Scopa
From IFWiki
| Scopa | |
|---|---|
| Author(s) | Aldo Cumani |
| Publisher(s) | n/a |
| Release date(s) | 21-Mar-2011 |
| Authoring system | Inform 6 |
| Platform(s) | Z-code 6 |
| Language(s) | English |
| License(s) | GNU General Public License v2 and GNU Free Documentaion Licence v1.3 |
| Multimedia | |
| Color | yes |
| Graphics | yes |
| Sound/Music | TBD |
| Ratings | |
| Cruelty scale | Cruelty to be determined |
Contents |
How It Begins
This is not interactive fiction, but a graphical implementation of the card game Scopa.
You begin by clicking which card style you want to play with: Milanese, Neapolitan, or Sicilian.
Notable Features
- Almost entirely mouse-driven and graphical displays. Game play is mostly clicking on cards or buttons. Credits and Help are about the only things that are in pure text.
Versions
Release 1
- Scopa (Aldo Cumani; 21-Mar-2011; Z-code 6).
- IFID: ZCODE-1-110321-12FA
IFID links: IFDB,Babel metadata, Babel download.(Note: Babel services at IF Archive are not yet available.) - Download scopa_z6.zip ( ftp, random) from the IF Archive.
- IFID: ZCODE-1-110321-12FA
The zipfile contains:
- scopa_z6 -- A folder containing:
- scopa.z6 -- The story file.
- scopa.blb -- Contains the card graphics for the Neapolitan and Sicilian decks. CAUTION: It is not a Glulx story file.
- COPYING -- A copy of the GNU General Public License version 2.
- fdl.txt -- A copy of the GNU Free Documentation License version 1.3.
- README -- Documentation from the author on how to play, disclaimer, credits and license notes.
- source -- A subfolder containing:
- scopa.inf -- The main source code file.
- milcards.h -- Source code for the Milanese card graphics.
Links
General info
>examine page
The dreadful truth is, this page is incomplete.
TODO: Genres, How It Begins, Notable Features, full version info.
Note: This page was originally auto-generated. Please check for errors.
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