From IFWiki
Revision as of 22:40, 13 September 2005 by Ravenswolf (Talk | contribs) (Added to Category:Glossary)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

A player is said to be stuck when he or she cannot think of a solution to a puzzle, or in a piece of puzzleless interactive fiction, he or she cannot think of anything interesting to do that will progress the story.

This is not the same as being in a deadlock, when there is no solution. If you're stuck, there is a solution, but you can't find it - at least not without looking harder.

See also