Difference between revisions of "Andrew Plotkin"

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* [http://indiegames.com/2012/07/interview_andrew_plotkin_on_in.html Interview: Andrew Plotkin on Interactive Fiction] - July 6, 2012.
 
* [http://indiegames.com/2012/07/interview_andrew_plotkin_on_in.html Interview: Andrew Plotkin on Interactive Fiction] - July 6, 2012.
 
* [http://www.rockpapershotgun.com/2012/07/16/absent-heroes-choose-your-own-interview-ii/ Absent Heroes: Choose Your Own Interview II] - with interviews of [[Adam Cadre]], [[Emily Short]], and Andrew Plotkin. July 16, 2012.
 
* [http://www.rockpapershotgun.com/2012/07/16/absent-heroes-choose-your-own-interview-ii/ Absent Heroes: Choose Your Own Interview II] - with interviews of [[Adam Cadre]], [[Emily Short]], and Andrew Plotkin. July 16, 2012.
* [http://justadventure.com/article/223/interviews-andrew-plotkin,-the-wizard-of-if-part-1-of-2 Andrew Plotkin, the Wizard of IF]. Interviewed by Greg Collins for Just Adventure, August 9, 2012.
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* [http://justadventure.com/index.php?option=com_content&view=article&id=705 Andrew Plotkin, the Wizard of IF]. Interviewed by Greg Collins for Just Adventure, August 16, 2012.
 
* [http://gamasutra.com/view/news/186263/Shade_and_the_future_of_interactive_fiction_on_the_App_Store.php Shade, and the future of interactive fiction on the App Store] - February 12, 2013.
 
* [http://gamasutra.com/view/news/186263/Shade_and_the_future_of_interactive_fiction_on_the_App_Store.php Shade, and the future of interactive fiction on the App Store] - February 12, 2013.
 
* [http://www.gamasutra.com/view/feature/188458/roundtable_the_interactive_.php Roundtable: The Interactive Fiction Renaissance]. Interviewed by Leigh Alexander for Game Developer/Gamasutra, March 2013.
 
* [http://www.gamasutra.com/view/feature/188458/roundtable_the_interactive_.php Roundtable: The Interactive Fiction Renaissance]. Interviewed by Leigh Alexander for Game Developer/Gamasutra, March 2013.

Revision as of 04:30, 8 June 2016

Andrew Plotkin, 2007. From GET LAMP.

Andrew Plotkin is one of the most renowned authors in the IF community. Andrew's nickname on ifMUD (and elsewhere) is Zarf. Occasionally, he is also erkyrath.

Author Credits

Porting Credits

Tech Credits

  • Wrote the proposals for Glk, Glulx, Blorb, and Floo.
  • Wrote compilers for Glulx Inform.
  • Wrote the MaxZip, XZip, MaxTADS, MacGlulxe, Quixe, and Lectrote interpreters.
  • Sensory Jam (2000; Glulx). Intended as a demo for Glulx.
  • Gave theoretical guidance and advice for Inform 7.
  • Wrote Transmatte, a Python utility that combines variations on an IF transcript into a single CYOA-like HTML page, so that an excerpt from a game can be presented along with a few relevant branching options.

Review and Article Credits

Reviews

Articles

Organizational Credits

Testing Credits

Game Appearances

As an NPC:

Other Credits

Links

Interviews