Difference between revisions of "Enter the Dark"

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(Notable Features)
(this is a more accurate description of the opening)
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==How It Begins==
 
==How It Begins==
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You start the game in Potters Cemetery.  Nearby on the ground are a bone and a tooth.  The cemetery gates are locked; you must find another way out.
Your sister has been murdered and the last thing you remember before waking up in the cemetery, is being in your house. Now you are locked in a strange place and you have to find your way out.
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==Notable Features==
 
==Notable Features==

Revision as of 05:17, 30 September 2007

Genrewanted
Genre
wanted
Green IF comp ribbon.png
IF Comp 2006
37th of 43
Enter the Dark
Author(s) Peter R. Shushmaruk
Publisher(s) n/a
Release date(s) 30-Sep-2006
Authoring system Alan 3
Platform(s) Alan 3
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruelty to be determined

How It Begins

You start the game in Potters Cemetery. Nearby on the ground are a bone and a tooth. The cemetery gates are locked; you must find another way out.

Notable Features

This game is designed with character interaction at its foundation. There is a lot of classical interactive fiction play but to solve to story you need to interact with characters. There are a few interesting enemies in the game. A wandering dead, a dead nurse, and the great Dr. Marcus. Quick witted combat puzzles and interesting rooms with different locked doors adds a unique flavor to interactive fiction.

Versions

Competition version

Links

Reviews

Spoilers