Category:Game mechanics

From IFWiki
Revision as of 23:08, 12 August 2005 by Dswxyz (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Roughly, this category is about the design elements of a game. That is, things like the puzzles, story, NPCs, conversation trees, game geography, and so on.


This category has the following 3 subcategories, out of 3 total.