PAX Prime 2010: Difference between revisions

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{{Event
|Type=Conference
|Series=No
|Part of series=PAX
}}
=== IF Summit at PAX Prime 2010 ===  
=== IF Summit at PAX Prime 2010 ===  


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[[Seattle IF Group]] has reserved a room at the [http://www.starwoodhotels.com/sheraton/property/area/map.html?propertyID=460 Sheraton] for the nights of September 3rd and 4th (check-in around 3 PM on Friday, checkout around noon on Sunday, room number TBA).  
[[Seattle IF Group]] has reserved a room at the [http://www.starwoodhotels.com/sheraton/property/area/map.html?propertyID=460 Sheraton] for the nights of September 3rd and 4th (check-in around 3 PM on Friday, checkout around noon on Sunday, room number TBA).  
=== Plans ===
* laptops to play games and try authoring tools.
* a larger display to play games as a group.
* an IF workshop (using a predetermined framework?)
* a table for IF-related books, feelies, flyers.
* [https://docs.google.com/document/edit?id=10fTGsy0lLOdNyiqowHW-npVs7cAjEmZRkjCoFCKWahE&hl=en WIP schedule]
* [https://docs0.google.com/document/edit?id=1a9WE6uDjeq8EAYwbUePSEaLZawMrvwQNhy9JlcLsMdY&authkey=CN-p5vgG&hl=en# WIP suite assignments]




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* Ron Newcomb
* Ron Newcomb
* (your name here)
* (your name here)
* [https://docs.google.com/document/edit?id=1iSEzdq0m_3oKfZ5LfDck4DEdNZh5RjJ0bLCLuY9MMHA&authkey=CPmDzPMI&hl=en# WIP suite shifts]
* [https://docs.google.com/leaf?id=1iSEzdq0m_3oKfZ5LfDck4DEdNZh5RjJ0bLCLuY9MMHA&sort=name&layout=list&num=50 Suite shifts]




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Friday, 3:30-4:30 PM, Wolfman Theater'''''
Friday, 3:30-4:30 PM, Wolfman Theater'''''


For years, interactive fiction authors have grappled with the often conflicting demands of story, gameplay, interactivity and immersion. Good stories are not always good games, and while simulation and emergent story can ease pressure on designers, they come with their own problems. Interactive fiction authors and graphical game designers unite to discuss their solutions. Panelists include: Deirdra Kiai, Annie Carlson, Andrew Plotkin, Robb Sherwin.  
For years, interactive fiction authors have grappled with the often conflicting demands of story, gameplay, interactivity and immersion. Good stories are not always good games, and while simulation and emergent story can ease pressure on designers, they come with their own problems. Interactive fiction authors and graphical game designers unite to discuss their solutions. Panelists included: [[Dietrich Squinkifer|Squinky]] (as Deirdra Kiai), [[Annie Carlson]], [[Andrew Plotkin]], and [[Robb Sherwin]].


===== At the IF Freeplay room =====
===== At the IF Freeplay room =====
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== Attending ==  
== Attending ==  
=== Yes ===
* [[George Oliver]]
* [[George Oliver]]
* [[Andrew Plotkin]]
* [[Andrew Plotkin]]
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* [[Carl Muckenhoupt]]
* [[Carl Muckenhoupt]]


=== Maybe ===
==Links==
* (your name here)
===Blog posts===
 
* [http://taradinoc.livejournal.com/192256.html PAX 2010] by [[Jesse McGrew]].
 
* [http://huskyscotsman.livejournal.com/109536.html PAX Prime] by [[Iain Merrick]].
 
* [http://squinky.me/2010/09/06/my-pax-was-lovely-how-was-yours/ My PAX was lovely; how was yours?] by [[Dietrich Squinkifer|Squinky]].


[[Category:Events]] [[Category:2010]]
[[Category:Events]] [[Category:2010]]

Latest revision as of 15:39, 18 March 2024

PAX Prime 2010
Conference
Frequency
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Part of series PAX
Website [http:// ]
Organiser
IFDB event page Event
IFDB series page Series
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IF Summit at PAX Prime 2010


Main planning discussion thread


IF Suite

Seattle IF Group has reserved a room at the Sheraton for the nights of September 3rd and 4th (check-in around 3 PM on Friday, checkout around noon on Sunday, room number TBA).


People who can watch the room:


IF Events

Panels

At PAX

Making stories worth playing Friday, 3:30-4:30 PM, Wolfman Theater

For years, interactive fiction authors have grappled with the often conflicting demands of story, gameplay, interactivity and immersion. Good stories are not always good games, and while simulation and emergent story can ease pressure on designers, they come with their own problems. Interactive fiction authors and graphical game designers unite to discuss their solutions. Panelists included: Squinky (as Deirdra Kiai), Annie Carlson, Andrew Plotkin, and Robb Sherwin.

At the IF Freeplay room

Schedule

And follow @SeattleIF on Twitter for updates.

Attending

Links

Blog posts