Difference between revisions of "IFCollab"

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m (Current Collaborators: Minor reformat of Ramona's entry)
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== Current Collaborators ==
 
== Current Collaborators ==
  
*"[[Ramona White]]"
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* '''[[Ramona White]]''' -- Added: '''28 Oct 2005''' -- Updated: N/A
*"Email:" "randmengl [AT] gmail .com"
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* ''Email:'' '''randmengl [AT] gmail .com'''
*"Can work on:" Authoring, Betatesting
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* ''Can work on:'' Authoring, Betatesting
*"Ideas:" Some
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* ''Ideas:'' Some
*"Programming Systems Preferred:" I have only done a little game programming and that was in Inform.
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* ''Programming Systems Preferred:'' I have only done a little game programming and that was in Inform.
*"Spoken Language:" English.  I can understand some French and German though as I've studied these languages.
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* ''Spoken Language:'' English.  I can understand some French and German though as I've studied these languages.
*"Misc:" I have a lot of writing experience- some local and national publication-, proofreading experience, and betatesting experience.  I enjoy games where you explore a building or area solving puzzles as you go.  Some of my favorite games are Adventure, Building, and Son Of A....
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* ''Misc:'' I have a lot of writing experience- some local and national publication-, proofreading experience, and betatesting experience.  I enjoy games where you explore a building or area solving puzzles as you go.  Some of my favorite games are Adventure, Building, and Son Of A...
  
  

Revision as of 12:14, 28 October 2005

IF Collaborators List

Nicholas Daley of New Zealand is the list's founder and original maintainer. The list was then taken over by Jay Goemmer for several years, and is now maintained by Mike Snyder on the IF-Wiki.

This is a list of people who are willing to work with others to create Interactive Fiction. The most recently added or updated entries are listed in order by date.


Here, you can:

  • Contact someone from the list, to collaborate on an IF project.
  • Add, update, or remove your name and info by emailing Mike Snyder.
  • Add, update, or remove your name and info by editing this page.


Note: 10/27/05 -- The list is up to date now, but it doesn't seem to be very popular. Is there much interest in collaborating with others on IF projects? Can the list be presented in a better way? Maybe a chart, or more detailed info for each collaborator? Maybe references, showing each participant's prior work? Ideas? Email me.

Note: 6/29/05 -- Please keep your info updated, either by editing this page, or by sending email to me so I can do it. Updated info should be moved back to the top, so that active collaborators are easier to identify. As information becomes stale, it should be moved down into the Dormant Collaborators section -- and eventually removed.


Current Collaborators

  • Ramona White -- Added: 28 Oct 2005 -- Updated: N/A
  • Email: randmengl [AT] gmail .com
  • Can work on: Authoring, Betatesting
  • Ideas: Some
  • Programming Systems Preferred: I have only done a little game programming and that was in Inform.
  • Spoken Language: English. I can understand some French and German though as I've studied these languages.
  • Misc: I have a lot of writing experience- some local and national publication-, proofreading experience, and betatesting experience. I enjoy games where you explore a building or area solving puzzles as you go. Some of my favorite games are Adventure, Building, and Son Of A...


  • Nima -- Added: 27 Oct 2005 -- Updated: N/A
  • Email: nimaranjbar [AT] gmail .com
  • Can work on: Programming
  • Ideas: Yes
  • Programming Systems Preferred: GLPro.
  • Spoken Language: English
  • Home Page URL: N/A
  • Misc: I am a classic old-fashioned programmer/analyst (multimedia solutions). And when I say old fashioned, I dont mean I use these new (kids) authoring tools (director, flash, etc.) but the old and nice programming/scripting based tools (grasp,glpro). I need a fiction writer to help me develop a graphical interactive fiction. Eventually I want to develop an easy to use Interactive Fiction IDE. Drop me a line and lets start!


  • Ben Kalman -- Added: 14 Dec 2002 -- Updated: 09 Aug 2005
  • Email: kergillian [AT] hotmail .com
  • Can work on: Programming, Authoring, Betatesting
  • Ideas: Yes
  • Programming Systems Preferred: Inform
  • Home Page URL: N/A
  • Misc: I'm mainly looking for someone to help write/program a game I'm working on. I'm also willing to collaborate on other people's works/designs, or beta-test any game in Inform or TADS.


  • Gil Williamson -- Added: 12 Dec 2002 -- Updated: 14 Jul 2005
  • Email: gil [AT] amazonsystems .co .uk
  • Can work on: Programming, Authoring
  • Programming Systems Preferred: I now have a game engine capable of delivering Myst-like adventures over the Internet, using HTML, Javascript and Java. See the 3-scene, no-end prototype at http://www.nascr.net/~fff/bridge/page11.htm
  • Home Page URL: http://www.amazonsystems.co.uk/
  • Misc: I am a fan and author of text adventures from 'way back. I'm buzzing with ideas, looking to develop this Myst-ish "multimedia" approach, but I've run out of steam on the adventure - it's so much work for one - and I need to exchange help and inspiration from artists, musicians and authors with time to spare. I started the work in 2001, but it has lain fallow since 2003 from lack of someone to bounce it off.


