Book list: Difference between revisions
From IFWiki
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==Books== | ==Books== | ||
* Bailey, Robin W. ''Enchanter''. Avon Books, 1989. | * Bailey, Robin W. ''[[Enchanter (novel)|Enchanter]]''. Avon Books, 1989. | ||
* Bailey, Robin W. ''The Lost City of Zork''. Avon Books, 1991. | * Bailey, Robin W. ''[[The Lost City of Zork]]''. Avon Books, 1991. | ||
* Card, Orson Scott. ''Characters & Viewpoint''. Writers's Digest Books, 1999. | * Card, Orson Scott. ''Characters & Viewpoint''. Writers's Digest Books, 1999. | ||
* Cover, Arthur Byron. ''Planetfall''. Avon Books, 1988. | * Cover, Arthur Byron. ''[[Planetfall (novel)|Planetfall]]''. Avon Books, 1988. | ||
* Cover, Arthur Byron. ''Stationfall''. Avon Books, 1989. | * Cover, Arthur Byron. ''[[Stationfall (novel)|Stationfall]]''. Avon Books, 1989. | ||
* Crawford, Chris. ''The Art of Computer Game Design: Reflections Of A Master Game Designer''. McGraw-Hill Osborne Media, 1984. | * [[Chris Crawford|Crawford, Chris]]. ''The Art of Computer Game Design: Reflections Of A Master Game Designer''. McGraw-Hill Osborne Media, 1984. | ||
* Crawford, Chris. ''The Art of Interactive Design: A Euphonius and Illuminating Guide to Building Successful Software''. No Starch Press, 2002. | * Crawford, Chris. ''The Art of Interactive Design: A Euphonius and Illuminating Guide to Building Successful Software''. No Starch Press, 2002. | ||
* Crawford, Chris. ''Chris Crawford on Game Design''. New Riders Games, 2003. | * Crawford, Chris. ''Chris Crawford on Game Design''. New Riders Games, 2003. | ||
* Crawford, Chris. ''Chris Crawford on Interactive Storytelling''. New Riders Games, 2004. | * Crawford, Chris. ''Chris Crawford on Interactive Storytelling''. New Riders Games, 2004. | ||
* Dacosta, Frank. ''Writing Basic Adventure Programs for the TRS-80''. Tab Books, Inc., 1982. | * Dacosta, Frank. ''Writing Basic Adventure Programs for the TRS-80''. Tab Books, Inc., 1982. | ||
* Effinger, George Alec. ''The Zork Chronicles''. Avon Books, 1990. | * Effinger, George Alec. ''[[The Zork Chronicles]]''. Avon Books, 1990. | ||
* [[Roger Firth|Firth, Roger]], and [[Sonja Kesserich]]. ''[[The Inform Beginner's Guide]]''. The Interactive Fiction Library (IFLibrary.org), 2002. | * [[Roger Firth|Firth, Roger]], and [[Sonja Kesserich]]. ''[[The Inform Beginner's Guide]]''. The Interactive Fiction Library (IFLibrary.org), 2002. | ||
* Freeman, David. ''Creating Emotion in Games: The Craft and Art of Emotioneering''. New Riders, 2004. | * Freeman, David. ''Creating Emotion in Games: The Craft and Art of Emotioneering''. New Riders, 2004. | ||
* Gardner, Craig Shaw. ''Wishbringer''. Avon Books, 1988. | * Gardner, Craig Shaw. ''[[Wishbringer (novel)|Wishbringer]]''. Avon Books, 1988. | ||
* Glassner, Andrew. ''Interactive Storytelling: Techniques for 21st Century Fiction''. AK Peters, Ltd., 2004. | * Glassner, Andrew. ''Interactive Storytelling: Techniques for 21st Century Fiction''. AK Peters, Ltd., 2004. | ||
* Holmes, J. Eric, M.D. ''Fantasy Role Playing Games''. Hippocrene Books, 1981. | * Holmes, J. Eric, M.D. ''Fantasy Role Playing Games''. Hippocrene Books, 1981. | ||
