Ditch Day Drifter: Difference between revisions
From IFWiki
m (changed release year) |
(→Versions: added sectstub; there's no info here at all yet) |
||
Line 12: | Line 12: | ||
==Versions== | ==Versions== | ||
{{sectstub}} | |||
==Links== | ==Links== |
Revision as of 23:59, 15 March 2007
Ditch Day Drifter | |
---|---|
Author(s) | Michael J. Roberts |
Publisher(s) | N/A |
Release date(s) | 1990 |
Authoring system | TADS |
Platform(s) | TADS |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Merciful |
How It Begins
You are an undergraduate Caltech student, and the campus is holding the annual Ditch Day. Ditch Day is an event where senior students leave behind puzzles for the underclassmen to solve in order to break into the senior's rooms.
Notable Features
- Ditch Day Drifter is the original TADS sample game, but is also a fully fleshed-out interactive fiction game.
- The game is highly linear. It contains several easy, well-planned puzzles; however, solving some of the more-or-less independent puzzles does not necessarily advance the plot.
- Though none of the NPCs in the game are conversational, their behavior is well-developed.
- The protagonist's story continues into another TADS game, Deep Space Drifter, though the latter is not necessarily its sequel.
- The game contains references to the Infocom game Planetfall.
Versions
This section is a stub. You can help by adding to it.
Links
- Ditch Day Drifter at Baf's Guide to the IF archive.