User:Mulehollandaise/Interpreters TODO

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Following this thread, this is an attempt to list some of the work that needs to be done on some interpreters. This encompasses bugs, features, and even ideas for new projects.


- Need an official maintainer

  • Skills : C, time

- Transfer the repository from Google Code (closed) to Github

  • Skills: version control, emailing Ben Cressey

- Report bugs

  • Skills : none?

- Fix bugs on the list of issues

  • Skills : C

- Fix bugs in Glulxe: "Fix the scrolling delays that have been reported?" (from zarf's list)

- Wade: people have hacked Gargoyle just to get a popular game to run (eg Counterfeit Monkey)

- Wade: sound on Mac (are we talking about the Glulx terp?) have bugs, not longer up to date, out of date with glk

- Emily B.: support TADS games with version > 3.1, + webui support

- Support ADRFIT 5 games?

- Add "Preferences" UI

- I think the Linux version of the frotz in Gargoyle has a bug where some one-letter commands are not recognized, but I could be wrong (todo: test and see)



- See the buglist on Github: allow CSS stylesheets to be passed in URLs, implement timed effects, autosave system, etc.

  • Skills : JavaScript, Z-Machine knowledge

- Is the buglist on GoogleCode still relevant?


- Detailed instructions on how to use this

  • Skills: C64 and multi-function cartridges (like 1541 Ultimate)

- Accents are not displayed yet

  • Skills: being awesome at C64 programming

- perf improvements? (Inform 7 games are way too slow)

  • I doubt it's possible since the author seems pretty awesome at C64 stuff
  • Skills: being awesome at C64 programming


Look at Zarf's list and help him!

- Glk 2.0 (integrate HTML and CSS) + change interpreters to fit the spec (see the post) - CocoaGlk: fix bugs, and especially figure out why Mac Zoom crashes - WinGlk: add integrated scrollback - "Integrate the graphics/sound GlkOte work" (from Zarf's list, but I don't know what it means)

- Are there still issues with sound ? Is Doe's list of bugs/incompatibilities still pertinent ?

  • Skills: don't know


- Implement sounds

  • Skills : JavaScript, Glulx knowledge

- Detailed instructions / documentation? (kind of like that

  • Skills : fiddling with zarf's tools until you get it right, clear writing


- Graphics and sound for iOSGlk - "Merge data-import/export from iOSGlulxe to iOSFizmo" (from Zarf's list, don't know what that means)

- equivalent of iOSFizmo and iOSGlulxe for Android ?

  • Skills : Android/Java, Z-machine

Releasing games

- Write a tutorial on how to release a standalone-app of your interactive fiction (Inform, in particular)

  • Some people use NSIS to create bundle; others say "rename WinFrotz.exe or Gargoyle.exe so it has the name of your game and it'll start it automagically"
  • Skills: writing a clear tutorial for multiple platforms and formats

- How do you do it on mobile?

  • iOS: is there a good tutorial for iOSfizmo?
  • Android: is there *any* way to do it?


- Mobile interpreters? (on Android, iPhone, etc)

  • Skills: unknown yet

- A Choosatron-style interpreter (that prints the output on 'receipt'-sized thermal paper) would be amazing

  • Maybe we can use a Rasberry Pi for that (frotz is available on it + some people (see ) interface raspPi (and its touch screen) and thermal printers
  • Skills: Arduino, code, etc.