Don't Fire Until You See The Yellows Of Their Niblets
From IFWiki
| Don't Fire Until You See The Yellows Of Their Niblets | |
|---|---|
| Author(s) | Dan Shiovitz |
| Publisher(s) | n/a |
| Release date(s) | 1999 |
| Authoring system | TADS 2 |
| Platform(s) | TADS 2 |
| Language(s) | English |
| License(s) | Freeware |
| Multimedia | |
| Color | none |
| Graphics | none |
| Sound/Music | none |
| Ratings | |
| Cruelty scale | Cruelty to be determined |
Contents |
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How It Begins
You're a worker at a Best Foods grocery store, carrying a push broom. It's after hours, the store's closed, and all you have to do is sweep up before you can go home. You decided to start in the produce aisle.
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Notable Features
- One can win the game without achieving a full score of 4 out of 4. Ranks include "creamed corn" and "rock corn".
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Versions
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Speed-IF Release
- Don't Fire Until You See The Yellows Of Their Niblets (Dan Shiovitz; 1999; TADS 2).
- IFID: TADS2-5A75ABB07E0E9B70C57742D4DC1CD151
Babel:metadata, download.(Babel services at IF Archive are not yet available.) - Speed-IF 5.5 entry.
- Room count: 4.
- Download SpeedIF05.5.zip ( ftp, random) from the IF Archive - All the games in Speed-IF 5.5. The story file for this game is CORN.GAM.
- IFID: TADS2-5A75ABB07E0E9B70C57742D4DC1CD151
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Links
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General info
- Don't Fire Until You See The Yellows Of Their Niblets - at Baf's Guide.
- Don't Fire Until You See The Yellows Of Their Niblets - at IFDB.
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Reviews
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