Incanus: Difference between revisions

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So far, I've created the following Adventure Games:  
So far, I've created the following Adventure Games:  


* ''[http://www.caad.es/incanus/mansion.html La Mansión]'' (06-Jan-2005; [[Inform]]). [[Spanish]].My first adventure game. Its a Mistery and Sci-Fi (I hope) game that takes place on an old manor, with many rooms, many corners... and many a strange thing (suspense...).
* ''[[La Mansión]]'' (06-Jan-2005; [[Z-code]]). [[Spanish]]. [http://www.caad.es/incanus/mansion.html Webpage]. My first adventure game. Its a Mistery and Sci-Fi (I hope) game that takes place on an old manor, with many rooms, many corners... and many a strange thing (suspense...).
* ''[http://www.caad.es/incanus/protector.html El Protector]'' (20-Jul-2005; [[Inform]]). [[Spanish]]. A small ecologycal survival tale, Sci-Fi style, takes place on a strange world with vast savanas... and merciless Hunters prowling.
* ''[[El Protector]]'' (20-Jul-2005; Z-code). [[Spanish]]. [http://www.caad.es/incanus/protector.html Webpage]. A small ecologycal survival tale, Sci-Fi style, takes place on a strange world with vast savanas... and merciless Hunters prowling.
* ''[http://www.caad.es/incanus/goteras.html Goteras]'' (23-Jun-2006; [[Inform]]). [[Spanish]]. A "hard" Sci-Fi short tale; the "disaster in space" classic... with some humor twists.
* ''[[Goteras]]'' (23-Jun-2006; Z-code). [[Spanish]]. [http://www.caad.es/incanus/goteras.html Webpage]. A "hard" Sci-Fi short tale; the "disaster in space" classic... with some humor twists.
 
Keep in mind: these games are in Spanish, and I won't be translating them to English any time soon...
Keep in mind: these games are in Spanish, and I won't be translating them to English any time soon...
==Tech Credits==
* Mantains [[InformATE]], [[Inform]]'s spanish translation library. [http://www.caad.es/informate InformATE! webpage].
==Review and Article Credits==
==Review and Article Credits==
*[http://usuarios.lycos.es/SPAC/spac41.htm SPAC #41] - A Testing Methodology. Generic methodology to perform an IF game testing. Article in Spanish.
*[http://usuarios.lycos.es/SPAC/spac41.htm SPAC #41] - A Testing Methodology. Generic methodology to perform an IF game testing. Article in Spanish.
==Organizational Credits==
* Mantains [http://www.caad.es/informate InformATE!] [[Inform]]'s spanish translation library [[InformATE]] webpage


==Links==
==Links==
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*[http://www.caad.es/incanus/eindex.html Author's page] (English)
*[http://www.caad.es/incanus/eindex.html Author's page] (English)
*[http://www.wurb.com/if/person/1653 Baf's Guide listing for Incanus]
*[http://www.wurb.com/if/person/1653 Baf's Guide listing for Incanus]
'''Interview'''
===Interviews===
*[http://usuarios.lycos.es/SPAC/spac44.htm#a1 SPAC #44] - Interview with Incanus by [[Antonia Visiedo]] about himself, his works and collaboration with the spanish IF Community. (Spanish)
*[http://usuarios.lycos.es/SPAC/spac44.htm#a1 SPAC #44] - Interview with Incanus by [[Antonia Visiedo]] about himself, his works and collaboration with the spanish IF Community. (Spanish)
[[Category:People]] [[Category:Inform authors]] [[Category:Spanish]] [[Category:Interviewed]]
 
[[Category:People]]
[[Category:Inform authors]]
[[Category:Interviewed]]
[[Category:Spanish]]

Revision as of 13:29, 16 August 2006

History: Me and IF

It all began, back to the very begining, on an old school's friends project; it was conceived among friends, never really developed, then abandoned for university pursuits, and finally brought back on my own first professional years (computing and such, not quite original, I know). And so it was that, still way back (July 1998), I coded my first adventure game.

Well... such as it was. I didn't had many resources, back then: no Internet access, hardly a PC to work on... so (knowing zilch about parser languages) I dusted off an old 80's game programming theory book (..!..) and made up a little program on QBasic 1.1 (God, was it all precarious) with the bones of an IF: parser, places, objects, vocabulary and a few NPCs (actually, objects + vocabulary).

The resulting mongrel of a game was played and criticiced by a few close friends and relations... but I never persued it any further.

Cut to 6 years later, on or about mid 2004, my interest on IF revives... so I resurrected said adventure, using InformATE (spanish library for Inform 6.30).

Author Credits

So far, I've created the following Adventure Games:

  • La Mansión (06-Jan-2005; Z-code). Spanish. Webpage. My first adventure game. Its a Mistery and Sci-Fi (I hope) game that takes place on an old manor, with many rooms, many corners... and many a strange thing (suspense...).
  • El Protector (20-Jul-2005; Z-code). Spanish. Webpage. A small ecologycal survival tale, Sci-Fi style, takes place on a strange world with vast savanas... and merciless Hunters prowling.
  • Goteras (23-Jun-2006; Z-code). Spanish. Webpage. A "hard" Sci-Fi short tale; the "disaster in space" classic... with some humor twists.

Keep in mind: these games are in Spanish, and I won't be translating them to English any time soon...

Tech Credits

Review and Article Credits

  • SPAC #41 - A Testing Methodology. Generic methodology to perform an IF game testing. Article in Spanish.

Links

Interviews

  • SPAC #44 - Interview with Incanus by Antonia Visiedo about himself, his works and collaboration with the spanish IF Community. (Spanish)