Bellclap

From IFWiki

Religious
Religious
Building
Building
IF Comp 2004
17th of 36
XYZZY Awards 2004
Finalist - Best Use of Medium
Bellclap
Author(s) Tommy Herbert
Publisher(s) n/a
Release date(s) 01-Oct-2004
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Multimedia
Color none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruelty to be determined

Contents

How It Begins

I'm just a sort of guiding voice. You are a god, and looking radiant, if I may say so, sir. One of your worshippers, a man named Bellclap, needs your help getting home from one of your temples in the mountains. Bellclap is hungry, is afraid of the storm, and it's getting dark out. Bellclap wears a tunic, sheepskin coat, and sandals, and carries a bag of supplies. The temple contains an altar and a statue of you. What should I tell him to do, sir?

Notable Features

  • Unusual PC. The PC is a combination of three characters: the god, the go-between voice, and the human Bellclap. The player's commands are taken as instructions from the god for Bellclap, with the voice as the intermediary. In other words, that means that commands like "examine statue" are treated as if the command was really "tell voice to tell Bellclap to examine statue."

Versions

Competition version


Links

General info

Reviews

Spoilers

>examine page
The dreadful truth is, this page is incomplete.

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TODO: How It Begins, Notable Features, full version info