Steve Breslin: Difference between revisions

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Steve Breslin is a major IF theorist and programmer. He has written hundreds of articles, ranging from general design issues to specific programming problems. In his theoretical writings, he has emphasized the significance of IF's presentational structure, and challenged the genre to remain viable as a progressive and experimental. As a programmer, he has specialized in AI and spatial simulation, and is a major contributor for [[TADS 3]].
Steve Breslin is a major IF theorist and programmer. He has written hundreds of articles, ranging from general design issues to specific programming problems. In his theoretical writings, he has emphasized the significance of IF's presentational structure, and challenged the genre to continue to remain progressive and experimental. As a programmer, he has specialized in engine design, AI, and spatial simulation, and is a major contributor for [[TADS 3]].


==Author Credits==
==Author Credits==
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==Links==
==Links==
* [http://www.wurb.com/if/person/1562 Baf's Guide listing for Steve Breslin].
* {{baf person|Steve Breslin|1562}}.


[[Category:People|Breslin, Steve]]
[[Category:People|Breslin, Steve]]

Latest revision as of 12:35, 16 June 2016

Steve Breslin is a major IF theorist and programmer. He has written hundreds of articles, ranging from general design issues to specific programming problems. In his theoretical writings, he has emphasized the significance of IF's presentational structure, and challenged the genre to continue to remain progressive and experimental. As a programmer, he has specialized in engine design, AI, and spatial simulation, and is a major contributor for TADS 3.

Author Credits

Tech Credits

  • Major contributor to TADS 3 development. Several main library credits, plus numerous extensions.

Testing Credits

Links