Difference between revisions of "Limerick Heist"

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(+ 8th place)
m (tweak comp placement formatting for consistency with previous years)
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** Beta testing by [[Viv Dunstan]], [[Mike Carletta]], Liz Dykes, [[Ryan Tan]], [[Dawn Sueoka]], Freedom To Be, Amanda Ray, and Ant.
 
** Beta testing by [[Viv Dunstan]], [[Mike Carletta]], Liz Dykes, [[Ryan Tan]], [[Dawn Sueoka]], Freedom To Be, Amanda Ray, and Ant.
 
** {{babel|ifid=9372A64A-609B-4258-9211-98FCFF17A646|cover=yes}}
 
** {{babel|ifid=9372A64A-609B-4258-9211-98FCFF17A646|cover=yes}}
** [[25th Annual Interactive Fiction Competition|IF Comp 2019]]: 8th place.
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** [[25th Annual Interactive Fiction Competition|IF Comp 2019]]: 8th place of 82 entries.
 
** {{download wanted}}
 
** {{download wanted}}
  

Revision as of 13:45, 24 November 2019

Espionage
Espionage
CYOA
CYOA
Green IF comp ribbon.png
IF Comp 2019
8th of 82
Limerick Heist
Limerick Heist small cover.png
{{{image2}}}
Author(s) Pace Smith
Publisher(s) {{{publisher}}}
Release date(s) 01-Oct-2019
Authoring system Twine
Platform(s) Web browser
Language(s) English
License(s) {{{license}}}
Multimedia
Color effects {{{color}}}
Graphics {{{graphics}}}
Sound/Music {{{sound}}}
Ratings
Cruelty scale Cruel


How It Begins

The game opens with the mastermind explaining the plan for the heist:

A warehouse. A bare room downstairs.
A chalkboard. Four hard wooden chairs.
One mastermind: you,
addressing your crew:
four misfits who want what's not theirs.

Then, the game truly begins by flashing back to one week earlier, where the player must recruit the four crew members.

Notable Features

  • Wordplay. All the text in the game, including the options menu and credits, is in limerick form.
  • Characters are color-coded. The name of each character and the dialogue of that character appears in a color specific to that character.

Versions

Competition Version

Links

General info

Reviews

Streams