Difference between revisions of "Score"

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(1) An integer of points out of a maximum score which represents how far the [[player]] has progressed through the game. For example, "189 out of 200 points" would indicate the player is quite close to completion. It is often possible to complete a game without the full number of points, sometimes irritatingly just one short (see [[last lousy point]]). Some modern IF games do not have a score system.
 
(1) An integer of points out of a maximum score which represents how far the [[player]] has progressed through the game. For example, "189 out of 200 points" would indicate the player is quite close to completion. It is often possible to complete a game without the full number of points, sometimes irritatingly just one short (see [[last lousy point]]). Some modern IF games do not have a score system.
  
(2) The [[command]] to see the player's current score. Some systems such as [[Inform]] allow a "full score" system which displays a breakdown of each point-gaining action, and even a [[rank]] based on their progress (e.g. "You have scored 3 out of 100 points, giving you the rank of Novice" or "You have scored 212 out of 250 points, giving you the rank of Expert.")
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(2) The [[command]] (usually a [[metacommand]]) to see the player's current score. Some systems such as [[Inform]] allow a "full score" system which displays a breakdown of each point-gaining action, and even a [[rank]] based on their progress (e.g. "You have scored 3 out of 100 points, giving you the rank of Novice" or "You have scored 212 out of 250 points, giving you the rank of Expert.")
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==Variations==
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* In [[Textfire Golf]] ([[Adam Cadre]]; 2001; [[Z-code]]) the player's score is a golf scorecard; the score is thus a real part of the [[game world]], and has effects on [[NPC]] behaviour. A high score may not necessarily be reflected in a better [[ending]].
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* [[Zero Sum Game]] ([[Cody Sandifer]]; 1997; [[TADS 2]]) and [[Janitor]] ([[Peter Seebach]] and [[Kevin Lynn]]; 2002; [[Z-code]]) start with a maximum score, and require the player to 'reset' it to zero.
  
 
==Links==
 
==Links==
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* [http://www.ifwiki.org/index.php/Past_raif_topics%3A_Game_Mechanics%3A_part_1#Scoring Discussions about scoring] on the rec.arts.int-fiction newsgroup.
 
* [http://www.ifwiki.org/index.php/Past_raif_topics%3A_Game_Mechanics%3A_part_1#Scoring Discussions about scoring] on the rec.arts.int-fiction newsgroup.
  
[[Category:Glossary]] [[Category:Commands]]
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[[Category:Glossary]][[Category:Tropes]] [[Category:Commands]]

Revision as of 07:42, 25 August 2007

(1) An integer of points out of a maximum score which represents how far the player has progressed through the game. For example, "189 out of 200 points" would indicate the player is quite close to completion. It is often possible to complete a game without the full number of points, sometimes irritatingly just one short (see last lousy point). Some modern IF games do not have a score system.

(2) The command (usually a metacommand) to see the player's current score. Some systems such as Inform allow a "full score" system which displays a breakdown of each point-gaining action, and even a rank based on their progress (e.g. "You have scored 3 out of 100 points, giving you the rank of Novice" or "You have scored 212 out of 250 points, giving you the rank of Expert.")

Variations

Links