Nick Austin: Difference between revisions
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[[Category:People|Austin, Nick]] | [[Category:People|Austin, Nick]] | ||
[[Category:Level 9]] | [[Category:Level 9]] | ||
The A-code interpretation language was developed by [[Level 9]] around 1979, to create their text based adventure games. | |||
==Links== | |||
* [https://github.com/DavidKinder/Level9/blob/master/level9.txt Level 9 Interpreter]. | |||
{{DEFAULTSORT:A-code}} | |||
[[Category:Level 9]] | |||
[[Category:A-code]] | |||
[[Category:Authoring system|A-code]] |
Revision as of 10:16, 19 April 2019
The Austin brothers (Pete Austin, Mike Austin and Nick Austin) founded the British text-adventure game company Level 9 in 1981.
Author Credits
- Adventure Quest (with Mike Austin and Pete Austin, publisher: Level 9; 1983; Atari 800, BBC Micro, Spectrum).
- Dungeon Adventure (with Mike Austin and Pete Austin, publisher: Level 9; 1984; Atari 800, BBC Micro, Spectrum).
- Return to Eden (with Tim Noyce and Chris Queen, publisher: Level 9; 1984; Atari 800, BBC Micro, Spectrum).
- Snowball (with Mike Austin, Pete Austin, and Ian Buxton, publisher: Level 9; 1983; Atari 800, BBC Micro, Spectrum).
- The Worm in Paradise (with Mike Austin and Pete Austin, publisher: Level 9; 1985, artist: James Horsler; Spectrum).
Games implemented
- Lancelot (author: Christina Erskin, publisher: Level 9, implementors: Mike Austin, Nick Austin, Mike Bryant and John Jones-Steele, artists: Nusarath Jahan, Joan Lamb, Dicken Peeke and Neil Scrimgeour; 1988; BBC Micro).
- The Price of Magik (designer: Pete Austin, publisher: Level 9, implementors: Mike Austin, Nick Austin, artist: James Horsler; 1986; Spectrum).
Links
- Nick Austin (archived) - at Baf's Guide
The A-code interpretation language was developed by Level 9 around 1979, to create their text based adventure games.