Guard Duty
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Guard Duty | |
---|---|
Author(s) | Jason F. Finx |
Publisher(s) | n/a |
Release date(s) | 1999 |
Authoring system | Inform 6 |
Platform(s) | Z-code 8 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
Notable Features
- Many reviewers liked the premise, but found the competition entry too buggy to actually play, so much so it was considered unfinishable. (Unfortunately, this is the game best known for crashing as soon as the player attempts to take inventory.)
Trivia and Comments
- The readme file included with the second release says that a help file called guardhlp.z5 would be uploaded to the IF Archive in early 2000, but the archive doesn't seem to list that file.
Versions
Release 1 (Competition entry)
- Guard Duty (Jason F. Finx; 1999; Z-code 8).
- Release 1 / Serial number 990930 / Inform v6.20 Library 6/9
- IFID: ZCODE-1-990930-D879
IFID links: IFDB - IF Comp 1999: 36th place of 37 entries.
- Download guard.z8 from the IF Archive - The story file.
Release 1, attempt 2 (Post-comp release)
- Guard Duty (Jason F. Finx; 1999; Z-code 8).
- Release 1 / Serial number 991231 / Inform v6.20 Library 6/9 SD
- IFID: ZCODE-1-991231-E2E2
IFID links: IFDB - Download guard.zip from the IF Archive
The zipfile contains the following files:
- guard.z8 - The story file.
- guardpic.gif - A cryptic map, of sorts.
- readme.txt - An explanation of the "new" version: it's actually the old version recompiled with strict error checking turned on (which worked), and the debug verbs disabled. (Which the author admits is kludgy, but should make the game much less error-prone than the first release.)
Links
General info
- Guard Duty (archived) - at Baf's Guide.
Reviews
- Guard Duty - at IF Ratings.
- Review - by Paul O'Brian.
- Review - by Dan Shiovitz.
>examine page
The dreadful truth is, this page is incomplete.
Genres, How It Begins, Notable Features, full version info.
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