M4ZVM: Difference between revisions
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[[M4ZVM]] is a [[Z-machine]] [[interpreter]] for the [[TRS-80]] Model 4/4D/4P running LS-DOS or TRS-DOS 6.2. It was written by [[Shawn Sijnstra]], ported from [[ZXZVM]]. | [[M4ZVM]] is a [[Z-machine]] [[interpreter]] for the [[TRS-80]] Model 4/4D/4P running LS-DOS or TRS-DOS 6.2. It was written by [[Shawn Sijnstra]], ported from [[ZXZVM]]. | ||
M4ZVM supports [[Z-machine versions]] 1, 2, 3, 4, 5, 7, and 8. | M4ZVM supports [[Z-machine versions]] 1, 2, 3, 4, 5, 7, and 8, as well as a minimal non-graphic support for z6. | ||
==Features== | ==Features== | ||
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* Reverse text highlighting | * Reverse text highlighting | ||
* Accented characters (where available) | * Accented characters (where available) | ||
* | * z1, z2, z3, z4, z5, z7 and z8 games can execute | ||
* Experimental support for z6 (excludes any graphics/complex screen modelling) | |||
* Supports as much memory as your computer and drivers support (128k minimum) | * Supports as much memory as your computer and drivers support (128k minimum) | ||
* Memory model allows for any valid size Dynmem (i.e. up to 64K) | |||
Revision as of 04:04, 14 February 2022
M4ZVM is a Z-machine interpreter for the TRS-80 Model 4/4D/4P running LS-DOS or TRS-DOS 6.2. It was written by Shawn Sijnstra, ported from ZXZVM.
M4ZVM supports Z-machine versions 1, 2, 3, 4, 5, 7, and 8, as well as a minimal non-graphic support for z6.
Features
- Named game save and load
- Timed input
- Transcript (printing)
- Reverse text highlighting
- Accented characters (where available)
- z1, z2, z3, z4, z5, z7 and z8 games can execute
- Experimental support for z6 (excludes any graphics/complex screen modelling)
- Supports as much memory as your computer and drivers support (128k minimum)
- Memory model allows for any valid size Dynmem (i.e. up to 64K)