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* Peterson, Dale. ''Genesis II: Creation and Recreation with Computers''. Reston Publishing Company, 1983. | * Peterson, Dale. ''Genesis II: Creation and Recreation with Computers''. Reston Publishing Company, 1983. | ||
* Rouse III, Richard. ''Game Design: Theory & Practice''. Wordware, 2001. | * Rouse III, Richard. ''Game Design: Theory & Practice''. Wordware, 2001. | ||
* Wardrip-Fruin, Noah, and Pat Harrigan, eds. ''First Person: New Media as Story, Performance and Game''. MIT Press, 2004. | * Wardrip-Fruin, Noah, and Pat Harrigan, eds. ''[[First Person: New Media as Story, Performance and Game]]''. MIT Press, 2004. | ||
* Winston, Patrick. ''Artificial Intelligence''. Addison-Wesley, 1977. | * Winston, Patrick. ''Artificial Intelligence''. Addison-Wesley, 1977. | ||
Revision as of 08:28, 14 March 2006
A list of IF-related books, sorted by author's surname, and presented in reference style. Please add any books that ought to be listed here.
Books
- Bailey, Robin W. Enchanter. Avon Books, 1989.
- Bailey, Robin W. The Lost City of Zork. Avon Books, 1991.
- Card, Orson Scott. Characters & Viewpoint. Writers's Digest Books, 1999.
- Cover, Arthur Byron. Planetfall. Avon Books, 1988.
- Cover, Arthur Byron. Stationfall. Avon Books, 1989.
- Crawford, Chris. The Art of Computer Game Design: Reflections Of A Master Game Designer. McGraw-Hill Osborne Media, 1984.
- Crawford, Chris. The Art of Interactive Design: A Euphonius and Illuminating Guide to Building Successful Software. No Starch Press, 2002.
- Crawford, Chris. Chris Crawford on Game Design. New Riders Games, 2003.
- Crawford, Chris. Chris Crawford on Interactive Storytelling. New Riders Games, 2004.
- Dacosta, Frank. Writing Basic Adventure Programs for the TRS-80. Tab Books, Inc., 1982.
- Effinger, George Alec. The Zork Chronicles. Avon Books, 1990.
- Firth, Roger, and Sonja Kesserich. The Inform Beginner's Guide. The Interactive Fiction Library (IFLibrary.org), 2002.
- Freeman, David. Creating Emotion in Games: The Craft and Art of Emotioneering. New Riders, 2004.
- Gardner, Craig Shaw. Wishbringer. Avon Books, 1988.
- Glassner, Andrew. Interactive Storytelling: Techniques for 21st Century Fiction. AK Peters, Ltd., 2004.
- Holmes, J. Eric, M.D. Fantasy Role Playing Games. Hippocrene Books, 1981.
- Meadows, Mark S. Pause & Effect: The Art of Interactive Narrative. New Riders Press, 2002.
- McGath, Gary. COMPUTE!'s Guide to Adventure Games. COMPUTE! Publications, Inc., 1984.
- Montfort, Nick. Twisty Little Passages: An Approach to Interactive Fiction. MIT Press, 2003.
- Nelson, Graham. The Inform Designer's Manual, Fourth Edition. The Interactive Fiction Library (IFLibrary.org), 2001.
- Peterson, Dale. Genesis II: Creation and Recreation with Computers. Reston Publishing Company, 1983.
- Rouse III, Richard. Game Design: Theory & Practice. Wordware, 2001.
- Wardrip-Fruin, Noah, and Pat Harrigan, eds. First Person: New Media as Story, Performance and Game. MIT Press, 2004.
- Winston, Patrick. Artificial Intelligence. Addison-Wesley, 1977.
Links
- Posts about IF-related books on the rec.arts.int-fiction newsgroup