* ''[[The Grand Quest]]'' ([[Owen Parish]]; Z-code).<br />
* ''[[Grounded in Space]]'' ([[Matt Wigdahl]]; Glulx).<br />
* ''[[The Hangover]]'' ([[Red Conine]]; ADRIFT 3.9).<br />
* ''[[Interface]]'' ([[Ben Vegiard]]; Z-code).<br />
* ''[[Resonance]]'' ([[Matt Scarpino]]; Glulx).<br />
* ''[[Rover's Day Out]]'' ([[Jack Welch]] and [[Ben Collins-Sussman]]; Glulx).<br />
* ''[[Snowquest]]'' ([[Eric Eve]]; Z-code).<br />
* ''[[Spelunker's Quest]]'' ([[Tom Murrin]]; Z-code).<br />
* ''[[Star Hunter]]'' ([[Chris Kenworthy]]; Z-code).<br />
* ''[[Trap Cave]]'' ([[Emilian Kowalewski]]; MS-Windows and Linux; English and German).<br />
* ''[[Yon Astounding Castle! of some sort]]'' ([[Tiberius Thingamus]]; ADRIFT 4).<br />
* ''[[zork, buried chaos]]'' ([[bloodbath]]; Z-code).<br />
<br />
==Links==<br />
* [http://ifcomp.org/comp09/ IF Comp 2009 website].<br />
* [http://ifcomp08authorsclub.wildapricot.org/Default.aspx?pageId=352036 RuleFive '09 forum] - forum for people who intend to enter this competition. (See [http://groups.google.com/group/rec.arts.int-fiction/browse_thread/thread/8307a345def70056 RAIF thread (1)] and [http://groups.google.com/group/rec.arts.int-fiction/browse_thread/thread/c01e45e4a63b333a/e9475b3bc98be29a (2)].)<br />
* [[15th Annual Interactive Fiction Competition/Play online|Play them online!]]<br />
* [http://groups.google.com/group/rec.games.int-fiction/browse_thread/thread/2abe5b5050a4f527/5e066a2bea4ecfcb The 2009 Interactive Fiction Competition is Underway] - RGIF thread, October 1, 2009.<br />
===Reviews===<br />
'''SPOILER WARNING:''' the following links contain (potentially spoilery) reviews of games from this IF Comp. You might prefer to wait until you've played the games before reading them, if you intend to judge the competition and don't want to be influenced. You might also prefer to look at the similar lists on the individual IFWiki pages of the games, if you want to read only reviews of games you've already played.<br />
<br />
''See also: [http://emshort.wordpress.com/2009/10/03/if-comp-reviews/ list of IF Comp Reviews] at Emily Short's blog, [http://spreadsheets.google.com/ccc?key=0AgHncBxQ5mj4dGdEZTMzTkZ1a0tDQlp4a21nWDlTRFE&hl=en Review matrix (Google doc)] by [[George Shannon]], and [http://yhlee.livejournal.com/1585896.html Links to IFComp09 reviews, sorted by game] at Yoon Ha Lee's blog.''<br />
* [http://www.intfiction.org/forum/viewforum.php?f=32 IFComp 2009 Game Discussion] - at the Interactive Fiction Community Forum.<br />
* [http://foro.caad.es/viewtopic.php?f=8&t=3276 La IF COMP número 15 acaba de comenzar] (in Spanish) - at the [[CAAD]] forum.<br />
* [http://ifdb.tads.org/search?searchbar=tag%3AIF+Competition+2009+%23reviews%3A1- Reviews] - at [[IFDB]].<br />
* [http://gamesjournal.wordpress.com/ Reviews] by [[Philip Armstrong]].<br />
* [http://maga-dogg.livejournal.com/tag/comp09 Reviews] by [[Sam Kabo Ashwell]].<br />
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=817 Reviews] by [[Renee Choba]].<br />
* [http://minimumsafedistance.org/ Reviews] by [[Riff Conner]].<br />
* [http://onewetsneaker.wordpress.com/ Reviews] by [[Conrad Cook]].<br />
* [http://anothermrlizard.wordpress.com/ Reviews] by [[Ben Dixon]].<br />
* [http://georgedorn.livejournal.com/ Reviews] by [[George Dorn]].<br />
* [http://runnerchild.livejournal.com/ Reviews] by [[Elizabeth]] (runnerchild).<br />
* [http://gruelove.wordpress.com/ Reviews] by [[Shane Fitzgerald-Gale]].<br />
* [http://jeremyfreese.wordpress.com/ Reviews] by [[Jeremy Freese]] and [[reviewslinger]].<br />
* [http://islemaster.wordpress.com/ Reviews] by [[FrozenIsles Productions]].<br />
* [http://gamingphilosopher.blogspot.com Reviews] by [[Victor Gijsbers]].<br />
* [http://www.octopusoverlords.com/phpBB2/viewtopic.php?f=15&t=70282 Reviews] by [[Hipolito]].<br />
* [http://nbhorvath.blogspot.com/ Reviews] by [[N. B. Horvath]].<br />
* [http://www.ricordius.com/others/ifcomp09/index.html Reviews] by [[Christopher Huang]].<br />
* [http://cobaltnine.dreamwidth.org/ Reviews] by [[Imrihamun]] (Cobaltnine).<br />
* [http://houseinrlyeh.blogspot.com/search/label/if%20comp%202009 Reviews] by [[Denis Klotz]].<br />
* [http://forum.ifiction.ru/viewtopic.php?id=1270 Reviews (in Russian)] by [[Valentine Kopteltsev]] (uux).<br />
* [http://second-truth.blogspot.com/ Reviews] by [[Amanda Lange]].<br />
* [http://yhlee.livejournal.com/tag/ifcomp2009 Reviews] by [[Yoon Ha Lee]].<br />
* [http://nitku.net/blog/ Reviews] by [[Juhana Leinonen]].<br />
* [http://mcmartin.livejournal.com/ Reviews] by [[Michael Martin]].<br />
* [http://expr-i0.net/meme/?tag=ifcomp2009 Reviews] by [[memegarden]].<br />
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=838 Reviews] by [[George Oliver]].<br />
* [http://www.superdoomedplanet.com/blog/ Reviews] by [[Wesley Osam]].<br />
* [http://gpenrose.wordpress.com/ Reviews] by [[George Penrose]].<br />
* [http://pissylittlesausages.wordpress.com/ Reviews] by [[Jenni Polodna]].<br />
* [http://twoswallows.com/interactive-fiction/reviews/ Reviews] by [[Rhian]].<br />
* [http://newlin.wordpress.com/ Reviews] by [[George Shannon]].<br />
* [http://inky.org/if/comp09.html Reviews] by [[Dan Shiovitz]].<br />
* [http://emshort.wordpress.com/ Reviews] by [[Emily Short]].<br />
* [http://www.intfiction.org/forum/viewtopic.php?f=32&t=816&start=10 Reviews] by [[Mike Snyder]].<br />
* [http://proactiveapathy.wordpress.com/ Reviews] by [[tenjouutena]].<br />
* [http://amaraterramia.wordpress.com/ Reviews] by [[Michael Neal Tenuis]].<br />
* [http://ralphmerridew.livejournal.com/ Reviews] by [[Mark J. Tilford]] (ralphmerridew).<br />
* [http://saucersofmud.wordpress.com/category/IFComp/ Reviews] by [[Matt Weiner]].<br />
* [http://bishopsreviews.livejournal.com/ Reviews] by [[Jake Wildstrom]].<br />
* [http://rxpi.wordpress.com/2009/11/03/ifcomp-2009/ Reviews] by [[Daniel Wilson]].<br />
* [http://uk.youtube.com/user/Wintericecrystal Reviews (YouTube videos)] by [[Wintericecrystal]].<br />
* [http://forum.ifiction.ru/viewtopic.php?id=1270 Reviews (in Russian)] by [[yandexx]].<br />
<br />
{{stub|Info to come when it becomes available.}}<br />
<br />
[[Category:Annual IF Competition]]<br />
[[Category:2009]]</div>Inkyhttps://www.ifwiki.org/index.php?title=IFID:TADS2-91EE51CC6B59D363F7F33CDB9219E4D5&diff=40370IFID:TADS2-91EE51CC6B59D363F7F33CDB9219E4D52009-09-13T18:37:15Z<p>Inky: By CMS::MediaWiki</p>
<hr />
<div>#REDIRECT [[Bad Machine]]<br />
<br />
[[Category:Games by IFID|TADS2-91EE51CC6B59D363F7F33CDB9219E4D5]]</div>Inkyhttps://www.ifwiki.org/index.php?title=XYZZY_Awards_(Best_Individual_Puzzle)&diff=38688XYZZY Awards (Best Individual Puzzle)2009-06-06T21:22:16Z<p>Inky: /* Best Individual Puzzle Winners */</p>
<hr />
<div>{{Xyzzies}}<br />
<br />
==Best Individual Puzzle Winners==<br />
* '''1996 Best Individual Puzzle''': Opening the gate, in ''[[So Far]]'' ([[Andrew Plotkin]]; [[Z-code]]).<br />
* '''1997 Best Individual Puzzle''': The language puzzle, in ''[[The Edifice]]'' ([[Lucian P. Smith]]; [[Z-code]]).<br />
* '''1998 Best Individual Puzzle''': Getting out of the chair, from ''[[Spider and Web]]'' (Andrew Plotkin; Z-code).<br />
* '''1999 Best Individual Puzzle''': The maze, in ''[[Hunter, in Darkness]]'' (Andrew Plotkin; Z-code).<br />
* '''2000 Best Individual Puzzle''': The whole game of ''[[Rematch]]'' ([[Andrew Pontious]]).<br />
* '''2001 Best Individual Puzzle''': Deciphering the language, in ''[[The Gostak]]'' ([[Carl Muckenhoupt]]; Z-code).<br />
* '''2002 Best Individual Puzzle''': Setting the traps, in ''[[Lock & Key]]'' ([[Adam Cadre]]; [[Glulx]]).<br />
* '''2003 Best Individual Puzzle''': The purple room in ''[[The Recruit]]'' ([[Mike Sousa]]; TADS 2).<br />
* '''2004 Best Individual Puzzle''': The time travel puzzle in ''[[All Things Devours]]'' ([[half sick of shadows]]; Z-code).<br />
* '''2005 Best Individual Puzzle''': Following the murderer, in ''[[Beyond]]'' ([[Roberto Grassi]], [[Paolo Lucchesi]], and [[Alessandro Peretti]]; publisher: [[Mondi Confinanti]]; Glulx).<br />
* '''2006 Best Individual Puzzle''': Navigating the mansion, in ''[[Delightful Wallpaper]]'' ([[Andrew Plotkin]] as "Edgar O. Weyrd"; Z-code).<br />
* '''2007 Best Individual Puzzle''': Identifying the killer in ''[[An Act of Murder]]'' ([[Christopher Huang]] as "Hugh Dunnett"; Z-code).<br />
* '''2008 Best Individual Puzzle''': Disconnecting the Internet/Getting rid of the key in ''[[Violet]]'' ([[Jeremy Freese]]; Z-code).<br />
<br />
==Best Individual Puzzle Winners and Finalists==<br />
* '''1996 Best Individual Puzzle''': Opening the gate, in ''<b>[[So Far]]</b>'' ([[Andrew Plotkin]]; [[Z-code]]).<br />
** Finalist: The crystals, in ''[[Fear]]'' ([[Chuan-Tze Teo]]; Z-code).<br />
** Finalist: The elephant, in ''[[The Meteor, the Stone and a Long Glass of Sherbet]]'' ([[Graham Nelson]]; Z-code).<br />
** Finalist: (cramped, crawling), in ''[[So Far]]'' ([[Andrew Plotkin]]; Z-code). <br />
** Finalist: Riding the creature, in ''[[So Far]]'' ([[Andrew Plotkin]]; Z-code).<br />
* '''1997 Best Individual Puzzle''': The language puzzle, in ''<b>[[The Edifice]]</b>'' ([[Lucian P. Smith]]; [[TADS 2]]).<br />
