Transparent (by Ondricek): Difference between revisions

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<table style="width:100%;margin-bottom:1em;clear:both"><tr><td>{{horror}} {{home}} {{ifcnth|2014|11th of 42}} </td></tr></table>
<table style="width:100%;margin-bottom:1em;clear:both"><tr><td>{{horror}} {{home}} {{ifcnth|2014|11th of 42}} </td></tr></table>
''Transparent'' is a haunted house exploration game by Hanon Ondricek. The player is a photographer hired to capture still images for the production of a "ghost hunter" type reality television show. This particular episode is set within a historical residence that was shuttered after being a tourist attraction for many years.
The game, when played in a Glulx interpreter that supports multimedia, makes use of sound effects and to a lesser extent, graphical images.


{{game infobox|title=Transparent|image=[[Image:Transparent small cover.jpg]]|author=[[Hanon Ondricek]]|publisher=n/a|released=01-Oct-2014|authsystem=[[Inform 7]]|platform=[[Glulx]]|language=English|license=Freeware|color=TBD|graphics=TBD|sound=yes (optional)|cruelty=TBD}}
{{game infobox|title=Transparent|image=[[Image:Transparent small cover.jpg]]|author=[[Hanon Ondricek]]|publisher=n/a|released=01-Oct-2014|authsystem=[[Inform 7]]|platform=[[Glulx]]|language=English|license=Freeware|color=TBD|graphics=TBD|sound=yes (optional)|cruelty=TBD}}
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** Other contributors: [[Kevin MacLeod]] (music), [[Mike Koenig]] (additional sounds), [[Marshal Tenner Winter]] (voice), [[Carolyn VanEseltine]] (voice), and [[Tryjoniche]] (voice).
** Other contributors: [[Kevin MacLeod]] (music), [[Mike Koenig]] (additional sounds), [[Marshal Tenner Winter]] (voice), [[Carolyn VanEseltine]] (voice), and [[Tryjoniche]] (voice).
** Testers: [[AW Freyr]], [[Paul Stanley]], [[Andrew Schultz]], [[Janice M. Eisen]], [[Caleb Wilson]], Carolyn VanEseltine, and Marshal Tenner Winter.
** Testers: [[AW Freyr]], [[Paul Stanley]], [[Andrew Schultz]], [[Janice M. Eisen]], [[Caleb Wilson]], Carolyn VanEseltine, and Marshal Tenner Winter.
** Release 1 / Serial number 140928 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
** Initial version: Release 1 / Serial number 140928 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
** Mid-comp version: Release 5 / Serial number 141014 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)  
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}
** [[20th Annual Interactive Fiction Competition|IF Comp 2014]]: 11th place of 42 entries.
** [[20th Annual Interactive Fiction Competition|IF Comp 2014]]: 11th place of 42 entries.
** {{download wanted}}
** {{ifarchive|games/competition2014/Transparent/|Transparent.gblorb}}.


===Version 7===
===Version 7===
* ''Transparent'' (Hanon Ondricek; Glulx).
* ''Transparent'' (Hanon Ondricek; Glulx).
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}.


===Version 7.3===
===Version 7.3===
* ''Transparent'' (Hanon Ondricek; Glulx).
* ''Transparent'' (Hanon Ondricek; Glulx).
** Release 7 / Serial number 150214 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
** Release 7 / Serial number 150214 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}.
** {{ifarchive|games/glulx|Transparent.gblorb}}.
 
===Version 7.4===
* ''Transparent'' (Hanon Ondricek; Glulx).
** Release 7 / Serial number 150401 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
** {{babel|ifid=73E32658-3590-41F4-9234-9BC3EC9E405C|cover=yes}}.
** {{ifarchive|games/glulx/|Transparent.gblorb}} (with sound).
** {{ifarchive|games/glulx/|TransparentM.gblorb}} (without sound; smaller file, for mobile).
 
