|Authoring system||Inform 6|
|Cruelty scale||Cruelty to be determined|
How It Begins
You are a spy, carrying nothing. You are hiding in the bushes outside the enemy complex to the north. You see the gate, a guard tower inside the gate shining a spotlight in front of the gate, and a small stone within your reach.
Your mission is to break into the complex, steal a CD-ROM containing secrets, then head to the roof where a helicopter waits to take you away from there.
- Some minor guess-the-verb. When in doubt, try "UNLOCK".
Trivia and Comments
- Who you work for and who the enemy is is never explained. It's a rather generic sort of spy mission.
- It's probably best not to ask why you weren't dropped into the complex via the helicopter, or how the helicopter can hover silently and invisibly over the complex without attracting any attention.
- Sneaky Game (Jim Nardecchia; Oct-2006; Z-code 5).