** Finalist: Setting the digital clock, in ''[[Heist]]'' ([[Andy Phillips]]; Z-code).<br />
** Finalist: The whole game of ''[[Pick Up The Phone Booth And Die]]'' ([[Rob Noyes]]; Z-code).<br />
** Finalist: Defeating the Kunkel, in ''[[Sins Against Mimesis]]'' ([[Adam Thornton]]; Z-code).<br />
** Finalist: Building the sand castle, in ''[[Sunset Over Savannah]]'' ([[Ivan Cockrum]]; TADS 2).<br />
* '''1998 Best Individual Puzzle''': Getting out of the chair, from ''<b>[[Spider and Web]]</b>'' ([[Andrew Plotkin]]; Z-code).<br />
** Finalist: The snack machine, in ''[[Little Blue Men]]'' ([[Michael Gentry]]; Z-code).<br />
** Finalist: The granite cube, in ''[[Losing Your Grip]]'' ([[Stephen Granade]]; TADS 2).<br />
** Finalist: Getting out of the maze, in ''[[Photopia]]'' ([[Adam Cadre]]; Z-code).<br />
** Finalist: Entering the warehouse, in ''[[The Plant]]'' ([[Michael J. Roberts]]; TADS 2).<br />
* '''1999 Best Individual Puzzle''': The maze, in ''<b>[[Hunter, in Darkness]]</b>'' ([[Andrew Plotkin]]; Z-code).<br />
** Finalist: The water puzzle, in ''[[Break-In]]'' ([[Jon Ingold]]; Z-code).<br />
** Finalist: Stopping the flood, in ''[[For a Change]]'' ([[Dan Schmidt]]; Z-code).<br />
** Finalist: The clone puzzle, in ''[[The Frenetic Five vs. Mr. Redundancy Man]]'' ([[Neil deMause]]; TADS 2).<br />
** Finalist: Getting the light upstairs, in ''[[The Mulldoon Legacy]]'' ([[Jon Ingold]]).<br />
*** <span style="color:red">Note: The gypsum flowers, in ''[[Jewel of Knowledge]]'' ([[Francesco Bova]]; Z-code), was never actually nominated. This was a joke made during the ceremony.</span><br />
* '''2000 Best Individual Puzzle''': The whole game of ''<b>[[Rematch]]</b>'' ([[Andrew Pontious]]).<br />
** Finalist: The whole game of ''[[9:05]]'' ([[Adam Cadre]]; Z-code).<br />
** Finalist: The mannequin, in ''[[Above and Beyond!]]'' ([[Mike Sousa]]; TADS 2).<br />
** Finalist: The letter rooms, in ''[[Ad Verbum]]'' ([[Nick Montfort]]; Z-code).<br />
** Finalist: The recursive room, in ''[[Being Andrew Plotkin]]'' ([[J. Robinson Wheeler]]; Z-code).<br />
* <b>2001 Best Individual Puzzle</b>: Deciphering the language, in ''<b>[[The Gostak]]</b>'' ([[Carl Muckenhoupt]]; Z-code).<br />
** Finalist: The birds, in ''[[All Roads]]'' ([[Jon Ingold]]; Z-code).<br />
** Finalist: Switching the glasses, in ''[[Pytho's Mask]]'' ([[Emily Short]]; Z-code).<br />
** Finalist: The chess game, in ''[[Silicon Castles]]'' ([[David Given]]; Z-code).<br />
** Finalist: [unspecified], in ''[[Textfire Golf]]'' ([[Adam Cadre]]; Z-code).<br />
** Finalist: Disarming the bomb, in ''[[Vicious Cycles]]'' ([[Simon Mark]]; Z-code).<br />
* <b>2002 Best Individual Puzzle</b>: Setting the traps in ''<b>[[Lock & Key]]</b>'' ([[Adam Cadre]]; [[Glulx]]).<br />
** Finalist: The maze in ''[[Constraints (by Bays)|Constraints]]'' ([[Martin Bays]]; Z-code).<br />
** Finalist: Entering the church in ''[[Forever Always]]'' ([[Iain Merrick]]; [[TADS 3]]).<br />
** Finalist: Decoding the letter in ''[[Savoir-Faire]]'' ([[Emily Short]]; Z-code).<br />
** Finalist: The computer password in ''[[Till Death Makes a Monk-Fish Out of Me!]]'' ([[Jon Ingold]] and [[Mike Sousa]]; TADS 2).<br />
* <b>2003 Best Individual Puzzle</b>: The purple room in ''<b>[[The Recruit]]</b>'' ([[Mike Sousa]]; TADS 2).<br />
** Finalist: Escaping the quicksand in ''[[Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus]]'' ([[Dan Shiovitz]] and [[Emily Short]]; TADS 3).<br />
** Finalist: Making the sandwich in ''[[Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus]]'' ([[Dan Shiovitz]] and [[Emily Short]]; TADS 3).<br />
** Finalist: Creating the black powder in ''[[Risorgimento Represso]]'' ([[Michael Coyne]]; Z-code).<br />
** Finalist: Getting into the farm in ''[[Risorgimento Represso]]'' ([[Michael Coyne]]; Z-code).<br />
* <b>2004 Best Individual Puzzle</b>: The time travel puzzle in <b>''[[All Things Devours]]''</b> ([[half sick of shadows]]; Z-code).<br />
** Finalist: The toilet in ''[[Blue Chairs]]'' ([[Chris Klimas]]; Z-code).<br />
** Finalist: The cistern in ''[[The Dreamhold]]'' ([[Andrew Plotkin]]; Z-code).<br />
** Finalist: Cracking Eno's computer in ''[[Future Boy!]]'' ([[Kent Tessman]]; [[Hugo]]).<br />
** Finalist: The poltergeist in ''[[Necrotic Drift]]'' ([[Robb Sherwin]]; Hugo).<br />
* '''2005 Best Individual Puzzle''': Following the murderer, in '''''[[Beyond]]''''' ([[Roberto Grassi]], [[Paolo Lucchesi]], and [[Alessandro Peretti]]; publisher: [[Mondi Confinanti]]; Glulx).<br />
** Finalist: Moving the stone (after the labyrinth), in ''[[All Hope Abandon]]'' ([[Eric Eve]]; TADS 3).<br />
** Finalist: Finding something to eat, in ''[[Chancellor]]'' ([[Kevin Venzke]]; TADS 2).<br />
** Finalist: Beating the creature, in ''[[Distress]]'' ([[Mike Snyder]]; Hugo).<br />
** Finalist: Identifying the killer, in ''[[Mystery House Possessed]]'' (Emily Short; Z-code).<br />
* '''2006 Best Individual Puzzle:''' Navigating the mansion in '''''[[Delightful Wallpaper]]''''' ([[Andrew Plotkin]] as "Edgar O. Weyrd"; Z-code).<br />
** Finalist: Choosing the present in ''[[Floatpoint]]'' ([[Emily Short]]; Glulx).<br />
** Finalist: The piano puzzle in ''[[Madam Spider's Web]]'' ([[Sara Dee]]; Z-code).<br />
** Finalist: The reactor puzzle in ''[[Möbius]]'' ([[J. D. Clemens]]; Z-code).<br />
** Finalist: Final puzzle in ''[[Strange Geometries]]'' ([[Phillip Chambers]]; Z-code).<br />
* '''2007 Best Individual Puzzle:''' Identifying the killer in '''''[[An Act of Murder]]''''' ([[Christopher Huang]] as "Hugh Dunnett"; Z-code).<br />
** Finalist: Getting the toy from the cabinet in ''[[Child's Play]]'' ([[Stephen Granade]]; Z-code).<br />
** Finalist: The thermostat puzzle in ''[[Orevore Courier]]'' ([[Brian Rapp]]; Z-code).<br />
** Finalist: Beating the shark in ''[[Slap That Fish]]'' ([[Peter Nepstad]]; TADS 2).<br />
** Finalist: Opening the vault door in ''[[Suveh Nux]]'' ([[David Fisher]]; Z-code).<br />
* '''2008 Best Individual Puzzle: Disconnecting the Internet/Getting rid of the key in ''[[Violet]]''''' ([[Jeremy Freese]]; Z-code).<br />
** Finalist: Putting the vampire together in ''[[Afflicted]]'' ([[Doug Egan]]; Z-code).<br />
** Finalist: Calling for help in ''[[Escapade!]]'' ([[Juhana Leinonen]]; Z-code).<br />
** Finalist: The gallows in ''[[Gun Mute]]'' ([[C.E.J. Pacian]]; TADS 3).<br />
<br />
==Links==<br />
* [http://en.wikipedia.org/wiki/XYZZY_Award_for_Best_Individual_Puzzle XYZZY Award for Best Individual Puzzle] at Wikipedia.<br />
[[Category:XYZZY Awards]] [[Category:Puzzles]]</div>Inkyhttps://www.ifwiki.org/index.php?title=Glulx&diff=35733Glulx2008-11-19T20:40:34Z<p>Inky: </p>
<hr />
<div>A [[virtual machine]] designed by Andrew Plotkin which uses the [[Glk]] Application Programming Interface (API). The [[Inform]] language can be compiled for this [[virtual machine]]. Glulx imposes far less restrictive limitations on game size than the [[Z-machine]] and offers the I/O features of [[Glk]], allowing [[Inform]] programmers to write larger games with more complicated user interfaces, without having to learn a new programming language.<br />
<br />
=Version History=<br />
* 3.1.0: Added support for block operations and heap memory allocation. Games using [[Inform 7]]'s "indexed text" or "list" functionality require an interpreter that supports 3.1.0.<br />
* 3.0.0: Added Unicode support. <br />
* 2.0.0: Added modular I/O system system. The default I/O system is no longer Glk, which makes this an incompatible change.<br />
* 1.0.0: Previous versions were all called "1.0.0"<br />
<br />
=How to play Glulx games=<br />
Glulx games can be played with a variety of interpreters. See [[FAQ#How_can_I_download_and_play_IF.3F|the FAQ entry]] for links to the latest version of recommended interpreters for your platform.<br />
<br />
=See also=<br />
* [[Glk]], a I/O library specification implemented by many [[interpreter]]s<br />
* [[:Category:Glulx games|Glulx games]]<br />
<br />
* [[Glulxe]], a Glulx interpreter<br />
* [[Git]], another Glulx interpreter<br />
<br />
=Links=<br />
* [http://www.eblong.com/zarf/glulx Glulx webpage].<br />
<br />
[[Category:Inform]]<br />
[[Category:Interpreter]]<br />
[[Category:Glossary]]</div>Inkyhttps://www.ifwiki.org/index.php?title=Glulx&diff=35721Glulx2008-11-19T06:08:37Z<p>Inky: /* See also */</p>
<hr />
<div>A [[virtual machine]] designed by Andrew Plotkin which uses the [[Glk]] Application Programming Interface (API). The [[Inform]] language can be compiled for this [[virtual machine]]. Glulx imposes far less restrictive limitations on game size than the [[Z-machine]] and offers the I/O features of [[Glk]], allowing [[Inform]] programmers to write larger games with more complicated user interfaces, without having to learn a new programming language.<br />
<br />
=Version History=<br />
* 3.1.0: Added support for block operations and heap memory allocation. Games using [[Inform 7]]'s "indexed text" or "list" functionality require an interpreter that supports 3.1.0.<br />
* 3.0.0: Added Unicode support. <br />
* 2.0.0: Added modular I/O system system. The default I/O system is no longer Glk, which makes this an incompatible change.<br />
