GINAS: Difference between revisions

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The only known games written in GINAS are the demo games included in the source distribution:
The only known games written in GINAS are the demo games included in the source distribution:
* '''Example GINAS Game''', February, 1995 by Jeff Standish.
* '''Example GINAS Game''', February, 1995 by Jeff Standish.
* '''Adventure''', ported to GINAS by Jeff Standish(1995), from [[Graham Nelson]]'s port to [[Inform]] (1994), in turn from [[Dave Baggett]]'s 1993 reconstruction for [[TADS]] of the original by [[Willie Crowther]] and [[Don Woods]] (1977).
* '''Adventure''', ported to GINAS by Jeff Standish(1995), from [[Graham Nelson]]'s port to [[Inform]] (1994), in turn from [[Dave Baggett]]'s 1993 reconstruction for [[TADS]] of the original by [[Will Crowther]] and [[Don Woods]] (1977).


== Links ==
== Links ==
* [http://www.ifarchive.org/if-archive/interpreters-other/ginas/ GINAS] at the ifarchive.
* [http://www.ifarchive.org/if-archive/interpreters-other/ginas/ GINAS] at the ifarchive.

Revision as of 18:32, 13 December 2007


GINAS: The Generic Interactive Narrative Authoring System, by Jeff Standish. GINAS is an Object-Oriented LISP system for Interactive Fiction.

Current version: 0.4 (August 1995), beta

Games

The only known games written in GINAS are the demo games included in the source distribution:

Links