Unwinnable: Difference between revisions
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==Links== | ==Links== | ||
* [http:// | * [http://jacl.game-host.org:8080/dfisher/ifgems/gems_2.html#2.9 Unwinnable States] in the ''IF Gems'' review quotes collection (also available from the [http://mirror.ifarchive.org/if-archive/programming/general-discussion/IFGems.zip IF Archive]). | ||
* [[Past_raif_topics%3A_IF_Theory%3A_part_1#Puzzles_.26_winnability|Discussions about winnability]] on the rec.arts.int-fiction newsgroup. | * [[Past_raif_topics%3A_IF_Theory%3A_part_1#Puzzles_.26_winnability|Discussions about winnability]] on the rec.arts.int-fiction newsgroup. | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 08:48, 28 March 2008
A game state in which a winning ending can no longer be achieved, usually because some required objects or rooms are no longer accessible. Distinct from a losing ending because the game play does not automatically cease at this point; the player may spend some time wandering around without realizing that the game has been rendered unwinnable. (See: winnable)
[ES]
Links
- Unwinnable States in the IF Gems review quotes collection (also available from the IF Archive).
- Discussions about winnability on the rec.arts.int-fiction newsgroup.