Germania
From IFWiki
Germania | |
---|---|
Author(s) | Vicente Munoz |
Publisher(s) | n/a |
Release date(s) | 16-Feb-2008 |
Authoring system | TADS 3 |
Platform(s) | TADS 3 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Merciful |
How It Begins
You are a roman soldier, and have been ordered by the centurion to investigate a cave where--according to the local population--something is amiss. Footsteps that are twice as big as your own lead into the cave.
Notable Features
- Germania is a puzzle-filled cave crawl, where solving puzzles generally has the effect of allowing you to proceed deeper into the cave complex.
- The competition release is only the first part of the entire story: it stops after you make a certain discovery about what is in the cave.
- The competition release suffers from numerous missing synonyms and guess-the-verb problems.
Versions
Version 1.9 Beta (Competition release)
- Germania (Vicente Munoz; 16-Feb-2008; TADS 3).
- Beta-testing by Admiral Dread, StormEagle and Metaldrummer.
- IFID: 2EE45116-9F36-596E-CC54-7F348655B8D1
IFID links: IFDB - IFBeginnersComp: 5th place of 5 entries.
- Download IFBeginnersComp2008.zip from the IF Archive - The story file for this game is germania.t3.
- Interactive Short Fiction Competition entry.
- Download germania.t3 (the story file) from the Interactive Short Fiction Competition website.
- Download germania.t (the source code) from the Interactive Short Fiction Competition website.
Links
General info
- Germania (archived) - at Baf's Guide.
- Germania - at IFDB.
Reviews
- Germania - RGIF thread.
- Reviews by Emily Short.
Spoilers
>examine page
The dreadful truth is, this page is incomplete.
How It Begins, Notable Features, full version info.
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