Steve Breslin: Difference between revisions

From IFWiki

(It is poor form to edit one's own entry. I'm reverting to an older one.)
m (Auto-replace Baf's Guide links for people with baf person templates.)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Steve Breslin is a major IF theorist and programmer. He has written hundreds of articles, ranging from general design issues to specific programming problems. In his theoretical writings, he has emphasized the significance of IF's presentational structure, and challenged the genre to continue to remain progressive and experimental. As a programmer, he has specialized in engine design, AI, and spatial simulation, and is a major contributor for [[TADS 3]].
==Author Credits==
==Author Credits==
* ''[[The Battle of Walcot Keep]]'' (Steve Breslin, [[Eric Eve]], [[Lindsey Hair]]; 2004; [[TADS 3]]). [[IF Art Show 2004]]: Honorable Mention.
* ''[[The Battle of Walcot Keep]]'' (Steve Breslin, [[Eric Eve]], [[Lindsey Hair]]; 2004; [[TADS 3]]). [[IF Art Show 2004]]: Honorable Mention. This game features complex spaces, and AI agents. The game is multi-threaded, but the player (as a ghost) cannot influence the action.


==Tech Credits==
==Tech Credits==
* Major contributor to [[TADS 3]] development.
* Major contributor to [[TADS 3]] development. Several main library credits, plus numerous extensions.


==Testing Credits==
==Testing Credits==
* ''[[Return to Ditch Day]]'' ([[Michael J. Roberts]]; 12-Jun-2004; [[TADS 3]]).
* ''[[Return to Ditch Day]]'' ([[Michael J. Roberts]]; 12-Jun-2004; [[TADS 3]]).
==Game Appearances==
As a [[PC]]:
* ''[[Being Steve]]'' (Anonymous; 19-May-2006; [[Z-code]]). Although nowhere in the game is the PC's full name given, it's fairly clear that members of IF Community in 2006 are meant to recognize who the PC is supposed to be.


==Links==
==Links==
* [http://www.wurb.com/if/person/1562 Baf's Guide listing for Steve Breslin].
* {{baf person|Steve Breslin|1562}}.


[[Category:People|Breslin, Steve]]
[[Category:People|Breslin, Steve]]

Latest revision as of 12:35, 16 June 2016

Steve Breslin is a major IF theorist and programmer. He has written hundreds of articles, ranging from general design issues to specific programming problems. In his theoretical writings, he has emphasized the significance of IF's presentational structure, and challenged the genre to continue to remain progressive and experimental. As a programmer, he has specialized in engine design, AI, and spatial simulation, and is a major contributor for TADS 3.

Author Credits

Tech Credits

  • Major contributor to TADS 3 development. Several main library credits, plus numerous extensions.

Testing Credits

Links