Accessibility for players with low vision: Difference between revisions

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==Links==
==Links==
===Discussion===
===Discussion===
* [http://www.inthecompanyofgrues.com/?p=220 Interactive fiction and VI accessibility: a framework for discussion]. Also available in [http://www.inthecompanyofgrues.com/accessibility/ifvia.rtf RTF format]. Blog post by [[Neophyte]], November 2010.
* {{link|deadurl=http://www.inthecompanyofgrues.com/?p=220|archive=https://web.archive.org/web/20120609153018/http://www.inthecompanyofgrues.com/?p=220|Interactive fiction and VI accessibility: a framework for discussion}}. Also available in {{link|deadurl=http://www.inthecompanyofgrues.com/accessibility/ifvia.rtf |archive=https://web.archive.org/web/20121109092320/http://www.inthecompanyofgrues.com/accessibility/ifvia.rtf |RTF format}}. Blog post by [[Neophyte]], November 2010.
* [http://www.intfiction.org/forum/viewtopic.php?f=6&t=1708&start=0 Intfiction.org discussion of Neo's blog post]. November 2010.
* [http://www.intfiction.org/forum/viewtopic.php?f=6&t=1708&start=0 Intfiction.org discussion of Neo's blog post]. November 2010.
* [http://www.intfiction.org/forum/viewtopic.php?f=6&t=8690 Notes on Screen Reader Accessibility]. Observations from [[Neil Butters]] at intfiction.org. August 2013.
* [http://www.intfiction.org/forum/viewtopic.php?f=6&t=8690 Notes on Screen Reader Accessibility]. Observations from Neil at intfiction.org. August 2013.
* [https://www.intfiction.org/forum/viewtopic.php?f=6&t=8611&start=20#p55629 Emphasizing words], [https://www.intfiction.org/forum/viewtopic.php?f=6&t=8611&start=30#p55804 using status bars and multiple windows], and [https://www.intfiction.org/forum/viewtopic.php?f=6&t=8611&start=30#p55821 describing cover art (1], [https://www.intfiction.org/forum/viewtopic.php?f=6&t=8611&start=40#p65089 2)]. A few suggestions and observations from [[Neil Butters]] in the "Are static objects REALLY that important" thread at intfiction.org. August 2014.
* [https://intfiction.org/t/are-static-objects-really-that-important/5625/23 Emphasizing words], [https://intfiction.org/t/are-static-objects-really-that-important/5625/31 using status bars and multiple windows], and [https://intfiction.org/t/are-static-objects-really-that-important/5625/34 describing cover art (1], [https://intfiction.org/t/descriptive-text-for-cover-art/6257 2)]. A few suggestions and observations from Neil in the "Are static objects REALLY that important" thread at intfiction.org. August 2014.
* Accessibility observations by [[Wade Clarke]]: [http://importantastrolab.blogspot.com/2015/04/accessibility-observations-part-1.html Part 1], [http://importantastrolab.blogspot.com/2015/04/accessibility-observations-part-2.html 2], [http://importantastrolab.blogspot.com/2015/05/accessibility-observations-part-3.html 3], [http://importantastrolab.blogspot.com/2015/06/accessibility-observations-part-4.html 4], [http://importantastrolab.blogspot.com/2015/06/accessibility-observations-part-5.html 5]. Series of blog posts from April through June 2015.
* Accessibility observations by [[Wade Clarke]]: [http://importantastrolab.blogspot.com/2015/04/accessibility-observations-part-1.html Part 1], [http://importantastrolab.blogspot.com/2015/04/accessibility-observations-part-2.html 2], [http://importantastrolab.blogspot.com/2015/05/accessibility-observations-part-3.html 3], [http://importantastrolab.blogspot.com/2015/06/accessibility-observations-part-4.html 4], [http://importantastrolab.blogspot.com/2015/06/accessibility-observations-part-5.html 5]. Series of blog posts from April through June 2015.
* [http://www.intfiction.org/forum/viewtopic.php?f=38&t=18067 Accessibility efforts in web-based IF]. Discussion at intfiction.org. May 2015.
* [http://www.intfiction.org/forum/viewtopic.php?f=38&t=18067 Accessibility efforts in web-based IF]. Discussion at intfiction.org. May 2015.
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Many items on this list were shamelessly lifted from Neophyte's article:
Many items on this list were shamelessly lifted from Neophyte's article:
* [http://www.ablegamers.com/ Able Gamers]. Accessibility resources for caregivers, game developers, and gamers.
* [http://www.ablegamers.com/ Able Gamers]. Accessibility resources for caregivers, game developers, and gamers.
* [http://www.assistivegaming.com/spip.php?article44 Assistive Gaming Interactive Fiction page]. An blog post on accessible interactive fiction for newcomers.
* {{link|deadurl=http://www.assistivegaming.com/spip.php?article44 |archive=https://web.archive.org/web/20090108081806/http://www.assistivegaming.com/spip.php?article44 |Assistive Gaming Interactive Fiction page}}. An blog post on accessible interactive fiction for newcomers.
* [http://www.audiogames.net Audio Games]. A catalogue of audio games to download and play.
* [http://www.audiogames.net Audio Games]. A catalogue of audio games to download and play.
* [http://www.audiogames.net/page.php?pagefile=articles Audio Games’ Resource Page]. A wealth of articles, transcripts and documents relating to accessibility gaming.
* [http://www.audiogames.net/page.php?pagefile=articles Audio Games’ Resource Page]. A wealth of articles, transcripts and documents relating to accessibility gaming.
* [http://www.audyssey.org Audyssey]. An audio gamers mailing list.
* {{link|archive=https://web.archive.org/web/20140601070425/http://www.audyssey.org/|Audyssey}}. An audio gamers mailing list.
* [http://www.game-accessibility.com/ Game Accessibility]. The website of a research project that focuses on the accessibility of electronic games for gamers with disabilities.
* [http://www.game-accessibility.com/ Game Accessibility]. The website of a research project that focuses on the accessibility of electronic games for gamers with disabilities.
* [http://infodoc.plover.net/index.html The Infocom Documentation Project] includes [http://infodoc.plover.net/screenread/index.html screen-reader-friendly versions of manuals from some Infocom games.]  
* [http://infodoc.plover.net/index.html The Infocom Documentation Project] includes [http://infodoc.plover.net/screenread/index.html screen-reader-friendly versions of manuals from some Infocom games.]  
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* [http://www.usagamesinteractive.com USA Games Interactive]. Audio gaming site for the company USA Games Interactive.
* [http://www.usagamesinteractive.com USA Games Interactive]. Audio gaming site for the company USA Games Interactive.
* [[Incant]] open source Android interpreter app with both speech output and speech recognition, could be further developed to have voice game selection and menu navigation.
* [[Incant]] open source Android interpreter app with both speech output and speech recognition, could be further developed to have voice game selection and menu navigation.
* [[Assistive Technology]]





Latest revision as of 23:36, 11 July 2023

Links

Discussion

General Resources

Many items on this list were shamelessly lifted from Neophyte's article: