Difference between revisions of "Inventory"

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(+ disambig line re game of same name; + Commands)
 
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The [[player]]'s inventory consists of the [[object]]s in the [[player-character]]'s possession at any given point in the game. Sometimes the game contrives to limit the [[player]]'s inventory to prevent the player from carrying more than a certain number of objects.
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''This article is about the player-character's possessions and the command. For the game by Christopher Armstrong, see [[Inventory (game)]].''
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"Inventory" is also a [[command]] that (in most games) lists the objects in the player's possession; shorthand for ''take inventory'', it is conventionally abbreviated to I.
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The [[player]]'s inventory consists of the [[object]]s in the [[player-character]]'s possession at any given point in the game.  Sometimes the game contrives to limit the [[player]]'s inventory to prevent the player from carrying more than a certain number of objects.
  
[ES]
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"Inventory" is also a [[command]] that (in most games) lists the objects in the player's possession; shorthand for ''take inventory'', it is conventionally abbreviated to I. <!-- [ES] -->
  
 
See also [[inventory management puzzle]].
 
See also [[inventory management puzzle]].
  
[[Category:Glossary]]
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[[Category:Glossary]] [[Category:Commands]]

Latest revision as of 04:14, 30 June 2008

This article is about the player-character's possessions and the command. For the game by Christopher Armstrong, see Inventory (game).


The player's inventory consists of the objects in the player-character's possession at any given point in the game. Sometimes the game contrives to limit the player's inventory to prevent the player from carrying more than a certain number of objects.

"Inventory" is also a command that (in most games) lists the objects in the player's possession; shorthand for take inventory, it is conventionally abbreviated to I.

See also inventory management puzzle.