Southern Gothic
From IFWiki
| Southern Gothic | |
|---|---|
| Author(s) | Mordechai Shinefield |
| Publisher(s) | n/a |
| Release date(s) | 17-Jul-2006 |
| Authoring system | Inform 7 |
| Platform(s) | Z-code |
| Language(s) | English |
| License(s) | |
| Multimedia | |
| Color | none |
| Graphics | none |
| Sound/Music | none |
| Ratings | |
| Cruelty scale | Cruelty to be determined |
Contents |
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How It Begins
First, a quote by Anton Chekov: "If you show a gun in the first scene, it better go off by the last."
You are Marianne, a young woman dressed more fancily than normally: white blouse and red skirt, and your blonde hair is tied up in a bun—you look like a southern belle. You are in a parlour room decorated with furnishings from your family, including a piano, couch, rug, table, and oil painting. A window is in the north wall, and the exit is south... to the auditorium.
The parlour room is a stage setting. Perhaps there's something more that needs to be done there before the play can begin?
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Notable Features
- The verb "think" will sometimes make helpful suggestions if you're stuck.
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Versions
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Release 1
- Southern Gothic (Mordechai Shinefield; 17-Jul-2006; Z-code).
- Release 1 / Serial number 060702 / Inform 7 build 3M43 (I6/v6.31 lib 6/10N)
- IFID: 1B436BC0-AD0C-4DE0-BA89-3ED9CF454AC5
Babel:metadata, download.(Babel services at IF Archive are not yet available.) - IntroComp 2006: Winner. (7 games were in the competition.)
- Download introcomp06.zip ( ftp, random) from the IF Archive - all the IntroComp 2006 games.
Note: The story file for this game is Southern Gothic.zblorb.
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Links
- Southern Gothic - at Baf's Guide.
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Reviews
- Southern Gothic - at IFReviews.org.
- see also IntroComp 2006 reviews.