* 1.0.0: Previous versions were all called "1.0.0"<br />
<br />
=See also=<br />
* [[Glk]], a I/O library specification implemented by many [[interpreter]]s<br />
* [[:Category:Glulx games|Glulx games]]<br />
<br />
* [[Glulxe]], a Glulx interpreter<br />
* [[Git]], another Glulx interpreter<br />
* [[FAQ#How_can_I_download_and_play_IF.3F|Recommended interpreters for Glulx games]]<br />
<br />
=Links=<br />
* [http://www.eblong.com/zarf/glulx Glulx webpage].<br />
<br />
[[Category:Inform]]<br />
[[Category:Interpreter]]<br />
[[Category:Glossary]]</div>Inkyhttps://www.ifwiki.org/index.php?title=Dan_Shiovitz&diff=35148Dan Shiovitz2008-10-05T00:00:09Z<p>Inky: /* Links */</p>
<hr />
<div>__NOTOC__<br />
Seattle-based author of interactive fiction. Note: Dan's nickname on the [[ifMUD]] is inky. He's a "wizard" there. <!-- Which game was alias "Ben Scagels" used for? --><br />
[[Image:gl-inky.jpg|right|300px|thumb|Dan Shiovitz (Inky), 2007. From GET LAMP.]]<br />
<br />
==Author Credits==<br />
* ''[[Lethe Flow Phoenix]]'' (1995; [[TADS 2]]).<br />
* ''[[Jack's Adventures|Jack's Adventures, or, On The Run in Fairyland with a Golden Goose and a Magic Guitar]]'' (as "Ben Scagels"; 1998; TADS 2). [[Textfire 12-Pack]].<br />
* ''[[Bad Machine]]'' (1998; TADS 2). Finalist for [[Best Individual PC]] and [[Best Use of Medium]] at [[XYZZY Awards 1998]].<br />
* ''[[Kids, don't eat your Halloween candy|Kids, don't eat your Halloween candy without having your parents inspect it first because there are SICKOS out there who will put RAZOR BLADES in it and you will CUT YOUR MOUTH and GET A POISONED INFECTION and DIE, all from eating your candy early. So don't do that]]'' (1998; TADS 2). [[Speed-IF 2]].<br />
* ''[[Coke Is It!]]'' (with [[Adam Cadre]], [[David Dyte]], [[Michael Fessler]], [[Lucian P. Smith]], [[Adam Thornton]], and [[J. Robinson Wheeler]]; 1999; [[Z-code]]).<br />
* ''[[I don't remember why this game is called "Onion"]]'' (1999; TADS 2). [[Speed-IF 4]].<br />
* ''[[Don't Fire Until You See The Yellows Of Their Niblets]]'' (1999; TADS 2). [[Speed-IF 5.5]].<br />
* ''[[You are a Chef!]]'' (2000; TADS 2). [[Speed-IF 8]]. Finalist for [[Best Writing]] at [[XYZZY Awards 2000]].<br />
* ''[[Pick Up the Phone Booth and Aisle]]'' (with [[Ola Sverre Bauge]], [[Steve Bernard]], [[Jon Blask]], [[John Cater]], [[Liza Daly]], [[David Dyte]], [[Stephen Granade]], [[Iain Merrick]], [[Rob Noyes]], [[Dan Schmidt]], [[Emily Short]], and [[J. Robinson Wheeler]]; 2001; Z-code). Finalist for [[Best Use of Medium]] at [[XYZZY Awards 2001]].<br />
* ''[[Danger School]]'' (2001; TADS 2). [[Speed-IF 15]].<br />
* ''[[Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus]]'' (with [[Emily Short]]; 2003; [[TADS 3]]). Illustrated by [[J. Robinson Wheeler]]. [[Spring Thing 2003]]: Winner. Also, finalist for [[Best Writing]] and [[Best Individual Puzzle]] at [[XYZZY Awards 2003]].<br />
* ''[[Where There's a Will]]'' (2005; Z-code). [[Mystery House Taken Over]].<br />
* ''[[The Corn Identity]]'' (the 1st IF Whispers Team; 2005; Z-code). [[IF Whispers]].<br />
* ''[[An Escape To Remember]]'' (the 2nd IF Whispers Team; 04-Jul-2006; Z-code). [[IF Whispers]].<br />
<br />
==Tech Credits==<br />
* Wrote [http://www.drizzle.com/~dans/if/snap/index.html Snap], a joke [[authoring system]].<br />
* Wrote [http://www.drizzle.com/~dans/if/jetty/index.html Jetty], a [[TADS|TADS 2]] [[interpreter]] that one can run as an applet on a webpage.<br />
* Wrote spec notes for [http://www.drizzle.com/~dans/if/topaz.html Topaz], a [[virtual machine]].<br />
<br />
==Review and Article Credits==<br />
* Wrote many many reviews; see his [http://www.inky.org/if/ IF Stuff] page, and also:<br />
** [http://www.inky.org/if/comp07.html Reviews] of [[IF Comp 2007]].<br />
** [http://www.ministryofpeace.com/if-review/byreviewer.html Reviews] for [[IF-Review]].<br />
** [http://www.ifreviews.org/index.php?analista=10 Reviews] for [[Interactive Fiction Reviews Organization]].<br />
** [http://www.sparkynet.com/spag/reviewers.html Reviews] for [[SPAG]].<br />
** [http://sparkynet.com/spag/backissues/spag44.html SPAG Specifics] of ''[[The Baron]]''.<br />
** [http://groups.google.com/group/rec.games.int-fiction/msg/eb142529cb303dca Short comments] about [[IF Comp 1995]].<br />
* Wrote essays about IF:<br />
** [http://www.inky.org/if/great-games.html How to Write a Great Game].<br />
** [http://www.inky.org/if/notes.html General Game-Design/Authoring Notes].<br />
** [http://www.inky.org/if/tads-vs-inform.html TADS vs Inform - a (vaguely) in-depth comparison].<br />
** [http://www.inky.org/if/think-player.html Think Like a Player!].<br />
<br />
==Testing Credits==<br />
* ''[[Moments Out of Time]]'' ([[L. Ross Raszewski]]; 2001; [[Z-code]] 6).<br />
* ''[[Return to Ditch Day]]'' ([[Michael J. Roberts]]; 12-Jun-2004; [[TADS 3]]).<br />
* ''[[Gamlet]]'' ([[Tomasz Pudlo]]; 01-Oct-2004; Z-code 5).<br />
* ''[[Luminous Horizon]]'' ([[Paul O'Brian]]; 01-Oct-2004; [[Glulx]]).<br />
* ''[[Beyond]]'' ([[Mondi Confinanti]]; 01-Oct-2005; Glulx, Z-code).<br />
* ''[[Vespers]]'' ([[Jason Devlin]]; 01-Oct-2005; Z-code 8).<br />
* ''[[Child's Play]]'' ([[Stephen Granade]]; 17-Jul-2006; Z-code).<br />
* ''[[Floatpoint]]'' ([[Emily Short]]; 30-Sep-2006; Glulx). (Alpha-testing, beta-testing and design consultation.)<br />
* ''[[Legion]]'' ([[Jason Devlin]]; 30-Sep-2006; Z-code 5).<br />
* ''[[Möbius]]'' ([[J. D. Clemens]]; 30-Sep-2006; Z-code).<br />
* ''[[The Traveling Swordsman]]'' ([[Mike Snyder]]; 30-Sep-2006; [[Hugo]]).<br />
* ''[[An Act of Murder]]'' ([[Christopher Huang]]; 30-Sep-2007; Z-code 8).<br />
* ''[[Lost Pig]]'' ([[Admiral Jota]]; 30-Sep-2007; Z-code 8).<br />
* ''[[Connect]]'' ([[James Hudson]]; 16-Feb-2008; Z-code 5 and 8).<br />
<br />
==Game Appearances==<br />
As an [[NPC]]:<br />
* ''[[Are You A Chef?]]'' ([[Adam Biltcliffe]]; 2000; Z-code).<br />
* ''[[Badland Machine]]'' ([[Sam Kabo Ashwell]]; 2003; TADS 2).<br />
* ''[[Yay Games]]'' ([[David Welbourn]]; 2004; Z-code).<br />
Cameo appearance:<br />
* ''[[Tragedy strikes at the XYZZY awards!]]'' ([[Adam Biltcliffe]]; 2001; Z-code). As inky, he takes part in the prologue's dialogue.<br />
<br />
==Other Credits==<br />
* Wrote the code for [http://www.drizzle.com/~dans/if/alex.html Alex], the parrot bot on [[ifMUD]]. (Alex isn't IF, but is of interest to most people who visit the ifMUD.)<br />
<br />
==Links==<br />
* [http://www.inky.org/if/ IF Stuff] - Dan's Interactive Fiction page.<br />
* [http://www.wurb.com/if/person/147 Dan Shiovitz' listing on Baf's Guide].<br />
===Interviews===<br />
* [http://www.sparkynet.com/spag/backissues/spag28.html The SPAG Interview with Dan Shiovitz] - [[SPAG]] #28, March 20, 2002.<br />
<br />
[[Category:People|Shiovitz, Dan]]<br />
[[Category:Co-authors|Shiovitz, Dan]]<br />
[[Category:Inform 6 authors|Shiovitz, Dan]]<br />
[[Category:Inform 7 authors|Shiovitz, Dan]]<br />
[[Category:Interviewed|Shiovitz, Dan]]<br />
[[Category:Prolific authors|Shiovitz, Dan]]<br />
[[Category:Real people in games|Shiovitz, Dan]]<br />
[[Category:Reviewers|Shiovitz, Dan]]<br />
[[Category:TADS 2 authors|Shiovitz, Dan]]<br />
[[Category:TADS 3 authors|Shiovitz, Dan]]<br />
[[Category:Testers|Shiovitz, Dan]]</div>Inkyhttps://www.ifwiki.org/index.php?title=Dan_Shiovitz&diff=35147Dan Shiovitz2008-10-04T23:59:25Z<p>Inky: /* Review and Article Credits */</p>
<hr />
<div>__NOTOC__<br />
Seattle-based author of interactive fiction. Note: Dan's nickname on the [[ifMUD]] is inky. He's a "wizard" there. <!-- Which game was alias "Ben Scagels" used for? --><br />
[[Image:gl-inky.jpg|right|300px|thumb|Dan Shiovitz (Inky), 2007. From GET LAMP.]]<br />
<br />
==Author Credits==<br />
* ''[[Lethe Flow Phoenix]]'' (1995; [[TADS 2]]).<br />
* ''[[Jack's Adventures|Jack's Adventures, or, On The Run in Fairyland with a Golden Goose and a Magic Guitar]]'' (as "Ben Scagels"; 1998; TADS 2). [[Textfire 12-Pack]].<br />
* ''[[Bad Machine]]'' (1998; TADS 2). Finalist for [[Best Individual PC]] and [[Best Use of Medium]] at [[XYZZY Awards 1998]].<br />
* ''[[Kids, don't eat your Halloween candy|Kids, don't eat your Halloween candy without having your parents inspect it first because there are SICKOS out there who will put RAZOR BLADES in it and you will CUT YOUR MOUTH and GET A POISONED INFECTION and DIE, all from eating your candy early. So don't do that]]'' (1998; TADS 2). [[Speed-IF 2]].<br />
* ''[[Coke Is It!]]'' (with [[Adam Cadre]], [[David Dyte]], [[Michael Fessler]], [[Lucian P. Smith]], [[Adam Thornton]], and [[J. Robinson Wheeler]]; 1999; [[Z-code]]).<br />
* ''[[I don't remember why this game is called "Onion"]]'' (1999; TADS 2). [[Speed-IF 4]].<br />
* ''[[Don't Fire Until You See The Yellows Of Their Niblets]]'' (1999; TADS 2). [[Speed-IF 5.5]].<br />
* ''[[You are a Chef!]]'' (2000; TADS 2). [[Speed-IF 8]]. Finalist for [[Best Writing]] at [[XYZZY Awards 2000]].<br />
