Free action: Difference between revisions

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A [[command]] that takes up no time in the game world, but is not a [[Meta-command]]. A candidate might be the command <tt>think about &lt;topic&gt;</tt>, assuming the [[PC]] is simply recalling known information.
An [[action]] that takes up no [[time]] in the game [[world]] (as distinct from a [[meta-command]], which takes up no time but is not an action). A candidate might be the command <tt>think about &lt;topic&gt;</tt>, assuming the [[PC]] is simply recalling known information. Typically, they are used sparsely and have little effect on game-states.


For a discussion on this issue on the [http://groups.google.com/group/rec.arts.int-fiction rec.arts.int-fiction] newsgroup, see the thread
For a discussion on this issue on the [http://groups.google.com/group/rec.arts.int-fiction rec.arts.int-fiction] newsgroup, see the thread
[http://groups.google.com/group/rec.arts.int-fiction/browse_frm/thread/2e49e6d77822ce0a What is a meta-command ?]
[http://groups.google.com/group/rec.arts.int-fiction/browse_frm/thread/2e49e6d77822ce0a What is a meta-command ?]


[[Category:Glossary]]
[[Category:Glossary]] [[Category:Commands| Free action]]

Latest revision as of 09:20, 17 June 2006

An action that takes up no time in the game world (as distinct from a meta-command, which takes up no time but is not an action). A candidate might be the command think about <topic>, assuming the PC is simply recalling known information. Typically, they are used sparsely and have little effect on game-states.

For a discussion on this issue on the rec.arts.int-fiction newsgroup, see the thread What is a meta-command ?