Difference between revisions of "Statistics"

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(Analysis of player trends: + Blue Lacuna analysis)
(Analysis of player trends: + Starborn statistics follow-up)
 
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=Statistics=
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==Analysis of author trends==
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* [http://emshort.wordpress.com/2011/01/03/scraping-ifdb/ Scraping IFDB]. [[Emily Short]] tests various assumptions about IF trends. January 3, 2011.
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* [http://emshort.wordpress.com/2011/01/03/more-ifdb-data/ More IFDB data]. [[Emily Short]], January 3, 2011.
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* [http://emshort.wordpress.com/2011/01/05/take-that-mazes/ Take that, Mazes]. [[Emily Short]] charts [[maze]] percentages by year. January 5, 2011.
  
 
==Analysis of player trends==
 
==Analysis of player trends==
 
''(Sorted by article author.)''
 
''(Sorted by article author.)''
* [http://nitku.net/blog/2011/01/starborn-play-statistics/ Starborn: play statistics]. Analysis of playing ''[[Starborn]]'' ([[Juhana Leinonen]]).
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* [http://nitku.net/blog/2011/01/starborn-play-statistics/ Starborn: play statistics] and [http://nitku.net/blog/2011/05/starborn-statistics-follow-up/ Starborn statistics follow-up]. Analysis of playing ''[[Starborn]]'' ([[Juhana Leinonen]]).
 
* [http://www.illuminatedlantern.com/if/blog/breaking_boundaries_in_gaming.html#more Breaking Boundaries in Gaming Demographics]. Statistics that show that the average customer of ''[[1893: A World's Fair Mystery]]'' ([[Peter Nepstad]]) is approximately 50 years old, plus some conclusions about marketing.
 
* [http://www.illuminatedlantern.com/if/blog/breaking_boundaries_in_gaming.html#more Breaking Boundaries in Gaming Demographics]. Statistics that show that the average customer of ''[[1893: A World's Fair Mystery]]'' ([[Peter Nepstad]]) is approximately 50 years old, plus some conclusions about marketing.
 
* [http://www.illuminatedlantern.com/if/blog/customer_satisfaction_survey_r.html#more Customer Satisfaction Survey Results, Part Two]. An analysis of what people liked and disliked about ''[[1893: A World's Fair Mystery]]''.
 
* [http://www.illuminatedlantern.com/if/blog/customer_satisfaction_survey_r.html#more Customer Satisfaction Survey Results, Part Two]. An analysis of what people liked and disliked about ''[[1893: A World's Fair Mystery]]''.
 
* [http://www.aaronareed.net/wttc/transcripts.html Whom The Playing Changed: An Analysis of 72 Player Transcripts]. Analysis of playing ''[[Whom the Telling Changed]]'' ([[Aaron A. Reed]]).
 
* [http://www.aaronareed.net/wttc/transcripts.html Whom The Playing Changed: An Analysis of 72 Player Transcripts]. Analysis of playing ''[[Whom the Telling Changed]]'' ([[Aaron A. Reed]]).
 
* [http://aaronareed.net/2010/bl-indiecade/lacuna-transcripts.html Whom the Telling of the Playing Changed: Another Analysis]. Analysis of playing ''[[Blue Lacuna]]'' ([[Aaron A. Reed]]).
 
* [http://aaronareed.net/2010/bl-indiecade/lacuna-transcripts.html Whom the Telling of the Playing Changed: Another Analysis]. Analysis of playing ''[[Blue Lacuna]]'' ([[Aaron A. Reed]]).
* [http://emshort.wordpress.com/2011/01/03/scraping-ifdb/ Scraping IFDB]. [[Emily Short]] tests various assumptions about IF trends. January 3, 2011.
 
* [http://emshort.wordpress.com/2011/01/03/more-ifdb-data/ More IFDB data]. [[Emily Short]], January 3, 2011.
 
* [http://emshort.wordpress.com/2011/01/05/take-that-mazes/ Take that, Mazes]. [[Emily Short]] charts [[maze]] percentages by year. January 5, 2011.
 
  
 
==Analysis of competition trends==
 
==Analysis of competition trends==

Latest revision as of 22:20, 6 May 2011

Analysis of author trends

Analysis of player trends

(Sorted by article author.)

Analysis of competition trends

RPG statistics

This is a different sense of "statistics" than above; this section discusses usage of stats like "strength", "wisdom", "dexterity", "hit points", etc. in RPG themed works of IF.