* ''[[Pick Up the Phone Booth and Aisle]]'' (with [[Ola Sverre Bauge]], [[Steve Bernard]], [[Jon Blask]], [[John Cater]], [[Liza Daly]], [[David Dyte]], [[Stephen Granade]], [[Iain Merrick]], [[Rob Noyes]], [[Dan Schmidt]], [[Emily Short]], and [[J. Robinson Wheeler]]; 2001; Z-code). Finalist for [[Best Use of Medium]] at [[XYZZY Awards 2001]].<br />
* ''[[Danger School]]'' (2001; TADS 2). [[Speed-IF 15]].<br />
* ''[[Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus]]'' (with [[Emily Short]]; 2003; [[TADS 3]]). Illustrated by [[J. Robinson Wheeler]]. [[Spring Thing 2003]]: Winner. Also, finalist for [[Best Writing]] and [[Best Individual Puzzle]] at [[XYZZY Awards 2003]].<br />
* ''[[Where There's a Will]]'' (2005; Z-code). [[Mystery House Taken Over]].<br />
* ''[[The Corn Identity]]'' (the 1st IF Whispers Team; 2005; Z-code). [[IF Whispers]].<br />
* ''[[An Escape To Remember]]'' (the 2nd IF Whispers Team; 04-Jul-2006; Z-code). [[IF Whispers]].<br />
<br />
==Tech Credits==<br />
* Wrote [http://www.drizzle.com/~dans/if/snap/index.html Snap], a joke [[authoring system]].<br />
* Wrote [http://www.drizzle.com/~dans/if/jetty/index.html Jetty], a [[TADS|TADS 2]] [[interpreter]] that one can run as an applet on a webpage.<br />
* Wrote spec notes for [http://www.drizzle.com/~dans/if/topaz.html Topaz], a [[virtual machine]].<br />
<br />
==Review and Article Credits==<br />
* Wrote many many reviews; see his [http://www.inky.org/if/ IF Stuff] page, and also:<br />
** [http://www.inky.org/if/comp07.html Reviews] of [[IF Comp 2007]].<br />
** [http://www.ministryofpeace.com/if-review/byreviewer.html Reviews] for [[IF-Review]].<br />
** [http://www.ifreviews.org/index.php?analista=10 Reviews] for [[Interactive Fiction Reviews Organization]].<br />
** [http://www.sparkynet.com/spag/reviewers.html Reviews] for [[SPAG]].<br />
** [http://sparkynet.com/spag/backissues/spag44.html SPAG Specifics] of ''[[The Baron]]''.<br />
** [http://groups.google.com/group/rec.games.int-fiction/msg/eb142529cb303dca Short comments] about [[IF Comp 1995]].<br />
* Wrote essays about IF:<br />
** [http://www.inky.org/if/great-games.html How to Write a Great Game].<br />
** [http://www.inky.org/if/notes.html General Game-Design/Authoring Notes].<br />
** [http://www.inky.org/if/tads-vs-inform.html TADS vs Inform - a (vaguely) in-depth comparison].<br />
** [http://www.inky.org/if/think-player.html Think Like a Player!].<br />
<br />
==Testing Credits==<br />
* ''[[Moments Out of Time]]'' ([[L. Ross Raszewski]]; 2001; [[Z-code]] 6).<br />
* ''[[Return to Ditch Day]]'' ([[Michael J. Roberts]]; 12-Jun-2004; [[TADS 3]]).<br />
* ''[[Gamlet]]'' ([[Tomasz Pudlo]]; 01-Oct-2004; Z-code 5).<br />
* ''[[Luminous Horizon]]'' ([[Paul O'Brian]]; 01-Oct-2004; [[Glulx]]).<br />
* ''[[Beyond]]'' ([[Mondi Confinanti]]; 01-Oct-2005; Glulx, Z-code).<br />
* ''[[Vespers]]'' ([[Jason Devlin]]; 01-Oct-2005; Z-code 8).<br />
* ''[[Child's Play]]'' ([[Stephen Granade]]; 17-Jul-2006; Z-code).<br />
* ''[[Floatpoint]]'' ([[Emily Short]]; 30-Sep-2006; Glulx). (Alpha-testing, beta-testing and design consultation.)<br />
* ''[[Legion]]'' ([[Jason Devlin]]; 30-Sep-2006; Z-code 5).<br />
* ''[[Möbius]]'' ([[J. D. Clemens]]; 30-Sep-2006; Z-code).<br />
* ''[[The Traveling Swordsman]]'' ([[Mike Snyder]]; 30-Sep-2006; [[Hugo]]).<br />
* ''[[An Act of Murder]]'' ([[Christopher Huang]]; 30-Sep-2007; Z-code 8).<br />
* ''[[Lost Pig]]'' ([[Admiral Jota]]; 30-Sep-2007; Z-code 8).<br />
* ''[[Connect]]'' ([[James Hudson]]; 16-Feb-2008; Z-code 5 and 8).<br />
<br />
==Game Appearances==<br />
As an [[NPC]]:<br />
* ''[[Are You A Chef?]]'' ([[Adam Biltcliffe]]; 2000; Z-code).<br />
* ''[[Badland Machine]]'' ([[Sam Kabo Ashwell]]; 2003; TADS 2).<br />
* ''[[Yay Games]]'' ([[David Welbourn]]; 2004; Z-code).<br />
Cameo appearance:<br />
* ''[[Tragedy strikes at the XYZZY awards!]]'' ([[Adam Biltcliffe]]; 2001; Z-code). As inky, he takes part in the prologue's dialogue.<br />
<br />
==Other Credits==<br />
* Wrote the code for [http://www.drizzle.com/~dans/if/alex.html Alex], the parrot bot on [[ifMUD]]. (Alex isn't IF, but is of interest to most people who visit the ifMUD.)<br />
<br />
==Links==<br />
* [http://www.drizzle.com/~dans/if/ IF Stuff] - Dan's Interactive Fiction page.<br />
* [http://www.wurb.com/if/person/147 Dan Shiovitz' listing on Baf's Guide].<br />
===Interviews===<br />
* [http://www.sparkynet.com/spag/backissues/spag28.html The SPAG Interview with Dan Shiovitz] - [[SPAG]] #28, March 20, 2002.<br />
<br />
[[Category:People|Shiovitz, Dan]]<br />
[[Category:Co-authors|Shiovitz, Dan]]<br />
[[Category:Inform 6 authors|Shiovitz, Dan]]<br />
[[Category:Inform 7 authors|Shiovitz, Dan]]<br />
[[Category:Interviewed|Shiovitz, Dan]]<br />
[[Category:Prolific authors|Shiovitz, Dan]]<br />
[[Category:Real people in games|Shiovitz, Dan]]<br />
[[Category:Reviewers|Shiovitz, Dan]]<br />
[[Category:TADS 2 authors|Shiovitz, Dan]]<br />
[[Category:TADS 3 authors|Shiovitz, Dan]]<br />
[[Category:Testers|Shiovitz, Dan]]</div>Inkyhttps://www.ifwiki.org/index.php?title=Nicknames&diff=34849Nicknames2008-09-17T22:33:51Z<p>Inky: /* G */</p>
<hr />
<div>{{compactTOC}}<br />
== 3 ==<br />
* '''-3-''' is [[GoddoG]].<br />
<br />
== A ==<br />
* '''A-Kristo''' is [[Juan Alba Maldonado]].<br />
* '''Ace''' is [[Arnold Rimmer]].<br />
* '''Adam''' is usually [[Adam Cadre]], rather than [[Adam Thornton]], [[Adam Biltcliffe]] or any of the other Adams.<br />
* '''Adrien''' is [[Adrien Saurat]].<br />
* '''Akbarr''' is [[Andrés Viedma Peláez]].<br />
* '''Akien''' is [[Rémi Verschelde]].<br />
* '''Algol''' is [[Penczer Attila]].<br />
* '''alsnpk''' is [[Abbi Park]].<br />
* '''Ampersand''' is [[Andrew Ross]].<br />
* '''Amy''' is [[Fellatrix uk]].<br />
* '''Ander''' is [[Jason Love]].<br />
* '''andyf''' is [[Andrew Frederiksen]].<br />
* '''Arthur Yahtzee''' is [[Ben Croshaw]].<br />
* '''atholbrose''' is [[R. N. Dominick]].<br />
<br />
== B ==<br />
* '''baf''' is [[Carl Muckenhoupt]].<br />
* '''Ben''' is [[Ben Caplan]].<br />
* '''Benjor''' is [[Ben Collins-Sussman]].<br />
* '''Bishop''' is [[Jake Wildstrom|D. Jacob Wildstrom]].<br />
* '''Blag''' is [[Alvaro Tejada Galindo]].<br />
* '''Bob''', '''Bob Woodward''' or '''Bob_Woodward''' is [[Soenke Klettner]].<br />
* '''BoingBall''' is [[Duncan Cross]].<br />
* '''brain in jar''' is [[Benjamin Samuel]].<br />
* '''BrenBarn''' is [[Brendan Barnwell]].<br />
* '''BrettW''' is [[Brett Witty]].<br />
* '''Bridget''' is [[Bridget Sweeney]].<br />
* '''Bruce''' is generally [[Adam Thornton]].<br />
* '''buzzard''' is [[Sean Barrett]].<br />
<br />
== C ==<br />
* '''caleb''' is [[Caleb Wilson]].<br />
* '''Cannibal''' is [[Laurence Moore]].<br />
* '''Captain Obvious''' is [[Scott Meridian]].<br />
* '''Cassy Palop''' is [[Cassandra Palop]].<br />
* '''Cauthon''' is [[Dylan Clarke]].<br />
* '''Ced''' is [[Cedric Knight]].<br />
* '''Cendare''' is [[Daphne Brinkerhoff]].<br />
* '''Chenshaw''' or '''C. Henshaw''' is [[Christy Henshaw]].<br />
* '''Chrysoula''' is [[Chrysoula Tzavelas]].<br />
* '''CJCole''' is [[Christopher Cole]].<br />
* '''CodingMasters''' is [[Matthew W. Gamble]].<br />
* '''Cookie''' is [[Anna Fruen]].<br />
* '''Cowboy''' is [[Finn Rosenløv]].<br />
* '''ct''' is [[Colin Turnbull]].<br />
* '''ctate''' is [[Christopher Tate]].<br />
<br />
== D ==<br />
* '''Daniel''' is [[Daniel Freas]].<br />
* '''Dave''' is [[David Cornelson]].<br />
* '''DavidW''' is either [[David Welbourn]] on the [[IfMUD]], or prolific [[Adrift]] author [[David Whyld]].<br />
* '''ddyte''' is [[David Dyte]].<br />
* '''Depresiv''' is [[Pablo Martínez Merino]].<br />
* '''dfan''' is [[Dan Schmidt]].<br />
* '''DGlasser''' is [[David Glasser]].<br />
* '''dhan''' is [[Daniel Garrido]].<br />
* '''Diablo''' is [[Chris Tyson]].<br />
* '''Dilbon''' is [[Mikko Vuorinen]].<br />
* '''DJW''' is [[David Wanaselja]].<br />
* '''Doe''' or '''Doeadeer3''' is [[Marnie Parker]].<br />
* '''Domokov''' is [[Ian Finley]].<br />
* '''Doppler''' is [[John Schiff]].<br />
* '''DorianX''' is [[L. Ross Raszewski]].<br />
* '''Dr. Froth''' is [[Michael Millsap]].<br />
* '''DrewMochak''' is [[Drew Mochak]].<br />
* '''drogaslibres''' is [[Juan Alba Maldonado]].<br />
* '''Dswxyz''' is [[David Welbourn]].<br />
<!-- Please DO NOT LIST Duchess's real name. Thank you. --><br />
* '''Dunric''' is [[Paul Allen Panks]].<br />
* '''DuoDave''' is [[David Good]].<br />
<br />
== E ==<br />
* '''Echo''' is either [[Steingrimur Jonsson]] on the ADRIFT forum, or [[Echo]].<br />
* '''El Clérigo Urbatain''' is [[Ruben Alberto Aguilera Nieto]].<br />
* '''elf''' is [[H.A. Helfgott]].<br />
* '''Emily''' is [[Emily Short]].<br />
<!-- Please DO NOT LIST Emily Short's real name. Thank you. --><br />
* '''Ender''' is [[Joe Mason]].<br />
* '''ErWenn''' is [[Erik Wennstrom]].<br />
<br />
== F ==<br />
* '''fa1ckg''' is [[Sabine Gorecki]].<br />
* '''farvardin''' is [[Eric Forgeot]].<br />
* '''fellatrix''' is [[Fellatrix uk]].<br />
* '''Fezzik''' is [[Michael Iachini]].<br />
* '''Florian Edlbauer''' is [[Florian Kalenda]].<br />
* '''Fuyu Yuki''' is [[James Hall]].<br />
<br />
== G ==<br />
* '''Gadget''' is [[Harry Hol]].<br />
* '''Galdor''' is [[Nicolas Martyanoff]].<br />
* '''gayla''' is [[Gayla Bassham]].<br />
