Difference between revisions of "Text Adventure Literacy Jam"

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[[Image:AdventuronTALPJ.jpg|1280px]]
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The [[Text Adventure Literacy Jam]] is a parser-based text adventure authoring competition that challenges entrants to "Create a TEXT ADVENTURE game suitable for children with no prior experience.".
 
The [[Text Adventure Literacy Jam]] is a parser-based text adventure authoring competition that challenges entrants to "Create a TEXT ADVENTURE game suitable for children with no prior experience.".
  
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This is the sixth "Adventuron" jam, but the first of these jams to accept submissions using '''any authoring system''', providing they adhere to the rules.
 
This is the sixth "Adventuron" jam, but the first of these jams to accept submissions using '''any authoring system''', providing they adhere to the rules.
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Non exhaustive rules include:
 
Non exhaustive rules include:
  
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* Game must use a VERB NOUN parser.
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* Game must report to the player if they use more than 2 complex words (some transitional words (such as 'the' are permitted at author discretion, hard two word rule is recommended).
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* Game must have integrated tutorials teaching standard text adventure concepts such as (getting, dropping, examining, taking inventory, navigation, as well as hand hold at least one verb noun puzzle solution).
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* Game must not use irrational or diagonal directions.
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* Game must be playable by using the keyboard alone but also permits touch/mouse/gamepad or voice inputs as secondary control methods.
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* Game must be suitable for children.
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* Search and examine are synonyms (English language only rule).
  
* a VERB NOUN parser.
 
* report to the player if they use more than 2 complex words (some transitional words (such as 'the' are permitted at author discretion, hard two word rule is recommended).
 
* games must have integrated tutorials.
 
* games must not use irrational or diagonal directions.
 
* games must be playable by using the keyboard alone but also permits touch/mouse/gamepad or voice inputs as secondary control methods.
 
* search and examine are synonyms (English language only rule).
 
* game must be suitable for children.
 
 
* English language (for [[Text Adventure Literacy Jam]]_=).
 
* English language (for [[Text Adventure Literacy Jam]]_=).
 
* Spanish language (for [[Concurso de iniciación a las aventuras de texto]]).
 
* Spanish language (for [[Concurso de iniciación a las aventuras de texto]]).
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* [https://adventuron.io/classroom/ Adventuron Classroom] Online browser editor/authoring tool.
 
* [https://adventuron.io/classroom/ Adventuron Classroom] Online browser editor/authoring tool.
  
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... banner image by Mark Harrison, copyright of Adventuron Software Limited (used with permission here).
  
 
{{DEFAULTSORT:Text Adventure Literacy Jam}}
 
{{DEFAULTSORT:Text Adventure Literacy Jam}}

Latest revision as of 22:48, 20 February 2021

AdventuronTALPJ.jpg

The Text Adventure Literacy Jam is a parser-based text adventure authoring competition that challenges entrants to "Create a TEXT ADVENTURE game suitable for children with no prior experience.".

This jam has a partner jam, "Concurso de iniciación a las aventuras de texto" (rough translation: Text Adventure Initiation Contest), for Spanish language entries, which has a very similar set of rules, but slightly different prize pool, and will have a completely different entries and winners.

This is the sixth "Adventuron" jam, but the first of these jams to accept submissions using any authoring system, providing they adhere to the rules.


Non exhaustive rules include:

  • Game must use a VERB NOUN parser.
  • Game must report to the player if they use more than 2 complex words (some transitional words (such as 'the' are permitted at author discretion, hard two word rule is recommended).
  • Game must have integrated tutorials teaching standard text adventure concepts such as (getting, dropping, examining, taking inventory, navigation, as well as hand hold at least one verb noun puzzle solution).
  • Game must not use irrational or diagonal directions.
  • Game must be playable by using the keyboard alone but also permits touch/mouse/gamepad or voice inputs as secondary control methods.
  • Game must be suitable for children.
  • Search and examine are synonyms (English language only rule).

Organised by Chris Ainsley, author of Adventuron.

The Spanish version of the jam is co-organised by Juanjo Muñoz.

Competition Schedule (Text Adventure Literacy Jam)

  • 10th February 2021 - Competition website opens for intents to enter.
  • 25th February 2021 - Game submissions are accepted.
  • 31st March 2021 - Entry Period closes, judging period starts.
  • 4th May 2021 - Judging Period Ends.

Competition Schedule - Concurso de iniciación a las aventuras de texto (Spanish jam)

  • 17th February 2021 - Competition website opens for intents to enter.
  • 25th February 2021 - Game submissions are accepted.
  • 31st March 2021 - Entry Period closes, judging period starts.
  • 4th May 2021 - Judging Period Ends.

Links


... banner image by Mark Harrison, copyright of Adventuron Software Limited (used with permission here).