===Version 8===
* ''Transparent'' (Hanon Ondricek; Glulx).
** Built with [[Bisquixe]] for sound in browser play.
** Release 8 / Serial number 231217 / Inform 7 build 6M62 (I6/v6.33 lib 6/12N)
** {{babel|ifid=CD83B8EF-7CB6-4902-A095-346B71927F31|cover=yes}}.
** [https://pyramidif.itch.io/transparent Play or download at itch.io].


==Links==  
==Links==  
===General info===
===General info===
* [http://hanonondricek.wix.com/pyramidif Homepage].
* [https://pyramidif.itch.io/transparent Homepage].
* {{ifdb game|Transparent|3zp2urrzm9j9f1bx}}.
* {{ifdb game|Transparent|3zp2urrzm9j9f1bx}}.


===Spoilers===
===Spoilers===
* {{ifarchive|games/competition2014/Transparent/Walkthrough|TransparentSupplement.zip}}. Feelie with hints, plus jpg of the map available in the game.
* {{ifarchive unbox|games/competition2014/Transparent/Walkthrough/|TransparentSupplement.zip}}. Feelie with hints, plus jpg of the map available in the game.


{{game stub|Genres, How It Begins, Notable Features, full version info.<br>Note: This page was originally auto-generated. Please check for errors.}}
{{game stub|Genres, How It Begins, Notable Features.<br>Note: This page was originally auto-generated. Please check for errors.}}


[[Category:Works]] [[Category:Works in 2014]] [[Category:Glulx works]] [[Category:IF Comp works]] [[Category:Inform 7 works]]
[[Category:Works]] [[Category:Works in 2014]] [[Category:Glulx works]] [[Category:IF Comp works]] [[Category:Inform 7 works]]

Latest revision as of 21:52, 18 February 2025

Horror
Horror
Home
Home
Green IF comp ribbon.png
IF Comp 2014
11th of 42

Transparent is a haunted house exploration game by Hanon Ondricek. The player is a photographer hired to capture still images for the production of a "ghost hunter" type reality television show. This particular episode is set within a historical residence that was shuttered after being a tourist attraction for many years.

The game, when played in a Glulx interpreter that supports multimedia, makes use of sound effects and to a lesser extent, graphical images.

Transparent
Transparent small cover.jpg
Author(s) Hanon Ondricek
Publisher(s) n/a
Release date(s) 01-Oct-2014
Authoring system Inform 7
Platform(s) Glulx
Language(s) English
License(s) Freeware
Multimedia
Color effects TBD
Graphics TBD
Sound/Music yes (optional)
Ratings
Cruelty scale Cruelty to be determined

How It Begins

You shut off the van. The GPS freaked out and lost signal a mile or two back, but this must be the place. There's nothing else for miles.

A gust of wind whips your hair for a second as you get out of the vehicle, then everything goes strangely still. The air is unseasonably warm for October and you probably didn't need to wear such a heavy coat.

You can't even see a house through the overgrowth of trees tangling up from behind the high brick wall to the north. If it weren't for the wall, there would be no indication of anything substantial here at all.

All right. Get your camera out of the van and get in there. Take as many pictures as possible to maximize profit and offer lots of options. The more they can use your photos in the episode, the more you get paid. Socialize as little as possible with the Second Unit crew--they never have anything interesting to say to you except "Gettin' good shots?"

This shouldn't take more than an hour or two.

Versions

Competition release

Version 7

  • Transparent (Hanon Ondricek; Glulx).

Version 7.3

  • Transparent (Hanon Ondricek; Glulx).
    • Release 7 / Serial number 150214 / Inform 7 build 6L38 (I6/v6.33 lib 6/12N)
    • IFID: 73E32658-3590-41F4-9234-9BC3EC9E405C
      IFID links: IFDB, IFDB cover.

Version 7.4

Version 8

Links

General info

Spoilers

Pushpin.jpg

>examine page
The dreadful truth is, this page is incomplete.

This article is a game stub. You can help IFWiki by expanding it.
Genres, How It Begins, Notable Features.
Note: This page was originally auto-generated. Please check for errors.
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