* '''George''' is [[George Oliver]].<br />
* '''Ghalev''' is [[S. John Ross]].<br />
* '''ghira''' is [[Adam Atkinson]].<br />
* '''Ghogg''' is [[Jason Dyer]].<br />
* '''Gil''' is [[Gil Williamson]].<br />
* '''Golrien''' is [[Sam Thursfield]].<br />
* '''Goob''' is [[Paul Asay]].<br />
* '''GrAnd''' is [[Andrey Grankin]].<br />
* '''GregB''' is [[Greg Boettcher]].<br />
* '''GregoryWeir''' is [[Gregory Weir]].<br />
* '''Grendel''' or '''Grendel Khan''' is [[Javier Carrascosa]].<br />
* '''Grue''' is [[Timofei Shatrov]].<br />
* '''Gunther''' is [[Gunther Schmidl]].<br />
<br />
== H ==<br />
* '''HairBrain''' is [[Ola Sverre Bauge]].<br />
* '''half''' is [[Half sick of shadows]].<br />
<!-- Please DO NOT LIST Half sick of shadows' real name. Thank you. --><br />
* '''Hanadorobou''' is [[Robert Goodwin]].<br />
* '''Hjalfi''' is [[David Given]].<br />
* '''Hloif''' was [[Matthew Murray]]'s old nickname.<br />
* '''Hugo''' is [[Kent Tessman]].<br />
* '''hww''' is [[Christopher Tate]].<br />
<br />
== I ==<br />
* '''Iain''' is [[Iain Merrick]].<br />
* '''Ice Cream Jonsey''' is [[Robb Sherwin]].<br />
* '''IceDragon''' is [[Patrick Evans]].<br />
* '''Incanus''' is [[Incanus|Juan Sebastián Armas]].<br />
* '''Infit''' is [[Giovanni Riccardi]].<br />
* '''inky''' is [[Dan Shiovitz]].<br />
* '''isquiesque''' is [[Jacqueline A. Lott]].<br />
* '''Ivan''' is [[Ivan Cockrum]].<br />
<br />
== J ==<br />
* '''JackUzi''' is [[Stuart Allen]].<br />
* '''Jacqueline''' is [[Jacqueline A. Lott]].<br />
* '''Jacqueline H.''' is probably [[Jacqueline Huber]] (?).<br />
* '''jalbam''' is [[Juan Alba Maldonado]].<br />
* '''Jarb''' was [[David Cornelson]]'s old nickname.<br />
* '''Jarel''' is [[Luis David Arranz Pérez]].<br />
* '''Javri''' is [[Katzy]].<br />
<!-- Please DO NOT LIST JB's real name. Thank you. --><br />
* '''Jearl''' is [[Jennifer Earl]].<br />
* '''Jenesis''' is [[Antonia Visiedo]].<br />
* '''jerith''' is [[Jeremy Thurgood]].<br />
<!-- Please DO NOT LIST Jerry's full name. Thank you. --><br />
* '''JessK''' is [[Jessica Knoch]].<br />
* '''JJGuest''' is [[Jason Guest]].<br />
* '''JL''' is [[Jean-Luc Pontico]].<br />
* '''jnc''' is [[Joe Mason]].<br />
* '''Joan Alba Maldonado''' is [[Juan Alba Maldonado]].<br />
* '''Jon''' is [[Jonathan Rosebaugh]].<br />
* '''josh_g''' is [[Josh Giesbrecht]].<br />
* '''Jota''' is [[Admiral Jota]].<br />
* '''jrw''' is [[J. Robinson Wheeler]].<br />
* '''JSAM''' is [[Jason Mac Innes]].<br />
* '''jscott''' is [[Jason Scott]].<br />
* '''jsh11a''' is [[Sara Brookside]].<br />
* '''JSJ''' is [[Javier San José]].<br />
* '''jsnlxndrlv''' is [[Jason Love]].<br />
* '''jwalrus''' is [[Adam Biltcliffe]].<br />
<br />
== K ==<br />
* '''katre''' is [[John Cater]].<br />
* '''Kelvin Flatbred''' is [[Nate Cull]] or [[Doug Jones]].<br />
* '''kenf''' is [[Ken Franklin]].<br />
* '''kewldude606''' is [[Daniel Finnie]].<br />
* '''KF''' or '''KFAdrift''' is [[Ken Franklin]].<br />
* '''Kiz''' is [[Stacy Cowley]].<br />
* '''klimas''' is [[Chris Klimas]].<br />
* '''kooneiform''' is [[George Oliver]].<br />
* '''Korwin''' is [[Корвин|Евгений Туголуков]].<br />
* '''KVenzke''' is [[Kevin Venzke]].<br />
* '''Kwi''' is [[Søren J. Løvborg]].<br />
<br />
== L ==<br />
* '''Le Jibe''' is [[JB]].<br />
* '''Lennier''' is [[Nate Cull]].<br />
* '''Limax''' is [[Doug Jones]].<br />
* '''Lionheart''' is [[Robin Lionheart]].<br />
* '''liza''' is [[Liza Daly]].<br />
* '''Loïc''' or '''Loïc B.''' is [[Loïc Bernarot]].<br />
* '''LoneCleric''' is [[Gilles Duchesne]].<br />
* '''Loner_Games''' is [[Graeme Allen]].<br />
* '''Lord Random''' is [[Howard A. Sherman]].<br />
* '''lpsmith''' is [[Lucian P. Smith]].<br />
* '''Lumin''' is probably [[Jacqueline Huber]] (?).<br />
* '''Lumpi''' is [[Antonio Márquez Marín]].<br />
* '''lurd''' is [[Lenny Pitts]].<br />
<br />
== M ==<br />
* '''maga''' or '''maga_dogg''' is [[Sam Kabo Ashwell]].<br />
* '''mamster''' is [[Matthew Amster-Burton]].<br />
* '''markm''' is [[Mark Musante]].<br />
* '''marno''' is [[Michael Arnaud]].<br />
* '''Matthew''' is [[Matthew A. Murray]].<br />
* '''Matthew G''' is [[Matthew W. Gamble]].<br />
* '''MauiPotiki''' is [[Tama Wise]].<br />
* '''McMartin''' is [[Michael Martin]].<br />
* '''mcp''' is [[Peter Berman]].<br />
* '''mds''' is [[Marc Simpson]].<br />
* '''Mel Hython''' is [[Juan Antonio Paz Salgado]].<br />
* '''Menestrello''' is [[Roberto Grassi]].<br />
* '''Merk''' is [[Mike Snyder]].<br />
* '''midiguru''' is [[Jim Aikin]].<br />
* '''MileOut''' or '''MileStyle''' is [[Stewart J McAbney]].<br />
* '''Miseri''' or '''Misericordius''' is [[Christopher Huang]].<br />
* '''Mo''' is [[Matthias Oborski]].<br />
* '''Moehm''' is [[Martin Oehm]].<br />
* '''Mona''' is [[Mona Wuerz]].<br />
* '''Mordy''' is [[Mordechai Shinefield]].<br />
* '''Morgul''' is [[José Manuel Ferrer Ortiz]].<br />
* '''Mule hollandaise''' is [[Hugo Labrande]].<br />
* '''Mystery''' is [[Dana Crane]].<br />
<br />
== N ==<br />
* '''Nate''' is [[Nate Cull]].<br />
* '''neild''' is [[Neil deMause]].<br />
* '''Nihil''' is [[Thomas Busse]].<br />
* '''Nitku''' is [[Juhana Leinonen]].<br />
* '''nm''' is [[Nick Montfort]].<br />
* '''Noob''' is [[Jeremy Carey-Dressler]].<br />
* '''Norah''' or '''Norah Jones''' is [[Kevin Venzke]].<br />
* '''nothings''' is [[Sean Barrett]].<br />
<br />
== O ==<br />
* '''OKB''' is [[Brendan Barnwell]].<br />
* '''Olethros''' is [[Christos Dimitrakakis]].<br />
* '''Opal O'Donnell''' is [[Adam Cadre]].<br />
* '''Orikae''' is [[Karl Parakenings]].<br />
* '''Otto''' or '''Otto Grimwald''' is [[Eric Forgeot]].<br />
<br />
== P ==<br />
* '''Papillon''' is [[Georgina Bensley]].<br />
* '''Paul''' is [[Paul O'Brian]].<br />
* '''PaulSharke''' is [[Paul Sheckarski|Paul (P. F.) Sheckarski]].<br />
* '''peccable''' is [[Daniel Ravipinto]].<br />
* '''Pedro Ángel Ala''' is [[José Luis Díaz]].<br />
* '''Penguin''' is [[Jonathan Rosebaugh]].<br />
* '''phkb''' is [[Nick Rogers]].<br />
* '''pinback''' is [[Ben Parrish]].<br />
* '''Pofty''' is [[Adam Dundas]].<br />
* '''Poster''' is [[Mike Tulloch]].<br />
* '''presi''' is [[Enrique D. Bosch]].<br />
* '''probabilityZero''' is [[Mike Vollmer]].<br />
* '''Psmith''' is [[Dylan O'Donnell]].<br />
* '''PTN''' is [[Peter Nepstad]].<br />
<br />
== Q ==<br />
* '''Q-Stone''' is [[Quintin Stone]].<br />
* '''QF''' is [[quickfur]].<br />
<br />
== R ==<br />
* '''radix''' is [[Christopher Armstrong]].<br />
* '''Rafgon''' or '''Robert Rafgon''' is [[Robert Street]].<br />
* '''Rainyday''' is [[Elizabeth Heller]].<br />
* '''Rajio''' is [[Bowen Greenwood]].<br />
* '''ralphmerridew''' is [[Mark J. Tilford]].<br />
* '''rats-owt''' is [[Alexandre Owen Muñiz]].<br />
* '''Ravenswolf''' is [[Jon Ripley]].<br />
* '''reelyor''' is [[Roy Lee]].<br />
* '''Red Jett''' or '''Red Jetter''' is [[Hiyazuki Sakamora]].<br />
* '''Ren''' is [[Ren Rennington]].<br />
* '''requiescat''' is [[Yoon Ha Lee]].<br />
* '''revgiblet''' is [[James Webb]].<br />
* '''Rexx Magnus''' is [[Deane Saunders]].<br />
* '''rgrassi''' is [[Roberto Grassi]].<br />
* '''Rifflesby''' is [[Riff Conner]].<br />
* '''rjbs''' is [[Ricardo Signes]].<br />
* '''Rob''' or '''jrw''' is [[J. Robinson Wheeler]].<br />
* '''Robb''' or '''Recchi''' is [[Robb_Sherwin | Robb Sherwin]].<br />
* '''robgrassi''' is [[Roberto Grassi]].<br />
* '''Roger''' is either [[Roger Carbol]] on the [[ifMUD]], or [[Roger Firth]].<br />
* '''RogerCarbol''' is [[Roger Carbol]].<br />
* '''Rotonoto''' is [[Bob Reeves]]. <br />
* '''rotter''' is [[Richard Otter]].<br />
* '''Rubes''' is [[Mike Rubin]].<br />
* '''Ryan''' is [[Ryan Freebern]].<br />
* '''Rybread Celsius''' is [[Ryan Stevens]].<br />
<br />
== S ==<br />
* '''Sabine''' is [[Sabine Gorecki]].<br />
* '''SaraB''' is [[Sara Brookside]].<br />
* '''sarazar''' is [[Chris Tyson]].<br />
* '''sarcasmo''' is [[Star Foster]].<br />
* '''Sarganar''' is [[Sebastian Argañaraz]].<br />
* '''Sargent''' is [[Stephen Granade]].<br />
* '''Sasha''' is [[Alexander Spiridonov]].<br />
* '''Scarybug''' is [[Anton Joseph Rheaume]].<br />
* '''schep''' is [[Andrew Schepler]].<br />
* '''Seabass''' is [[Jordan Thayer]].<br />
* '''seebs''' is [[Peter Seebach]].<br />
* '''Sfzapgun''' is [[H. Lee Parten]].<br />
* '''Shed''' is [[Edward Plant]].<br />
* '''Sherlock''' is [[Jonathan Fry]].<br />
* '''Shuarian''' is [[Stefan Donati]].<br />
* '''Sidney Merk''' is [[Mike Snyder]].<br />
* '''Simmon Keith''' is [[Simmon Keith Barney]].<br />
* '''Skip''' is [[Jonathan Rosebaugh]].<br />
* '''Slan Xorax''' is [[Jonathan Berman]].<br />
* '''Sourdoh Farenheit''' is [[Nate Cull]] or [[Doug Jones]].<br />
* '''Spatch''' is [[Rob Noyes]].<br />
* '''Sprite''' is [[Anna Fruen]].<br />
* '''stephenb''' is [[Stephen Bond]].<br />
* '''Storme''' is [[Storme Winfield]].<br />
* '''Stormi''' is [[Samuel Verschelde]].<br />
* '''Suzanne Skinner''' is [[Suzanne Britton]].<br />
* '''syke39''' is [[Matthew Wiltshire]].<br />
<br />
== T ==<br />
* '''Tablesaw''' is [[Tony Delgado]].<br />
* '''Taleslinger''' or '''The Taleslinger''' is [[Marius Müller]].<br />
* '''Tanan''' is [[Jens Bojaryn]].<br />
