Graham Nelson: Difference between revisions
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* ''The Meteor, the Stone and a Long Glass of Sherbet'' (as "Angela M. Horns"; 1996; [[Z-code]]), for [[IF Comp 1996]] (1st place). Was a finalist for [[Best Individual Puzzle]], [[Best Puzzles]], [[Best Writing]], and [[Best Game]] at the [[XYZZY Awards 1996]]. | * ''The Meteor, the Stone and a Long Glass of Sherbet'' (as "Angela M. Horns"; 1996; [[Z-code]]), for [[IF Comp 1996]] (1st place). Was a finalist for [[Best Individual Puzzle]], [[Best Puzzles]], [[Best Writing]], and [[Best Game]] at the [[XYZZY Awards 1996]]. | ||
* ''The Tempest'' (1997; [[Z-code]]), for [[IF Comp 1997]] (25th place). Winner of [[Best Use of Medium]] at the [[XYZZY Awards 1997]]. | * ''The Tempest'' (1997; [[Z-code]]), for [[IF Comp 1997]] (25th place). Winner of [[Best Use of Medium]] at the [[XYZZY Awards 1997]]. | ||
* ''Reliques of Tolti-Aph'' (01-Mar-2006; [[Z-code]]). [http://plover.net/~emily/ROTA/ Homepage]. | |||
==Other Credits== | ==Other Credits== |
Revision as of 01:54, 2 March 2006
Graham Nelson, a mathematician and poet, is one of the central figures of the IF community. He helped to reverse-engineer and expand a portable virtual machine, and created a free programming language and compiler for IF. He has also written several influential essays, a well-respected programming manual, and one of the most widely-distributed games in the IF community.
Author Credits
- Curses! (1994; Z-code).
- Balances (1994; Z-code).
- Jigsaw (1995; Z-code).
- The Meteor, the Stone and a Long Glass of Sherbet (as "Angela M. Horns"; 1996; Z-code), for IF Comp 1996 (1st place). Was a finalist for Best Individual Puzzle, Best Puzzles, Best Writing, and Best Game at the XYZZY Awards 1996.
- The Tempest (1997; Z-code), for IF Comp 1997 (25th place). Winner of Best Use of Medium at the XYZZY Awards 1997.
- Reliques of Tolti-Aph (01-Mar-2006; Z-code). Homepage.
Other Credits
- Helped reverse engineer and expand the Z-machine.
- Deja Vu (1993; Z-code). A demo for the Z-machine.
- Designed the Inform authoring system.
- "The Craft of the Adventure." 2nd ed. The IF Archive, 1995.
- "On Jigsaw and I." XYXXYnews #6. The IF Archive and Bran Muffin Communications, 1995.
- Time and Dwarves (1998; Inform source code). Demo code for Inform programmers.
- The Inform Designers Manual. 4th ed. The IF Archive, 2001.
- Ported Adventure, Adventureland, Crobe, Fyleet, and Quest for the Sangraal to the Z-machine.
Links
- Home page of Graham Nelson
- Baf's Guide listing for Graham Nelson
- wikipedia:Graham Nelson
- inform-fiction.org - The official Inform website.