CASL Rush
From IFWiki
| CASL Rush | |
|---|---|
| Author(s) | Walker |
| Publisher(s) | n/a |
| Release date(s) | Oct-2006 |
| Authoring system | Inform 6 |
| Platform(s) | Z-code 5 |
| Language(s) | English |
| License(s) | Freeware |
| Multimedia | |
| Color | none |
| Graphics | none |
| Sound/Music | none |
| Ratings | |
| Cruelty scale | Merciful |
Contents |
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How It Begins
You are a male student at the University of Michigan-Dearborn, carrying nothing*. It's December, and your final exam in Calculus 3 will start soon. You want to get to the exam room a bit early to do some last minute studying.
(*Actually, it's implied that you're carrying books and other study aids, but they're not implemented in the game.)
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Notable Features
- Conversing with NPCs is done with ask-tell, but the topics are ignored.
- Objects in the game are implemented only for their respective puzzles; for example, the donut cannot be eaten.
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Trivia and Comments
- CASL is the College of Arts, Sciences, and Letters at University of Michigan-Dearborn.
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Versions
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Release 1
- CASL Rush (Walker; Oct-2006; Z-code 5).
- Release 1 / Serial number 061021 / Inform v6.31 Library 6/11 S
- UMD 2006: This was a school assignment in the Fall of 2006.
- Room count: 11.
- Story file: walker.z5
- Source code: walker.inf
- Play it online.
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Links
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General info
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