* '''TDS''' is [[The Dominant Species]].<br />
* '''Tech''' is [[Daniel Hiebert]].<br />
* '''Tedswippet''' is [[Simon Baldwin]].<br />
* '''Thatguy''' is [[David Parish]].<br />
* '''that 3 guy''' is [[GoddoG]].<br />
* '''The Adventure Game Jockey''' is [[A. G. Jackson]].<br />
* '''The Amazing Poodle Boy''' is [[Jason Guest]].<br />
* '''The Doppelganger''' is [[A. J. Shepherd]].<br />
* '''thumper''' is [[Evin Robertson]].<br />
* '''tls''' is [[Cranky Witch]].<br />
* '''ToddWat''' is [[Todd Watson]].<br />
* '''traevoli''' is [[Simmon Keith Barney]].<br />
* '''trikiw''' is [[Ricardo Dague]].<br />
* '''Tril''' is [[Suzanne Britton]].<br />
* '''two-star''' is [[Alexandre Owen Muñiz]].<br />
<br />
== U ==<br />
* '''Unreal''' is [[Стас Старков]].<br />
* '''Urbatain''' is [[Ruben Alberto Aguilera Nieto]].<br />
* '''uux''' is [[Valentine Kopteltsev]].<br />
<br />
== V ==<br />
* '''vaporware''' is [[Jesse McGrew]].<br />
* '''vbnz''' is [[Zach Flynn]].<br />
* '''vimes''' is [[Justin Larue]].<br />
* '''VinceH''' is [[Vince Hudd]].<br />
<br />
== W ==<br />
* '''Whizzard''' is [[G. Kevin Wilson]].<br />
* '''William''' is [[William McDuff]].<br />
<br />
== X ==<br />
* '''Xorax''' is [[Jonathan Berman]].<br />
<br />
== Y ==<br />
* '''yandexx''' is [[Всеволод Зубарев]].<br />
* '''Yahtzee''' is [[Ben Croshaw]].<br />
* '''Yoon''' is [[Yoon Ha Lee]].<br />
* '''Yoruk''' is [[Benjamin Roux]].<br />
* '''Yuki''' is [[James Hall]].<br />
<br />
== Z ==<br />
* '''Zak McKracken''' is [[José Luis Díaz]].<br />
* '''Zarf''' is [[Andrew Plotkin]].<br />
* '''ZEVS''' is [[Зыков Иван]].<br />
<br />
[[Category:People| Nicknames]]</div>Inkyhttps://www.ifwiki.org/index.php?title=User:Inky&diff=26143User:Inky2007-09-08T05:01:30Z<p>Inky: </p>
<hr />
<div>I am [[Dan Shiovitz]].</div>Inkyhttps://www.ifwiki.org/index.php?title=Time_travel&diff=11058Time travel2005-10-31T23:21:54Z<p>Inky: Fix a few typos</p>
<hr />
<div>Travelling into the past to alter the future is a fascinating concept, but has a unique set of problems and issues ...<br />
<br />
Several existing IF games feature time travel as a major theme:<br />
* ''First Things First'' ([[J. Robinson Wheeler]])<br />
* ''All Things Devours'' ([[Half sick of shadows]])<br />
* ''Tapestry'' ([[Daniel Ravipinto]])<br />
* ''Jigsaw'' ([[Graham Nelson]])<br />
<br />
<br />
==Rules of time travel==<br />
The "rules" of time travel vary by game, but here are a few common ones.<br />
* Your past self may not meet your future self. In ''All Things Devours'', "time unravels" if this occurs. Not all games include the possibility of meeting yourself, however.<br />
* No contradictions allowed. If there was a potato in the pot at 10:00am and you go back before that time and remove it, the same potato (or an identical looking one) had better be back in the pot again by ten o'clock. (An unusual solution to this problem is just to close your eyes so that you don't see it in the first place).<br />
* Alternatively, contradictions may split the universe in two - one future in which an event does not happen, and one in which it does. The problem then may be to go back and undo the damage, restoring the future to the desired one (as in the movie ''Back to the Future II'') - or the whole idea may be to change the past so that the current "future" is made better (cf. ''Trinity'').<br />
<br />
==Time travel hints==<br />
* If you can go back to a time in your own life, perhaps you can do so repeatedly - so there are not only two of you, but three, or four ... without meeting yourself, there may still be a way to give something to another one of your selves.<br />
* You may be able to help yourself in some way in the future. In the novel ''The Hitchhiker's Guide to the Galaxy'', people pay for their incredibly expensive reservation at the Restaurant at the End of the Universe by investing a single penny and collecting the interest at the end of time.<br />
* Knowledge of future events may also be an advantage (eg. the lottery numbers in tomorrow's draw).<br />
<br />
==Notes==<br />
* Time travel allows for some very bizarre possibilities. It would be possible to transport an object to the past and leave it there, or to communicate an idea to someone in the past. If an object is left there, then it will be that very same object in the future (which you then took back into the past) ... but then, who made the object ? And if an idea such as "how to create a teleportation device" is communicated to someone in the past, then that same knowledge in the future came from that person ... but then who was its inventor ?<br />
<br />
==Links==<br />
<br />
* [http://www.wurb.com/if/searchresults?Search=&genres%5B%5D=27 Time travel genre in Baf's Guide]<br />
* [http://en.wikipedia.org/wiki/Time_travel Wikipedia entry on Time Travel]<br />
<br />
[[Category:Game help]]</div>Inkyhttps://www.ifwiki.org/index.php?title=Theory&diff=2359Theory2005-03-01T04:11:32Z<p>Inky: /* Design */</p>
<hr />
<div>Theory articles listed here attempt to define terms, eg: "What is X?"; sort things into categories, and make comparisons between things, eg: "How does X compare to Y?"<br />
<br />
''For articles that are more hands-on and attempt to answer "How do I do X?", see [[Craft]].''<br />
<br />
<div style="border:solid black 1px;text-align:center"><br />
[[#General_Theory|General Theory]] - [[#Comparisons|Comparisons]] - [[#Design|Design]] - [[#History|History]] - [[#Taxonomy|Taxonomy]] - [[#Terminology|Terminology]] __NOTOC__<br />
</div><br />
<br />
==General Theory==<br />
* [http://emshort.home.mindspring.com/why.htm Why Write IF?] by [[Emily Short]].<br />
* [http://bluerenga.blogspot.com/ Renga in Blue] is [[Jason Dyer]]'s IF blog. Contains several entries on IF theory topics.<br />
<br />
==Comparisons==<br />
* [http://www.drizzle.com/~dans/if/tads-vs-inform.html TADS vs. Inform - a (vaguely) in-depth comparison] by [[Dan Shiovitz]].<br />
* [http://www.xyzzynews.com/xyzzy.3h.html Character Gender in Interactive Fiction, Part I] and [http://www.xyzzynews.com/xyzzy.6f.html Part II] by [[Doug Atkinson]] for XYZZYnews issues #3 and #6. Compares how a variety of games handled PC gender.<br />
* [http://www.onlamp.com/pub/a/onlamp/2004/11/24/interactive_fiction.html Choosing a Language for Interactive Fiction] (2004), by [[Liza Daly]] for O'Reilly ONLamp.com.<br />
<br />
==Design==<br />
* [http://emshort.home.mindspring.com/multi.htm Multilinear Interactive Fiction] by [[Emily Short]]. Afterthoughts on concept and reactions to ''Galatea''.<br />
* [http://emshort.home.mindspring.com/CCReview.html On Chris Crawford and Interactive Storytelling] by [[Emily Short]].<br />
<br />
==History==<br />
* [http://www.retina.net/liza/games/if.shtml About Interactive Fiction] (1996, 2001), by [[Liza Daly]]. Very short.<br />
<br />
==Taxonomy==<br />
''(In other words, lists and categories.)''<br />
* [http://www.xyzzynews.com/xyzzy.9d.html Player Character Identity in Interactive Fiction] by [[John Wood]] for XYZZYnews #9. Asssociates types of PCs with types of IFs and genres.<br />
* [http://bluerenga.blogspot.com/2005/02/categories-of-interactive-fiction.html Categories of Interactive Fiction] by [[Jason Dyer]].<br />
* [[List of things that may get a player stuck]] by [[Jan Thorsby]] - <b>Contribute!</b><br />
* [[List of things that causes automatic playing]] by [[Jan Thorsby]] - <b>Contribute!</b><br />
<br />
==Terminology==<br />
* [http://emshort.home.mindspring.com/whatsif.html What's IF?] by [[Emily Short]].</div>Inkyhttps://www.ifwiki.org/index.php?title=Theory&diff=2235Theory2005-03-01T04:06:49Z<p>Inky: /* Design */</p>
<hr />
<div>Theory articles listed here attempt to define terms, eg: "What is X?"; sort things into categories, and make comparisons between things, eg: "How does X compare to Y?"<br />
<br />
''For articles that are more hands-on and attempt to answer "How do I do X?", see [[Craft]].''<br />
<br />
<div style="border:solid black 1px;text-align:center"><br />
[[#General_Theory|General Theory]] - [[#Comparisons|Comparisons]] - [[#Design|Design]] - [[#History|History]] - [[#Taxonomy|Taxonomy]] - [[#Terminology|Terminology]] __NOTOC__<br />
</div><br />
<br />
==General Theory==<br />
* [http://emshort.home.mindspring.com/why.htm Why Write IF?] by [[Emily Short]].<br />
* [http://bluerenga.blogspot.com/ Renga in Blue] is [[Jason Dyer]]'s IF blog. Contains several entries on IF theory topics.<br />
<br />
==Comparisons==<br />
* [http://www.drizzle.com/~dans/if/tads-vs-inform.html TADS vs. Inform - a (vaguely) in-depth comparison] by [[Dan Shiovitz]].<br />
* [http://www.xyzzynews.com/xyzzy.3h.html Character Gender in Interactive Fiction, Part I] and [http://www.xyzzynews.com/xyzzy.6f.html Part II] by [[Doug Atkinson]] for XYZZYnews issues #3 and #6. Compares how a variety of games handled PC gender.<br />
* [http://www.onlamp.com/pub/a/onlamp/2004/11/24/interactive_fiction.html Choosing a Language for Interactive Fiction] (2004), by [[Liza Daly]] for O'Reilly ONLamp.com.<br />
<br />
==Design==<br />
