ASCII and the Argonauts: Astral Plane
From IFWiki
| ASCII and the Argonauts: Astral Plane | |
|---|---|
| Author(s) | Peter Berman |
| Publisher(s) | n/a |
| Release date(s) | 2003 |
| Authoring system | TADS 2 |
| Platform(s) | TADS 2 |
| Language(s) | English |
| License(s) | Freeware |
| Multimedia | |
| Color effects | none |
| Graphics | none |
| Sound/Music | none |
| Ratings | |
| Cruelty scale | Cruelty to be determined |
Contents |
How It Begins
You are the hero Jason of the Argonauts, carrying a magic locket and a spellbook. King Pelias demanded that you restore the GOLDEN FLEECE. But after fighting the last guardian of the FLEECE, you now find yourself alone on the Astral Plane, where you see a statue of Apollo and a lime stone.
Notable Features
Versions
Release dated "March 9, 2002"
- ASCII and the Argonauts: Astral Plane (Peter Berman; 2003; TADS 2).
- IFID: TADS2-D774E39ED3273917908F9732D5C3966C
IFID links: IFDB,Babel metadata, Babel download.(Note: Babel services at IF Archive are not yet available.) - Speed-IF Argonaut entry.
- Download SpeedIF_Argonaut.zip ( ftp, random) from the IF Archive - The story file for this game is mcp_ascii.gam.
- IFID: TADS2-D774E39ED3273917908F9732D5C3966C
Note that the author got the year wrong. Speed-IF Argonaut ran in March 2003, not 2002.
Links
General info
- ASCII and the Argonauts: Astral Plane - at Baf's Guide.
- ASCII and the Argonauts: Astral Plane - at IFDB
Reviews
Spoilers
>examine page
The dreadful truth is, this page is incomplete.
TODO: How It Begins, Notable Features.
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