Difference between revisions of "Free action"

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A [[command]] that takes up no time in the game world, but is not a [[Meta-command]]. A candidate might be the command <tt>think about &lt;topic&gt;</tt>, assuming the [[PC]] is simply recalling known information.
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An [[action]] that takes up no [[time]] in the game [[world]] (as distinct from a [[meta-command]], which takes up no time but is not an action). A candidate might be the command <tt>think about &lt;topic&gt;</tt>, assuming the [[PC]] is simply recalling known information. Typically, they are used sparsely and have little effect on game-states.
  
For a discussion of this issue on the [http://groups.google.com/group/rec.arts.int-fiction rec.arts.int-fiction] newsgroup, see the thread
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For a discussion on this issue on the [http://groups.google.com/group/rec.arts.int-fiction rec.arts.int-fiction] newsgroup, see the thread
 
[http://groups.google.com/group/rec.arts.int-fiction/browse_frm/thread/2e49e6d77822ce0a What is a meta-command ?]
 
[http://groups.google.com/group/rec.arts.int-fiction/browse_frm/thread/2e49e6d77822ce0a What is a meta-command ?]
  
 
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[[Category:Glossary]] [[Category:Commands| Free action]]
 
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[[Category:Glossary]]
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Latest revision as of 09:20, 17 June 2006

An action that takes up no time in the game world (as distinct from a meta-command, which takes up no time but is not an action). A candidate might be the command think about <topic>, assuming the PC is simply recalling known information. Typically, they are used sparsely and have little effect on game-states.

For a discussion on this issue on the rec.arts.int-fiction newsgroup, see the thread What is a meta-command ?