* [http://emshort.home.mindspring.com/multi.htm Multilinear Interactive Fiction] by [[Emily Short]]. Afterthoughts on concept and reactions to ''Galatea''.<br />
* [http://emshort.home.mindspring.com/CCReview.html On Chris Crawford and Interactive Storytelling] by [[Emily Short]].<br />
* [http://www.drizzle.com/~dans/if/great-games.html How to Write a Great Game] by [[Dan Shiovitz]].<br />
<br />
==History==<br />
* [http://www.retina.net/liza/games/if.shtml About Interactive Fiction] (1996, 2001), by [[Liza Daly]]. Very short.<br />
<br />
==Taxonomy==<br />
''(In other words, lists and categories.)''<br />
* [http://www.xyzzynews.com/xyzzy.9d.html Player Character Identity in Interactive Fiction] by [[John Wood]] for XYZZYnews #9. Asssociates types of PCs with types of IFs and genres.<br />
* [http://bluerenga.blogspot.com/2005/02/categories-of-interactive-fiction.html Categories of Interactive Fiction] by [[Jason Dyer]].<br />
* [[List of things that may get a player stuck]] by [[Jan Thorsby]] - <b>Contribute!</b><br />
* [[List of things that causes automatic playing]] by [[Jan Thorsby]] - <b>Contribute!</b><br />
<br />
==Terminology==<br />
* [http://emshort.home.mindspring.com/whatsif.html What's IF?] by [[Emily Short]].</div>Inkyhttps://www.ifwiki.org/index.php?title=IFWiki:Copyright_discussions_(2005)&diff=762IFWiki:Copyright discussions (2005)2005-01-17T21:58:54Z<p>Inky: </p>
<hr />
<div>I agree to let ifwiki license my existing contributions under the Creative Commons Attribution-ShareAlike 2.0 license. --[[User:Nm|Nm]] 18:32, 15 Jan 2005 (Central Standard Time)<br />
<br />
I agree to let ifwiki license my existing contributions under the Creative Commons Attribution-ShareAlike 2.0 license. --[[User:David Cornelson|David Cornelson]] 19:30, 15 Jan 2005 (Central Standard Time)<br />
<br />
I agree to let ifwiki license my existing contributions under the Creative Commons Attribution-ShareAlike 2.0 license, and monkeys are hereby declared funny, and ever henceforth shall it be. -- [[User:Maga|Maga]] 09:35, 16 Jan 2005 (Central Standard Time)<br />
<br />
I agree to let ifwiki license my existing contributions under the Creative Commons Attribution-ShareAlike 2.0 license. --[[User:inky|inky]] 15:58, 17 Jan 2005 (Central Standard Time)</div>Inkyhttps://www.ifwiki.org/index.php?title=FAQ&diff=730FAQ2005-01-15T21:16:28Z<p>Inky: /* How can I download and play IF? */</p>
<hr />
<div>''The Interactive Fiction FAQ from ifwiki was created to contain succinct, up-to-date information about interactive fiction for those who are new to IF or to the IF community. The FAQ is intended to give brief, helpful answers to those questions that do actually come up frequently, and to direct readers to the most important online resources on the topic. While it is meant to be a useful part of ifwiki and to have current, useful links, this FAQ also should serve well as a stand-alone document that someone might read offline or print out. Another resource for newcomers that is helpful (although not recently updated) is Roger Firth's [http://www.plover.net/~textfire/raiffaq/ifaq/ Ifaq].''<br />
<br />
==What is "interactive fiction"?==<br />
<br />
In brief, "interactive fiction" indicates programs (sometimes called "games" or, less often, "works") that let you type commands to a character. This character wanders around in a simulated world of some sort, usually one that is described in text. "Text adventure" and "text game" have been used to mean pretty much the same thing. Examples include ''[[Adventure]]'', ''[[Zork]]'', ''[[Deadline]]'', ''[[Planetfall]]'', ''[[The Hitchhiker's Guide to the Galaxy]]'', ''[[The Hobbit]]'', and ''[[Curses]]''. Some people include graphical adventure games such as Myst when they use the term, but those sorts of games aren't the focus of this FAQ or of the [[IF Community]]. The ifwiki offers a formal definition of [[interactive fiction]]; there is a [http://www.plover.net/~textfire/raiffaq/FAQ.htm#whatisif longer discussion of the topic in the '''rec.arts.int-fiction''' FAQ]; and other definitions can be found in various essays and books.<br />
<br />
==What happened to [[Infocom]] ([[Magnetic Scrolls]], [[Level 9]], [[:Category:IF publisher|etc.]])?==<br />
<br />
None of the companies that produced IF during the 1980s are still around and producing IF. Infocom was acquired by Activision in 1989, for instance, and is now a (not very active) "label" of that company. Interactive fiction from this era is often hard to find outside of abandonware sites and online auction sites, although some of it has been made available to the public by the company that produced it. Plenty of people are still creating IF, however, and there are hundreds of free new games that have been developed since the "commercial era" of interactive fiction.<br />
<br />
==How can I download and play IF?==<br />
<br />
The [http://ifarchive.org IF Archive] is the major repository for free interactive fiction, and includes hundreds of recent games, games in many different languages, and many historic games. You'll probably want to download games from there, using the friendly interface provided by Baf's Guide to the IF Archive.<br />
<br />
Authors have made some game available for you to play on the Web or download in stand-alone form. But you will usually need to download both an [[interpreter]] for your particular platform (a sort of "reader" or "player") and the particular game's "[[story file]]" (the data file that is read by the interpreter).<br />
<br />
If you use Windows and want to run the zcode file curses.z5, for instance, you need a Windows zcode interpreter. Windows Frotz is a popular one. One you have installed Windows Frotz, you will be able to play any zcode interactive fiction just by downloading and opening the file, which usually will end with .z5 or .z8.<br />
<br />
You can find a popular interpreter for your platform and IF format in the following table:<br />
<br />
{| border="1" cellpadding="2"<br />
!<br />
!Zcode<br />
!TADS<br />
!Glulx<br />
!Hugo<br />
!Adrift<br />
|-<br />
!Story File Extension<br />
|.z5,.z8,.z3 (other .z# or .dat, rarely)<br />
|.gam, .t3<br />
|.ulx<br />
|.hex<br />
|.taf<br />
|-<br />
!Windows<br />
|[http://mirror.ifarchive.org/if-archive/infocom/interpreters/frotz/WindowsFrotz2002.zip Windows Frotz 2002]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-tads/htads_playkit_259.exe HTML TADS Playkit]<br />
|[http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/git/wingit-1.0.6.zip Git], [http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/zag/zag-1.05.tar.gz Zag]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-other/hugo/executables/hugov31_win32.exe Hugo Multimedia Interpreter]<br />
|[http://www.adrift.org.uk/ftp/ADRIFT40r.zip ADRIFT Runner]<br />
|-<br />
!Linux<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-infocom-zcode/frotz/frotz-2.43-3.i386.rpm Frotz (redhat binary RPM)]<br />
|[http://qtads.sourceforge.net/#Download QTads]<br />
|[http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/zag/zag-1.05.tar.gz Zag]<br />
|[http://ifarchive.flavorplex.com/if-archive/interpreters-other/hugo/executables/hugov31_wxwin_linux.tar.gz Hugo Windows]<br />
|[http://ifarchive.flavorplex.com/if-archive/interpreters-other/adrift/scare-1.3.2_linux.tgz SCARE]<br />
|-<br />
!Mac OS X<br />
|[http://www.logicalshift.demon.co.uk/mac/zoom.html Zoom]<br />
|[http://www.hypertads.org/downloads/HyperTADS-140.sit HyperTADS]<br />
|[http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/zag/zag-1.05.tar.gz Zag]<br />
|[http://mirror.ifarchive.org/if-archive/programming/hugo/executables/hugov31_macos.sit Hugo Mac]<br />
|[http://www.ifarchive.org/if-archive/programming/adrift/MacScare-GUI.zip SCARE]<br />
|-<br />
!Mac System 9<br />
|Nitfol, Zip<br />
|[http://www.hypertads.org/downloads/HyperTADS-140.sit HyperTADS]<br />
|[http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/glulxe/Glulxe-034.hqx Glulxe for Mac]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-other/hugo/executables/hugov31_macos.sit Hugo Mac]<br />
|(none)<br />
|-<br />
!Palm<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-infocom-zcode/frobnitz/frob10.zip Frobnitz]<br />
|(none)<br />
|...<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-other/hugo/executables/hugov31_palm.zip Hugo Palm]<br />
|(none)<br />
|-<br />
!PocketPC<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-infocom-zcode/frotz/pocketfrotz_04b.zip Pocket Frotz]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-tads/PocketTADS-01.zip Pocket TADS]<br />
|[http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/git/pGit-0.5.zip Git PocketPC]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-other/hugo/executables/hugov31_wince.zip Hugo WinCE]<br />
|(none)<br />
|-<br />
!DOS<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-infocom-zcode/frotz/DJGPPFrotz240.zip DOS Frotz]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-tads/tadsexe_259.zip DOS TADS]<br />
|[http://mirror.ifarchive.org/if-archive/programming/glulx/interpreters/git/dosgit-1.0.4.zip Git for Dos]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-other/hugo/executables/hugov31_dos16bit.zip Hugo DOS (16 bit)]<br />
