Inventory management puzzle: Difference between revisions

From IFWiki

(→‎Links: Add wikipedia link.)
(→‎Links: + Inventory Management Puzzle at TV Tropes Wiki)
Line 7: Line 7:
==Links==
==Links==
* [http://jacl.game-host.org:8080/dfisher/ifgems/gems_7.html#7.1 Inventory Limits] in the ''IF Gems'' review quotes collection (also available from the [http://mirror.ifarchive.org/if-archive/programming/general-discussion/IFGems.zip IF Archive]).
* [http://jacl.game-host.org:8080/dfisher/ifgems/gems_7.html#7.1 Inventory Limits] in the ''IF Gems'' review quotes collection (also available from the [http://mirror.ifarchive.org/if-archive/programming/general-discussion/IFGems.zip IF Archive]).
* [http://tvtropes.org/pmwiki/pmwiki.php/Main/InventoryManagementPuzzle Inventory Management Puzzle] at TV Tropes Wiki.
* [http://en.wikipedia.org/wiki/Fox,_goose_and_bag_of_beans_puzzle The fox, goose, and bag of beans puzzle] page at Wikipedia.
* [http://en.wikipedia.org/wiki/Fox,_goose_and_bag_of_beans_puzzle The fox, goose, and bag of beans puzzle] page at Wikipedia.


[[Category:Glossary]]
[[Category:Glossary]]
[[Category:Puzzles]]
[[Category:Puzzles]]

Revision as of 09:35, 10 April 2011

A puzzle whose difficulty focuses on the fact that the player-character is not able to carry as many objects as would be convenient in the PC's inventory. Often this will not be a puzzle proper, but rather an inconvenient design error caused by arbitrary inventory limits.

Solutions may involve the use of 'player's holdall' items, carrying items and dropping them in strategic locations, or moving items from one place to another by means other than carrying them (e.g., with a dumbwaiter).

Variations may involve the undesirable interaction of inventory objects, such as that described by the traditional "chicken, fox, and corn" ferryboat puzzle.

Links