No Room
From IFWiki
No Room | |
---|---|
Author(s) | Ben Heaton |
Publisher(s) | n/a |
Release date(s) | 2003 |
Authoring system | Inform 6 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
You are nowhere, and it is dark. You are carrying a broken flashlight, a closed bag, two metal rods, and some pocket lint.
Notable Features
- The main gimmick of No Room is that the author didn't program any rooms for the player character to be in. By default, the PC is stuck in Inform's pseudo-location, Darkness. Thus, in a sense, this isn't a "one-room game", but a no room game, hence the meaning of the game's title.
Versions
Release TBD
- No Room (Ben Heaton; 2003; Z-code 5).
- IFID wanted. (Please replace this line with a babel template.)
- IF Comp 2003: 22nd place of 30 entries.
Links
General info
- No Room (archived) - at Baf's Guide.
Reviews
- No Room - at IF Ratings.
- Review - by Paul O'Brian.
- Review - by Dan Shiovitz.
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Genres, How It Begins, Notable Features, full version info.
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