Nitfol
From IFWiki
Nitfol | |
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Interpreter | |
Link | |
Developer | |
Format | Z-code |
Systems | Windows, Linux |
Latest version | 0.6 |
Status | Unmaintained |
Multimedia support | |
Notes | Note that this interpreter cannot simply be downloaded and run to play game files. |
Browse the software database | |
Edit this infobox |
Nitfol is a Z-code interpreter and debugger, created in 1999 by Evin Robertson. The name comes from one of the Infocom spells.
Features
- Uses the Glk API for I/O.
- Uses the Quetzal save format.
- Supports versions 1 through 8 of Z-machine, version 6 partially.
- Debugger feature based on the Unix GDB debugger.
- Supports Blorb sound and music.
- Unlimited undo and redo.
- Typo correction.
- Automatic map generation.
Versions
- Windows Nitfol by Evin Robertson, later patched by David Kinder.
- MS-DOS Nitfol by Evin Robertson.
- Mac OS Nitfol compiled by Andrew Plotkin.
- MS-DOS 32-bit Nitfol compiled by L. Ross Raszewski.
- Linux Glk Nitfol compiled by Simon Baldwin (who also released a patch for at least one other version).
- Nitfol Carbon is a Mac OS X version compiled by Matthew Russotto.
Links
- Home Page
- Nitfol directory at IF Archive
- InfLight: Nitfol. InfLight is an overview of Inform debugging by Roger Firth.
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