Theory: Difference between revisions

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* [http://inky.org/if/tads-vs-inform.html TADS vs. Inform - a (vaguely) in-depth comparison] by [[Dan Shiovitz]].
* [http://inky.org/if/tads-vs-inform.html TADS vs. Inform - a (vaguely) in-depth comparison] by [[Dan Shiovitz]].
* [http://www.brasslantern.org/writers/iftheory/tads3andi7.html A very useful (but long) TADS vs Inform7 comparison] by [[Eric Eve]].
* [http://www.brasslantern.org/writers/iftheory/tads3andi7.html A very useful (but long) TADS vs Inform7 comparison] by [[Eric Eve]].
* [http://www.xyzzynews.com/xyzzy.3h.html Character Gender in Interactive Fiction, Part I] and [http://www.xyzzynews.com/xyzzy.6f.html Part II] by [[Doug Atkinson]] for XYZZYnews issues #3 and #6. Compares how a variety of games handled PC gender.
* {{dead link|url=http://www.xyzzynews.com/xyzzy.3h.html|archive=https://web.archive.org/web/20160701022648/http://www.xyzzynews.com/xyzzy.3h.html|Character Gender in Interactive Fiction, Part I}} and {{dead link|url=http://www.xyzzynews.com/xyzzy.6f.html|archive=https://web.archive.org/web/20160510180923/http://www.xyzzynews.com/xyzzy.6f.html|Part II}} by [[Doug Atkinson]] for XYZZYnews issues #3 and #6. Compares how a variety of games handled PC gender.
* [http://www.onlamp.com/pub/a/onlamp/2004/11/24/interactive_fiction.html Choosing a Language for Interactive Fiction] (2004), by [[Liza Daly]] for O'Reilly ONLamp.com.
* [http://www.onlamp.com/pub/a/onlamp/2004/11/24/interactive_fiction.html Choosing a Language for Interactive Fiction] (2004), by [[Liza Daly]] for O'Reilly ONLamp.com.
* [[Past_raif_topics: Development#Authoring_systems_in_general|Discussions about different authoring systems]] on the rec.arts.int-fiction newsgroup.
* [[Past_raif_topics: Development#Authoring_systems_in_general|Discussions about different authoring systems]] on the rec.arts.int-fiction newsgroup.

Revision as of 02:39, 21 December 2016

Theory articles listed here attempt to define terms, eg: "What is X?"; sort things into categories, and make comparisons between things, eg: "How does X compare to Y?"

For articles that are more hands-on and attempt to answer "How do I do X?", see Craft.

General Theory

Comparisons

Design

History

See also: Category:History of Interactive Fiction.

Taxonomy

(In other words, lists and categories.)

Terminology

(See also: FAQ, Glossary.)

See also