What Happens in Vagueness
From IFWiki
What Happens in Vagueness | |
---|---|
Author(s) | Tom Blawgus, Sam Kabo Ashwell, Justin Larue, Marius Müller, Carl Muckenhoupt, Michael Martin, N. B. Horvath, Jacqueline A. Lott, Brian Rapp, and Mark Musante |
Publisher(s) | n/a |
Release date(s) | 26-Aug-2008 |
Authoring system | Inform 7 |
Platform(s) | Z-code |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
Notable Features
Versions
Release 1
- What Happens in Vagueness (The IF Whispers Team 4: Tom Blawgus, Sam Kabo Ashwell, Justin Larue, Marius Müller, Carl Muckenhoupt, Michael Martin, N. B. Horvath, Jacqueline A. Lott, Brian Rapp, and Mark Musante); 26-Aug-2008; Z-code).
- Release 1 / Serial number 080825 / Inform 7 build 5T18 (I6/v6.31 lib 6/12N)
- IFID: 6F2E5764-A1CE-43C7-AF5E-76DC9A32E183
IFID links: IFDB - Written for IF Whispers 4.
- Download vagueness.zblorb from the game's homepage.
- Download vagueness.zblorb from the IF Archive.
- Or play it online (dead link 🔍) (ZPlet).
Links
General info
Spoilers
>examine page
The dreadful truth is, this page is incomplete.
Genres, How It Begins, Notable Features, full version info.
Note: This page was originally auto-generated. Please check for errors.
Please refer to the IFWiki game page style guide when making changes.