The Twelve Heads of St. John the Baptist
From IFWiki
The Twelve Heads of St. John the Baptist | |
---|---|
Author(s) | Jake Wildstrom |
Publisher(s) | n/a |
Release date(s) | 26-Aug-2007 |
Authoring system | Inform 7 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Polite |
How It Begins
You are a nameless adventurer who plans to energize the Primary Source with the head of St. John the Baptist, a powerful spiritual object, and thus unleash enough creativity for the new SpeedIF. Unfortunately, the heretics of the Quebecois Iconoclast Society stole not only your head of the Baptist, but eleven others from all over the globe.
That's why you've broken into their secret storehouse and are now carrying twelve different heads of St. John the Baptist. Your task is to discover which head is truly the saint's and take it back to the Source.
Notable Features
- Randomized solution.
- One location uses non-standard directions (xyzzy and widdershins) instead of the usual compass directions.
Trivia and Comments
- The game's subtitle (Christian Text Adventure #2) is a reference to the 1986 game Christian Text Adventure #1.
Versions
Release 1
- The Twelve Heads of St. John the Baptist a.k.a. Christian Text Adventure #2 (Jake Wildstrom; 26-Aug-2007; Z-code 5).
- Release 1 / Serial number 070826 / Inform 7 build 4W37 (I6/v6.31 lib 6/11N)
- IFID: 848769FC-5370-11DC-9506-00142A4949F0
IFID links: IFDB - Speed-IF Introcomp entry.
- Download SpeedIF_Introcomp.zip from the IF Archive. Story file: baptist.zblorb
Links
- The Twelve Heads of St. John the Baptist (archived) - at Baf's Guide.
- The Twelve Heads of St. John the Baptist - at IFDB.