Graham Nelson: Difference between revisions

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* ''The Meteor, the Stone and a Long Glass of Sherbet'' (as "Angela M. Horns"; 1996; [[Z-code]]), for [[IF Comp 1996]] (1st place). Was a finalist for [[Best Individual Puzzle]], [[Best Puzzles]], [[Best Writing]], and [[Best Game]] at the [[XYZZY Awards 1996]].
* ''The Meteor, the Stone and a Long Glass of Sherbet'' (as "Angela M. Horns"; 1996; [[Z-code]]), for [[IF Comp 1996]] (1st place). Was a finalist for [[Best Individual Puzzle]], [[Best Puzzles]], [[Best Writing]], and [[Best Game]] at the [[XYZZY Awards 1996]].
* ''The Tempest'' (1997; [[Z-code]]), for [[IF Comp 1997]] (25th place). Winner of [[Best Use of Medium]] at the [[XYZZY Awards 1997]].
* ''The Tempest'' (1997; [[Z-code]]), for [[IF Comp 1997]] (25th place). Winner of [[Best Use of Medium]] at the [[XYZZY Awards 1997]].
* ''Reliques of Tolti-Aph'' (01-Mar-2006; [[Z-code]]). [http://plover.net/~emily/ROTA/ Homepage].


==Other Credits==
==Other Credits==

Revision as of 01:54, 2 March 2006

Graham Nelson, a mathematician and poet, is one of the central figures of the IF community. He helped to reverse-engineer and expand a portable virtual machine, and created a free programming language and compiler for IF. He has also written several influential essays, a well-respected programming manual, and one of the most widely-distributed games in the IF community.

Author Credits

Other Credits

  • Helped reverse engineer and expand the Z-machine.
  • Deja Vu (1993; Z-code). A demo for the Z-machine.
  • Designed the Inform authoring system.
  • "The Craft of the Adventure." 2nd ed. The IF Archive, 1995.
  • "On Jigsaw and I." XYXXYnews #6. The IF Archive and Bran Muffin Communications, 1995.
  • Time and Dwarves (1998; Inform source code). Demo code for Inform programmers.
  • The Inform Designers Manual. 4th ed. The IF Archive, 2001.
  • Ported Adventure, Adventureland, Crobe, Fyleet, and Quest for the Sangraal to the Z-machine.

Links

Interviews