|[http://mirror.ifarchive.org/if-archive/interpreters-other/adrift/scare-1.3.2_dos.zip SCARE DOS]<br />
|}<br />
<br />
These are not all the interpreters available, just some of the most popular ones from the most popular platforms. The IF Archive has a comprehensive, if not exactly friendly, list of interpreters that you can download:<br />
<br />
* http://mirror.ifarchive.org/if-archive/interpreters-infocom-zcode/<br />
* http://mirror.ifarchive.org/if-archive/interpreters-other/<br />
* http://mirror.ifarchive.org/if-archive/interpreters-tads/<br />
<br />
==Where can I find out what games I might enjoy?==<br />
<br />
* [http://wurb.com/if Baf's Guide] is a complete listing of the games on the [[Archive | IF Archive]]. Most games have mini-reviews, and there are powerful search tools, but like the Archive itself it might be overwhelming to trawl through.<br />
* The Usenet group '''rec.games.int-fiction''' is a good place to ask, particularly if you have specific tastes.<br />
* [http://www.carouselchain.com/if/ Interactive Fiction Ratings] is a site that lets anyone give IF games ratings out of 10, and publishes a list of (among other things) the highest-scoring games. This gives some idea of which games enjoy the most popularity in the community, although it shouldn't be considered the final word on the quality of games.<br />
* Looking back through past [[XYZZY_Awards | XYZZY]] winners or games that did well in the [[IF_Comp | IF Competition]] can also give you some idea of which games are (or were) highly thought of.<br />
* There are several sites that collect and publish reviews: [http://www.sparkynet.com/spag SPAG], [http://www.brasslantern.org/ Brass Lantern], and [http://www.ministryofpeace.com/if-review/ IF-Review] are the most prominent of these.<br />
* Several members of the community have extenstive collections of their personal reccomendations: [http://emshort.home.mindspring.com/literacy.htm Emily Short] and [http://diden.net/~maga/intfiction.htm Sam Kibo Ashwell], for example.<br />
<br />
==What can I do when I get stuck?==<br />
<br />
Some games have in-game hints. For others, hints or a walkthrough (a list of commands that will win the game, sometimes annotated) may be available on the IF Archive or elsewhere on the Web. If Baf's Guide doesn't list any files for the game you're playing, search the Web for the name of that game and the term "walkthrough" or "solution." You can also ask fellow players for a hint on rec.games.int-fiction. Just be sure to include a spoiler warning and spoiler space before you reveal any details of the game, so you don't ruin the game for others by giving away some of its surprises.<br />
<br />
==How can I post a review of a game I've finished?==<br />
<br />
If you like, you can simply post a review to rec.games.int-fiction, as many people traditionally do with the Comp game after the Comp has ended. You can also submit your review to [http://www.sparkynet.com/spag/ SPAG] or [http://www.ministryofpeace.com/if-review/ IF Review], or post it on your own site or blog.<br />
<br />
==What is this "IF Comp"?==<br />
<br />
The IF Competition is an annual, Internet-wide competition for short games (ones you can complete in less than two hours), started in 1996 and currently run by Stephen Granade. Anyone who is online can vote in the competition. Having played and rated five games is the only qualification necessary for judges. In recent years there have been dozens of entries and hundreds who voted: The 2004 Comp had 38 games voted on by 174 judges.<br />
<br />
==How can I write my own game?==<br />
<br />
Although some people try to develop IF from scratch in general-purpose languages, winners of the IF Comp and developers of successful longer games have shows that it can be a good idea to use one of the highly capable and free interactive fiction development systems. [[Inform]], [[TADS]], and [[Hugo]] are the most powerful and cross-platform of the options, but there are others. You can seek help from fellow developers on rec.arts.int-fiction as you work, and avail yourself of some of the extensive documentation, tutorial material, and sample code that is online.<br />
<br />
==Which development system is best?==<br />
<br />
No one knows for sure, but a safe way for you to decide for yourself is to review all of them at [http://www.firthworks.com/roger/cloak/index.html Roger Firth's Cloak of Darkness page]. You should also consider the development communities for different systems, what sample code and tutorial and reference information is available for each, the whole range of these systems' capabilities (including multimedia capaibilities, if these are important to you), and whether interpreters are available on the platforms you care about.<br />
<br />
==Why not create my own IF development system?==<br />
<br />
You're welcome to, and we're all very glad that people such as Graham Nelson (creator of Inform) and Mike Roberts (creator of TADS) have done this. There are sometimes discussions about how to create IF development systems on rec.arts.int-fiction and on [[ifMUD]]'s #craft channel; you can also check ifwiki's [[Building a New Interactive Fiction System]]. While some people will be glad to offer reactions and advice, many people on raif and #craft do prefer to discuss writing games, and almost all of them now are effectively using some existing system such as [[Inform]], [[TADS]], or [[Hugo]]. If you're developing a new system, it will certainly help to be very familiar with how all of these existing systems work, so you can imitate their better features and avoid imitating anything you think is a mistake.<br />
<br />
==How do I get people to test my game?==<br />
<br />
Very good question. It's very important to have others test and review your game before releasing it. [http://www.plover.net/~textfire/beta.html The IF Beta Site Info Page] has information about [[beta-testing]], including links to several articles about how to helpfully test games, and it also provides a way for you to sign up as a tester and submit your game to be tested. There are several other ways to find testers. If you've tested someone else's game, you might ask them to reciprocate. You can also politely ask for testers on rec.arts.int-fiction or on [[ifMUD]].<br />
<br />
==How do I get people to play my game?==<br />
<br />
Releasing it in the IF Comp can be a very effective way, if it fits the bill by being a two-hour game that is not based on previous copyrighted work. There are other competitions at other points in the year which are less popular but still provide good ways to release a game. If you don't release your game as part of a competition, you should announce your game on rec.games.int-fiction. Although the editors of IF review sites will learn about it from rgif, it's fine to politely bring your work to their attention by email if it hasn't been reviewed after a while.<br />
<br />
You may also want to publicize your game outside the IF community, if there are other groups who might be interested in it: e.g., Latin teachers, if your game is in Latin; the Electronic Literature Organization, if your game is written for a literary audience; the Keeler Society, if your game is an adaptation of a Harry Stephen Keeler novel.<br />
<br />
==Major Resources==<br />
<br />
* [http://www.wurb.com/if/ Baf's Guide to the IF Archive], a friendly interface to the IF Archive, with capsule reviews and powerful search features.<br />
* [http://www.ifarchive.org/ The IF Archive], the main repository for games, interpreters, and development systems.<br />
* [http://www.sparkynet.com/spag/ SPAG (Society for the Promotion of Adventure Games], an email newsletter also available on the Web.<br />
* [http://www.brasslantern.org/ Brass Lantern], "the adventure game website," with information for beginners, and numerous reviews, articles, and other resources<br />
* [http://www.xyzzynews.com/ XYZZY News], "the magazine for interactive fiction enthusiasts," with a wealth of older articles about IF.<br />
<br />
==Newsgroups, Chatter, Events==<br />
<br />
* '''rec.art.int-fiction''', the Usenet newsgroup known as "raif" and devoted to discussing of authoring interactive fiction. The right place to discuss programming, craft, and theory. [http://groups-beta.google.com/group/rec.arts.int-fiction raif on Google Groups], [http://www.plover.net/~textfire/raiffaq/FAQ.htm raif FAQ]<br />
* '''rec.games.int-fiction''', the Usenet newsgroup known as "rgif" and devoted to playing games. Annoucements of new games, requests for hints, and reviews go here. [http://groups-beta.google.com/group/rec.games.int-fiction rgif on Google Groups]<br />
* '''r*if''' is a term used to refer to both raif and rgif.<br />
* [http://ifmud.port4000.com ifMUD], A MUD where members of the IF community hang out and chat.<br />
* There is an annual awards ceremony on ifMUD for the [[XYZZY Awards]], the Oscars of interactive fiction. [http://www.xyzzynews.com/2003transcript.html Transcript from the 2003 XYZZY Awards, February 28, 2004]</div>Inky