Book list: Difference between revisions

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(wait, Second Person was already on here)
 
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* [[Aaron A. Reed|Reed, Aaron A]]. ''[[Creating Interactive Fiction with Inform 7]]''. Course Technology PTR, 2010. With a foreword by [[Don Woods]].
* [[Aaron A. Reed|Reed, Aaron A]]. ''[[Creating Interactive Fiction with Inform 7]]''. Course Technology PTR, 2010. With a foreword by [[Don Woods]].
* Rouse III, Richard. ''Game Design: Theory & Practice''. Wordware, 2001.
* Rouse III, Richard. ''Game Design: Theory & Practice''. Wordware, 2001.
* [[Mathbrush|Rushton, Brian]]. ''Learning from the Best of Text''. [https://github.com/brirush84/IFTextbook/releases Online], 2024.
* Schuette, Kim. ''The Book of Adventure Games''. Arrays, Inc., 1985.
* Schuette, Kim. ''The Book of Adventure Games''. Arrays, Inc., 1985.
* Wardrip-Fruin, Noah, and Harrigan, Pat, eds. ''[[First Person|First Person: New Media as Story, Performance and Game]]''. MIT Press, 2004.
* Wardrip-Fruin, Noah, and Harrigan, Pat, eds. ''[[First Person|First Person: New Media as Story, Performance and Game]]''. MIT Press, 2004.
* Wardrip-Fruin, Noah, and Harrigan, Pat, eds. ''[[Second Person|Second Person: Role-Playing and Story in Games and Playable Media]]''. MIT Press, 2007.
* Winston, Patrick. ''Artificial Intelligence''. Addison-Wesley, 1977.
* Winston, Patrick. ''Artificial Intelligence''. Addison-Wesley, 1977.



Latest revision as of 21:04, 17 September 2024

A list of IF-related books, sorted by author's surname, and presented in reference style. Please add any books that ought to be listed here.

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