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"Deadlocks are usually considered as game-level bugs"? No, I think it is OK, and recommended. There can be ways to make a puzzle with no solution, or even put some puzzles in the game which are designed to never have any solution; those puzzles are not needed to complete the game, although it might seem so (until you manage to actually complete the game)! --Zzo38 03:00, 7 May 2013 (UTC)