Leather
From IFWiki
| Leather | |
|---|---|
| Author(s) | Christopher Tate |
| Publisher(s) | n/a |
| Release date(s) | 2001 |
| Authoring system | Hugo |
| Platform(s) | Hugo |
| Language(s) | English |
| License(s) | Freeware |
| Multimedia | |
| Color | none |
| Graphics | none |
| Sound/Music | none |
| Ratings | |
| Cruelty scale | Merciful |
Contents |
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How It Begins
You are Peter, an American tourist, carrying nothing. Currently, you're in Mellila, a Spanish city within Morocco. It's Halloween; several people are in costume. You are returning to the yacht, wandering.
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Notable Features
- Menu-based conversation with the game's only NPC.
- Puzzleless and very short game.
- Very sparse implementation of the game world, although there are several atmospheric messages that help offset that sparseness.
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Versions
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Speed-IF entry
- Leather (Christopher Tate; 2001; Hugo).
- IFID: HUGO-30-5B-1C-09-30-01
Babel:metadata, download.(Babel services at IF Archive are not yet available.) - Speed-IF Third Anniversary entry.
- Room count: 5.
- Download SpeedIF_3A.zip ( ftp, random) from the IF Archive - All the games entered in Speed-IF Third Anniversary. The story file for this game is leather-s3a.hex.
- IFID: HUGO-30-5B-1C-09-30-01
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Links
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General info
- Leather - at Baf's Guide.
- Leather - at IFDB.
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Reviews
- Leather - at IF Ratings.
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