Book list: Difference between revisions

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m (consistent name sort)
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* Dacosta, Frank. ''Writing Basic Adventure Programs for the TRS-80''. Tab Books, Inc., 1982.
* Dacosta, Frank. ''Writing Basic Adventure Programs for the TRS-80''. Tab Books, Inc., 1982.
* Effinger, George Alec. ''[[The Zork Chronicles]]''. Avon Books, 1990.
* Effinger, George Alec. ''[[The Zork Chronicles]]''. Avon Books, 1990.
* [[Roger Firth|Firth, Roger]], and [[Sonja Kesserich]]. ''[[The Inform Beginner's Guide]]''. The Interactive Fiction Library (IFLibrary.org), 2002.
* [[Roger Firth|Firth, Roger]], and [[Sonja Kesserich|Kesserich, Sonja]]. ''[[The Inform Beginner's Guide]]''. The Interactive Fiction Library (IFLibrary.org), 2002.
* [[Melissa Ford|Ford, Melissa]]. ''[[Writing Interactive Fiction with Twine]]''. Que Publishing, 2016.
* [[Melissa Ford|Ford, Melissa]]. ''[[Writing Interactive Fiction with Twine]]''. Que Publishing, 2016.
* Freeman, David. ''Creating Emotion in Games: The Craft and Art of Emotioneering''. New Riders, 2004.
* Freeman, David. ''Creating Emotion in Games: The Craft and Art of Emotioneering''. New Riders, 2004.
* Gardner, Craig Shaw. ''[[Wishbringer (novel)|Wishbringer]]''. Avon Books, 1988.
* Gardner, Craig Shaw. ''[[Wishbringer (novel)|Wishbringer]]''. Avon Books, 1988.
* Glassner, Andrew. ''Interactive Storytelling: Techniques for 21st Century Fiction''. AK Peters, Ltd., 2004.
* Glassner, Andrew. ''Interactive Storytelling: Techniques for 21st Century Fiction''. AK Peters, Ltd., 2004.
* Harrigan, Pat, and Noah Wardrip-Fruin. ''[[Second Person|Second Person: Role-Playing and Story in Games and Playable Media]]''. MIT Press, 2007.  
* Harrigan, Pat, and Wardrip-Fruin, Noah. ''[[Second Person|Second Person: Role-Playing and Story in Games and Playable Media]]''. MIT Press, 2007.  
* Holmes, J. Eric, M.D. ''Fantasy Role Playing Games''. Hippocrene Books, 1981.
* Holmes, J. Eric, M.D. ''Fantasy Role Playing Games''. Hippocrene Books, 1981.
* [[Kevin Jackson-Mead|Jackson-Mead, Kevin]] and [[J. Robinson Wheeler|Wheeler, J. Robinson]], eds. ''[[IF Theory Reader]]''. > TRANSCRIPT ON PRESS, 2011.
* [[Kevin Jackson-Mead|Jackson-Mead, Kevin]] and [[J. Robinson Wheeler|Wheeler, J. Robinson]], eds. ''[[IF Theory Reader]]''. > TRANSCRIPT ON PRESS, 2011.
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* Rouse III, Richard. ''Game Design: Theory & Practice''. Wordware, 2001.
* Rouse III, Richard. ''Game Design: Theory & Practice''. Wordware, 2001.
* Schuette, Kim. ''The Book of Adventure Games''. Arrays, Inc., 1985.
* Schuette, Kim. ''The Book of Adventure Games''. Arrays, Inc., 1985.
* Wardrip-Fruin, Noah, and Pat Harrigan, eds. ''[[First Person|First Person: New Media as Story, Performance and Game]]''. MIT Press, 2004.
* Wardrip-Fruin, Noah, and Harrigan, Pat, eds. ''[[First Person|First Person: New Media as Story, Performance and Game]]''. MIT Press, 2004.
* Winston, Patrick. ''Artificial Intelligence''. Addison-Wesley, 1977.
* Winston, Patrick. ''Artificial Intelligence''. Addison-Wesley, 1977.



Revision as of 18:18, 17 September 2024

A list of IF-related books, sorted by author's surname, and presented in reference style. Please add any books that ought to be listed here.

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