Cloak of Darkness

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Building
Building
Cloak of Darkness
Author(s) Roger Firth
Publisher(s) n/a
Release date(s)
Authoring system ADRIFT 3.8, plus several others
Platform(s) ADRIFT 3.8, plus several others
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruel

How It Begins

Our heroic adventurer finds themselves in the foyer of an elegant opera house.

Notable Features

This adventure is a tiny adventure designed to be easy to port to a given Authoring system. It is, if you will, the interactive fiction equivalent of "Hello, world!".

Versions

There are many ports for this game, which is rather the point of it. This list is currently incomplete.

Original

The "Cloak of Darkness" specification

There are just three rooms and three objects.

  • The Foyer of the Opera House is where the game begins. This empty room has doors to the south and west, also an unusable exit to the north. There is nobody else around.
  • The Bar lies south of the Foyer, and is initially unlit. Trying to do anything other than return northwards results in a warning message about disturbing things in the dark.
  • On the wall of the Cloakroom, to the west of the Foyer, is fixed a small brass hook.
  • Taking an inventory of possessions reveals that the player is wearing a black velvet cloak which, upon examination, is found to be light-absorbent. The player can drop the cloak on the floor of the Cloakroom or, better, put it on the hook.
  • Returning to the Bar without the cloak reveals that the room is now lit. A message is scratched in the sawdust on the floor.
  • The message reads either "You have won" or "You have lost", depending on how much it was disturbed by the player while the room was dark.
  • The act of reading the message ends the game.
  • And that's all there is to it...


ADRIFT port

AAS Parody

See Cloak of Ultimate Darkness (Iain Merrick as "Roddy Ramieson"; 2003; AAS).

ALAN

An Interactive Environment Engine (Aiee!)

See also: An Interactive Environment Engine

Balladeer

Balladeer is an open source IF system in Python, SpeechMark, HTML5 and CSS3. The "examples" folder contains an implementation of Cloak of Darkness.

ChoiceScript

Dialog

Gamefic

Gamefic is an open source IF system entirely in the Ruby programming language. The "examples" folder contains an implementation of Cloak of Darkness.

Gruescript

  • Cloak of Darkness (porter: Robin Johnson), included under "Examples" in the online editor

Hugo

ifSpace

  • Cloak of Darkness (porter: Zac Marino)

Inform 6

Inform 7

Ink

Moiki

PunyInform

Quest 3

Quest 5

QuestJS

Scratch

TADS

Twine

Curiosities

In addition to ports of Cloak of Darkness for most significant authoring systems, there are some curiosities available for obscure or obsolete authoring systems as well as programming languages not designed to run interactive fiction

AWK

AWK is a programming language included with almost all implementations of UNIX and Linux, as well as available in several forms for Windows. It is designed to process and extract data from text files.

Scott Adams

The Scott Adams system is a simple two-word parser system from the late 1970s for computers with as little as 16 kilobytes of memory. The system is less flexible and more difficult to program in than newer systems, but is extremely lightweight.

Links

General info

Spoilers

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