The Corn Identity

From IFWiki
Revision as of 21:12, 22 October 2014 by Dswxyz (Talk | contribs) (Text replace - '[[Category:Games in 2005' to '[[Category:Works in 2005')

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
The Corn Identity
Small cornID.jpg
Author(s) the 1st IF Whispers Team: Carl Muckenhoupt, Serhei Makarov, Tama Wise, J. Robinson Wheeler, Alexandre Owen Muñiz, Admiral Jota, Andrew Schepler, Jacqueline A. Lott, Sam Kabo Ashwell, Dan Shiovitz, John Cater, Duchess, Mark Musante
Publisher(s) n/a
Release date(s) 05-Sep-2005
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Color effects none
Graphics none
Sound/Music none
Cruelty scale Cruelty to be determined

How It Begins

You could be anyone, carrying nothing. You wake up groggy on a thick stone slab inside a steel cube with no obvious exits. The only obvious furnishings are a black floor lamp (cordless and turned on) and a long lever mounted on one wall.

You don't recognize this at all. What happened to you? And how will you get out?


Release 1


General info



>examine page
The dreadful truth is, this page is incomplete.

This article is a game stub. You can help IFWiki by expanding it.
Genres, How It Begins, Notable Features, full version info
Please refer to the IFWiki game page style guide when making changes.