  • Douglas Harter -- Added: 17 Dec 2002 -- Updated: 09 July 2005
  • Email: djharter [AT] aol .com
  • Can work on: Programming
  • Programming Systems Preferred: AGT, TADS, Hugo, Quill/PAW
  • Spoken Language: English
  • Home Page URL: http://www.winpaw.com
  • Misc: It's been a while since I worked in anything other than Quill/Paw, but I can get back into it. Need authoring help in a game based on sci-fi author Philip Jose Farmer's "World of the Tiers" series.


  • Dave Bernazzani -- Added: 07 July 2005 -- Updated: N/A
  • Email: daveber [AT] gis .net
  • Can work on: Programming, Authoring
  • Ideas: Yes
  • Programming Systems Preferred: Inform, TADS3
  • Spoken Language: English
  • Home Page URL: http://www.gis.net/~daveber/minform/c32.htm
  • Misc: I'm the author of 3 IF games to date - Identity (15th place IF Comp 2004), Moonglow and Catseye. I developed a miniaturized INFORM library (called mInform) and in late 2004 ran the Commodore 32 contest which challenged authors to create the best game possible using only 32K of code space. I'm looking for someone to help write a game for the 2006 IF competition. More specifically, I've got a game in mind (a western "ghost town" theme) and all I have so far is an introduction, a half-dozen puzzles and a map sketched on the back of an envelope. I'd prefer to see this game come to fruition but I'm fine with taking things in a different direction. My strength is in coding, not in writing and I could really use a hand with the prose and as well as crafting a believable game world (including fleshing out NPCs). I would prefer to work with someone that has Inform coding experience though a partner having good idea/writing skills is more important.


  • Walter Sandsquish -- Added: 23 June 2002 -- Updated: 4 July 2005
  • Email: sandsquish [AT] yahoo .com
  • Can work on: Programming, Authoring
  • Programming Systems Preferred: ALAN, Hugo
  • Home Page URL: http://www.geocities.com/sandsquish/
  • Misc: I'm looking for a partner to brainstorm, design, write and program with. I'm fine with any genre except sword and sorcery.


  • Tommy Herbert -- Added: 11 Aug 2004 -- Updated: 4 July 2005
  • Email: cavebloke [AT] excite .com
  • Can work on: Programming, Authoring, Betatesting
  • Ideas: Yes
  • Programming Systems Preferred: I can program in Inform. Obviously the language doesn't matter if you're the coder.
  • Spoken Language: English
  • Home Page URL: N/A
  • Misc: I wouldn't mind help completing Auden's Eden (runner-up, IntroComp 2004), or I have a couple of other ideas floating about, or I'm willing to work on your idea if it's good. I'd like to split both authoring and programming. I wouldn't enjoy just being the code-monkey for somebody else's text, but I'm perfectly willing to be the prose-monkey for somebody else's idea/design. I like strong plots or interesting places and tend to shy away from puzzle-fests. My favourite games are Galatea, Photopia and Spider and Web - like everybody else.


  • John Menichelli -- Added: 8 Aug 2002 -- Updated: 30 Jun 2005
  • Email: menichel [AT] cox .net
  • Can work on: Programming, Authoring, Betatesting
  • Ideas: Yes
  • Programming Systems Preferred: Inform
  • Home Page URL: N/A
  • Misc: I've beta-tested "Not Just An Ordinary Ballerina"; ported "Zork I" to Hugo; wrote "Not Just a Game," "Reverzi" (reversi/othello), and "ZTrek" for the Z-machine.

Dormant Collaborators

  • Sylvain Veillette -- Added: 11 Mar 2003 -- Updated: N/A
  • Email: sylvain [AT] veillette .name
  • Can work on: Programming, Betatesting
  • Other: Puzzle design, French translation, proofreading French and English
  • Programming Systems Preferred: ALAN, Visual Basic
  • Spoken Language: French
  • Other Language: English
  • Home Page URL: N/A
  • Misc: Would also like to program multimedia adventure. Logic oriented mindset so no problem with programming. Not much prose or plot development so looking for author for equal share of fun and profits. ;-)


  • Zachary Hutchinson -- Added: 13 Jan 2003 -- Updated: N/A
  • Email: menschenfresser [AT] rcn .com
  • Can work on: Programming, Authoring
  • Programming Systems Preferred: TADS
  • Spoken Language: English
  • Home Page URL: N/A
  • Misc: Competent TADS programmer (key word is competent, not fast). Long time writer. I have ideas for several projects, and have started work on two. But I am looking for someone who'll bring their own ideas to the table. Collaboration on all levels (i.e. programming & authoring) wanted. Willing to work on initial idea which isn't my own.


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