Feelies
From IFWiki
Physical items -- brochures, photographs, small coins, glow-in-the-dark plastic stones, and other paraphernalia -- distributed along with IF software, either purely for aesthetic/immersive value, or to serve as a copy-protection mechanism (offering clues to an in-game puzzle). These were often found in Infocom games.
Some amateur IF has also included feelies, either as accompanying files (webpages offering background for the game, for instance), or in a physical form which the player could order from the author.
The term "feelie" was employed by Aldous Huxley in Brave New World (1932), where it was applied to a kind of movie that offered tactile feedback.
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See also
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Links
- Feelies.org - your one-stop shop for interactive fiction feelies
- Feelies, Maps, Cover Art - article by Emily Short.
- Feelies - Italian article at L’avventura è l’avventura.
